Age | Commit message (Expand) | Author |
2008-04-08 | First attempt to support Japanese DIG | Eugene Sandulenko |
2008-04-08 | Spellifix | Eugene Sandulenko |
2007-12-17 | Patch #1852017: INDY3 Mac: Biplane Manual Fix | Max Horn |
2007-12-16 | Patch #1851568: INDY3 Mac: Grail Diary Fix | Max Horn |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-11 | Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ... | Max Horn |
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT... | Max Horn |
2007-07-22 | - Fix wrong languages in Chinese COMI | Eugene Sandulenko |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-21 | Slighty modified patch #1661777: "SCUMM: allow non-english DIG and COMI | Eugene Sandulenko |
2007-04-15 | removed unnecessary casts | Gregory Montoir |
2007-04-15 | Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 func... | Gregory Montoir |
2007-03-23 | Add part of patch #1687053 - Scumm: Fix charset glitches in original Save-dia... | Travis Howell |
2007-03-23 | Trimming of excess spaces in drawString, only applies to SCUMM 4+ games. Cofi... | Travis Howell |
2007-02-05 | typo | Gregory Montoir |
2007-02-05 | 'fixed' o_blastText and updated a comment | Gregory Montoir |
2007-02-02 | Some comment cleanup | Max Horn |
2007-01-29 | cleanup | Max Horn |
2007-01-29 | Changed computation of _nextTop in v7/v8 games to represent an absolute y-coo... | Gregory Montoir |
2007-01-28 | Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments | Max Horn |
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn |
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c... | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |
2006-09-02 | Add DISABLE_HE check, around HE72+ specific version of convertMessageString() | Travis Howell |
2006-09-01 | Only check old special codes through drawString() in HE71 and earlier games | Travis Howell |
2006-09-01 | More fixes for string usage Russian HE games. | Eugene Sandulenko |
2006-09-01 | Add HE72+ specific version of convertMessageToString(), to reduce filtering a... | Travis Howell |
2006-08-26 | WORKAROUND for bug #1514457: INDY3: Crash in castle Brunwald (german version). | Max Horn |
2006-06-10 | Update prefix filters for subtitles in HE80+ games | Travis Howell |
2006-05-29 | Fix Commodore 64 versions | Travis Howell |
2006-05-07 | Handle line breaks/overflow for V1-V3 games *after* processing newline codes,... | Max Horn |
2006-05-06 | Fix for bug #1449597 (MANIAC: Incorrect word wrapping) | Max Horn |
2006-04-23 | Move HE specific stuff from class Sound to its new subclass SoundHE | Max Horn |
2006-03-14 | Camera scrolling only effects subtitles in SCUMM4-6 games. Fixes bug #1329482. | Travis Howell |
2006-03-12 | Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy) | Travis Howell |
2006-03-10 | Adjust talk sound check in CHARSET_1(), since processSfxQueues() doesn't exis... | Travis Howell |
2006-03-03 | Moved ScummFile etc. to the new file.cpp / file.h | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |