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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sound.cpp
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Author
2006-04-29
Moved the AudioCDManager as well as class AudioStream and its (standard) subc...
Max Horn
2006-04-23
Some more cleanup in class Scumm::Sound
Max Horn
2006-04-23
Fix access to .he2 in Sound::openSfxFile, too
Max Horn
2006-04-23
Move HE specific stuff from class Sound to its new subclass SoundHE
Max Horn
2006-04-23
Change some uses of ScummFile to the more generic BaseScummFile
Max Horn
2006-04-23
Modified openFile and openResourceFile to take a Common::String instead of a ...
Max Horn
2006-04-23
Behold, the new SCUMM detector finally has arrived. Unified detection & engin...
Max Horn
2006-04-04
Removed extra exclamation marks in warning() calls as well.
Eugene Sandulenko
2006-03-12
Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)
Travis Howell
2006-03-10
Adjust talk sound check in CHARSET_1(), since processSfxQueues() doesn't exis...
Travis Howell
2006-03-05
Restructured IMuse and IMuseInternal.
Jamieson Christian
2006-03-04
Removed unnecessary strcpy calls
Max Horn
2006-03-04
Renamed SubstResFileNames::winName and macName to almostGameID / expandedName...
Max Horn
2006-03-03
Moved ScummFile etc. to the new file.cpp / file.h
Max Horn
2006-02-25
Split SCUMM's generateSubstResFileName into two functions: findSubstResFileNa...
Max Horn
2006-02-25
Replaced MKID by MID_BE in most places in the SCUMM engine
Max Horn
2006-02-20
Moved iMUSE code to the new directory engines/scumm/imuse/
Max Horn
2006-02-20
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...
Max Horn
2006-02-16
Use simplier method of checking sound status in HE60/61 games
Travis Howell
2006-02-16
Only DOS & Macintosh versions of HE60/61 games require XMIDI support
Travis Howell
2006-02-16
Clear sound queue when stopping sound channel in HE games
Travis Howell
2006-02-11
Moved engines to the new engines/ directory
Max Horn