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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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vars.cpp
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2006-03-14
Renamed & documented the LIGHTMODE flags
Max Horn
svn-id: r21288
2006-03-14
Avoid all scumm var conflicts in C64 maniac
Travis Howell
svn-id: r21277
2006-03-14
Move unused scumm vars in C64 maniac to safe position, to prevent conflicts ↵
Travis Howell
for now svn-id: r21276
2006-03-12
Adjust version setting for Macintosh versions of HE80+ games, which is ↵
Travis Howell
checked by water svn-id: r21228
2006-03-12
Use script support for Macintosh versions of HE80+ games
Travis Howell
svn-id: r21227
2006-03-05
Add German verbs and more work on input in C64 maniac
Travis Howell
svn-id: r21089
2006-03-02
Add difference in bitVars opcodes in C64 maniac
Travis Howell
svn-id: r21002
2006-03-01
added 2 SCUMM vars for v1/v2.
Gregory Montoir
svn-id: r20994
2006-02-26
Move debug mode setting to initScummVars(), so it is reset when game is ↵
Travis Howell
restarted svn-id: r20905
2006-02-20
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵
Max Horn
simple ScummGameSettings instance: _game svn-id: r20795
2006-02-15
Moved all he-specific source files to engines/scumm/he/ subdirectory
Eugene Sandulenko
svn-id: r20696
2006-02-11
Moved engines to the new engines/ directory
Max Horn
svn-id: r20582
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