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path: root/engines/scumm/verbs.cpp
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2007-03-24Add patch #1687013 - Zak FM-Towns: F1-F4 person switching.Travis Howell
svn-id: r26288
2007-03-23Patch #1687010: FM-Towns: Handle Alt-F5Max Horn
svn-id: r26284
2007-03-06Add F1 - F3 keys for Apple II and Commodore 64 verisons of Maniac Mansion.Travis Howell
svn-id: r26004
2007-03-06Fix regression in V0 versions of Maniac Mansion, when using extracted files.Travis Howell
svn-id: r26000
2007-03-06Add support for the New Kid verb option in Apple II and Commodore 64 ↵Travis Howell
verisons of Maniac Mansion. svn-id: r25999
2007-02-25Rename C64 engine class, since it is been used by Apple II and Commodore 64 ↵Travis Howell
versions now. svn-id: r25850
2007-02-18Fixed bug #1662774 ("SCUMM: Textual verb glitch"). It was a regression causedTorbjörn Andersson
by an earlier cleanup. svn-id: r25689
2007-02-04Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 ↵Max Horn
character coordinates internally, not pixel coordinates. This should fix some walk bugs, but also might cause some regressions. Watch out svn-id: r25370
2007-01-08added missing reference to tracker item, indentationGregory Montoir
svn-id: r25054
2007-01-07possible fix for bug #1193185Gregory Montoir
svn-id: r25051
2006-11-07cleanupMax Horn
svn-id: r24650
2006-10-19cleanupMax Horn
svn-id: r24383
2006-09-21Fix commentEugene Sandulenko
svn-id: r23964
2006-09-21Fix bug #1536932: "MANIACNES: Crash on click in speechtext-area"Eugene Sandulenko
svn-id: r23962
2006-09-17renamed ScummEngine::restoreBG to restoreBackground; renamed and moved ↵Max Horn
Gdi::copyVirtScreenBuffers to ScummEngine_v70he::restoreBackgroundHE svn-id: r23925
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the ↵Max Horn
heap (i.e. _res is a pointer now) svn-id: r23922
2006-09-17Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap ↵Max Horn
(i.e. _gdi is a pointer now) svn-id: r23921
2006-06-19Fix inventory colors regression in C64 maniacTravis Howell
svn-id: r23180
2006-05-31Add patch for bug #1452272 - COMI: Verb strings aren't wrappedTravis Howell
svn-id: r22793
2006-05-29Fix Commodore 64 versionsTravis Howell
svn-id: r22732
2006-05-14Fixed regression in Maniac/Zak inventory drawing.Torbjörn Andersson
svn-id: r22469
2006-03-10Revert that mistaken change to English verb table for C64 maniacTravis Howell
svn-id: r21191
2006-03-10Update German verbs for C64 maniac, to match originalTravis Howell
svn-id: r21190
2006-03-05Add back exclusion lost in last commit, exclude some verbs from verbs error ↵Travis Howell
script svn-id: r21091
2006-03-05Correct case of verb names in C64 ManiacTravis Howell
svn-id: r21090
2006-03-05Add German verbs and more work on input in C64 maniacTravis Howell
svn-id: r21089
2006-03-02Fix using items in C64 maniac and cleanupTravis Howell
svn-id: r21011
2006-03-02Add sentence line to C64 maniacTravis Howell
svn-id: r21007
2006-03-02Add difference in bitVars opcodes in C64 maniacTravis Howell
svn-id: r21002
2006-03-02Improve input in C64 maniacTravis Howell
svn-id: r21000
2006-02-25Replaced MKID by MID_BE in most places in the SCUMM engineMax Horn
svn-id: r20862
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a ↵Max Horn
simple ScummGameSettings instance: _game svn-id: r20795
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582