Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-04-08 | Spellifix | Eugene Sandulenko | |
svn-id: r31452 | |||
2007-12-17 | Patch #1852017: INDY3 Mac: Biplane Manual Fix | Max Horn | |
svn-id: r29896 | |||
2007-12-16 | Patch #1851568: INDY3 Mac: Grail Diary Fix | Max Horn | |
svn-id: r29890 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-11 | Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ↵ | Max Horn | |
comments; and some other related cleanup svn-id: r28890 | |||
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over ↵ | Max Horn | |
HTTPS and hence through proxies&firewalls :) svn-id: r28877 | |||
2007-07-22 | - Fix wrong languages in Chinese COMI | Eugene Sandulenko | |
- Fix credits rendering in Chinese COMI svn-id: r28167 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-21 | Slighty modified patch #1661777: "SCUMM: allow non-english DIG and COMI | Eugene Sandulenko | |
to be set to English" svn-id: r26559 | |||
2007-04-15 | removed unnecessary casts | Gregory Montoir | |
svn-id: r26519 | |||
2007-04-15 | Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 ↵ | Gregory Montoir | |
function in order to match the original V8 interpreter. This should fix bugs #1036707 and #1662610 (subtitles word wrapping issues). svn-id: r26516 | |||
2007-03-23 | Add part of patch #1687053 - Scumm: Fix charset glitches in original ↵ | Travis Howell | |
Save-dialog. svn-id: r26283 | |||
2007-03-23 | Trimming of excess spaces in drawString, only applies to SCUMM 4+ games. ↵ | Travis Howell | |
Cofirmed via disssembly. svn-id: r26282 | |||
2007-02-05 | typo | Gregory Montoir | |
svn-id: r25397 | |||
2007-02-05 | 'fixed' o_blastText and updated a comment | Gregory Montoir | |
svn-id: r25396 | |||
2007-02-02 | Some comment cleanup | Max Horn | |
svn-id: r25334 | |||
2007-01-29 | cleanup | Max Horn | |
svn-id: r25266 | |||
2007-01-29 | Changed computation of _nextTop in v7/v8 games to represent an absolute ↵ | Gregory Montoir | |
y-coordinate (ie. not relative to _screenTop) in order to match the computation done for games <= v6. This should prevent any issues with vertical scrolling rooms. svn-id: r25264 | |||
2007-01-28 | Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments | Max Horn | |
svn-id: r25250 | |||
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn | |
* Added default params to Actor::putActor() * Removed Actor::getActorXYPos svn-id: r24742 | |||
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved ↵ | Max Horn | |
Gdi::copyVirtScreenBuffers to ScummEngine_v70he::restoreBackgroundHE svn-id: r23925 | |||
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the ↵ | Max Horn | |
heap (i.e. _res is a pointer now) svn-id: r23922 | |||
2006-09-02 | Add DISABLE_HE check, around HE72+ specific version of convertMessageString() | Travis Howell | |
svn-id: r23818 | |||
2006-09-01 | Only check old special codes through drawString() in HE71 and earlier games | Travis Howell | |
svn-id: r23817 | |||
2006-09-01 | More fixes for string usage Russian HE games. | Eugene Sandulenko | |
svn-id: r23816 | |||
2006-09-01 | Add HE72+ specific version of convertMessageToString(), to reduce filtering ↵ | Travis Howell | |
and since special codes aren't used. svn-id: r23814 | |||
2006-08-26 | WORKAROUND for bug #1514457: INDY3: Crash in castle Brunwald (german version). | Max Horn | |
svn-id: r23765 | |||
2006-06-10 | Update prefix filters for subtitles in HE80+ games | Travis Howell | |
svn-id: r23010 | |||
2006-05-29 | Fix Commodore 64 versions | Travis Howell | |
svn-id: r22732 | |||
2006-05-07 | Handle line breaks/overflow for V1-V3 games *after* processing newline ↵ | Max Horn | |
codes, to avoid double breaks (which result in spurious empty lines) svn-id: r22375 | |||
2006-05-06 | Fix for bug #1449597 (MANIAC: Incorrect word wrapping) | Max Horn | |
svn-id: r22371 | |||
2006-04-23 | Move HE specific stuff from class Sound to its new subclass SoundHE | Max Horn | |
svn-id: r22115 | |||
2006-03-14 | Camera scrolling only effects subtitles in SCUMM4-6 games. Fixes bug #1329482. | Travis Howell | |
svn-id: r21274 | |||
2006-03-12 | Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy) | Travis Howell | |
svn-id: r21219 | |||
2006-03-10 | Adjust talk sound check in CHARSET_1(), since processSfxQueues() doesn't ↵ | Travis Howell | |
exist in HE games. Fixes glitch when time machine is used in putttime. svn-id: r21195 | |||
2006-03-03 | Moved ScummFile etc. to the new file.cpp / file.h | Max Horn | |
svn-id: r21038 | |||
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵ | Max Horn | |
simple ScummGameSettings instance: _game svn-id: r20795 | |||
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko | |
svn-id: r20696 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |