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2009-03-10SCUMM: Fix snap scroll dialog messagesMax Horn
svn-id: r39286
2009-03-10Alter/revert last changes to moveCamera(), as VAR_CAMERA_FAST_X is used by a ↵Travis Howell
few scripts in Indy3 too. svn-id: r39285
2009-03-10Add snap scroll option from original games (SCUMM3-5), and enable for ↵Travis Howell
earlier games too. svn-id: r39283
2009-03-09Rewrote Common::List iterator code to ensure const correctness is preserved.Max Horn
We tried to implement the list iterators in a clever way, to reduce code duplication. But this is essentially impossible to do properly, sadly -- this is one of the places where the ugly drawbacks of C++ really show. As a consequence, our implementation had a bug which allowed one to convert any const_iterator to an iterator, thus allowing modifying elements of const lists. This rewrite reintroduces code duplication but at least ensures that no const list is written to accidentally. Also fix some places which incorrectly used iterator instead of const_iterator or (in the kyra code) accidentally wrote into a const list. svn-id: r39279
2009-03-09Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as ↵Max Horn
some other tweaks svn-id: r39255
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
svn-id: r39203
2009-03-07Patch #2671477: Fix wrong usage of strncatWillem Jan Palenstijn
svn-id: r39184
2009-03-05Fix for bug #2664460: Various SeekableReadStream::seek() implementations (as ↵Max Horn
well as our unit tests, ouch) handled SEEK_END incorrectly (using -offset instead of offset), contrary to what the docs said and what fseek does. Hopefully I found and fixed all affected parts, but still watch out for regressions svn-id: r39135
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵Jordi Vilalta Prat
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently ↵Max Horn
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002
2009-03-01Fix regression in AppleII/C64 versions of Maniac Mansion.Travis Howell
svn-id: r38999
2009-02-23Must intialize _keysDialog to NULLLars Persson
svn-id: r38819
2009-02-20Add English version of Humongous Catalog Preview and Russian versions of two ↵Travis Howell
HE games. svn-id: r38630
2009-02-17clarify scumm debugger error messageWillem Jan Palenstijn
svn-id: r38439
2009-02-17Clear cutsceneOverride for all scripts (except current), when restarting any ↵Travis Howell
game, fixes bugs: #1923193 - MONKEY: cannot restart during the intro #2518226 - FT demo: debugger at end of demo svn-id: r38398
2009-02-16Add alternative filename prefixes for German versions of puttcircus and ↵Travis Howell
puttrace. svn-id: r38367
2009-02-16Remove unneeded code, as _musicEngine is already set to NULL by default.Travis Howell
svn-id: r38346
2009-02-16Limit platforms to specific SCUMM versions, when selecting the music engine ↵Travis Howell
to be used. To help prevent issues, if user manually selects the incorrect platform. svn-id: r38345
2009-02-13Fix bug #2596028 - FREDDI3: Game does not start German version.Travis Howell
svn-id: r36315
2009-02-13Revert talkspeed changes, while still only using the game specific talkspeed ↵Travis Howell
setting (if it exists). And clarify the talkspeed differences between games in the README. svn-id: r36299
2009-02-12Fixed working Keys button in in game options dialogLars Persson
Fixed key mappings dialog layout svn-id: r36285
2009-02-11Restore correct camera values for old saves games of FT, Dig, and COMI.Travis Howell
svn-id: r36274
2009-02-11Add suggested code changes for bug #2580705 - COMI: Jerky camera movement.Travis Howell
svn-id: r36264
2009-02-07Add another version of Blue's Birthday Adventure demo.Travis Howell
svn-id: r36241
2009-02-07Make the subtitle settings in Options section of the global main menu ↵Travis Howell
optional, and enable only for game engines where subtitles settings are synced. svn-id: r36237
2009-02-07Fix sound noise regression in CD32 version of Simon the Sorcerer 1.Travis Howell
svn-id: r36236
2009-01-30do not include common/debug.h from common/util.hMax Horn
svn-id: r36143
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
svn-id: r36142
2009-01-30Some more 'special debug levels' tweaksMax Horn
svn-id: r36140
2009-01-30Some work on the 'special debug levels' aka 'engine debug levels' codeMax Horn
svn-id: r36139
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops ↵Max Horn
like 'while(cond);' by inserting newlines svn-id: r36127
2009-01-26Correct md5 checksum for German Atari ST version of Indiana Jones and the ↵Travis Howell
Last Crusade. svn-id: r36080
2009-01-26made fix from r36039 more efficientWillem Jan Palenstijn
svn-id: r36076
2009-01-26Add German Atari ST version of Indiana Jones and the Last Crusade.Travis Howell
svn-id: r36072
2009-01-24fix near-infinite loop and segfault in ARM costume asm when len == 0 (should ↵Willem Jan Palenstijn
fix #2340221) svn-id: r36039
2009-01-23Renamed Archive::openFile to createReadStreamForMemberMax Horn
svn-id: r36021
2009-01-12Remove unused case, which isn't used by HE60-HE71 games.Travis Howell
svn-id: r35832
2009-01-11Patch from bugreport #1846746: "PUTTMOON 3DO: Play button in Outtro partly ↵Eugene Sandulenko
cut off" svn-id: r35823
2009-01-11Fix talkspeed settings again.Travis Howell
svn-id: r35821
2009-01-11Fix bug #1925322 - DIG: Subtitle speed affects speech when subtitles are off.Travis Howell
svn-id: r35820
2009-01-10Fixed uninitialised variables in the SCUMM save/load dialog. The updateInfos()Torbjörn Andersson
function needs to know the dimensions of the dialog, so don't call it until after calling Dialog::reflowLayout(). svn-id: r35805
2009-01-10fixed radio chatter sfxPaweł Kołodziejski
svn-id: r35804
2009-01-10setQuickStartFlag is different value in HE100 games.Travis Howell
svn-id: r35803
2009-01-10- added initial radio chatter sfx, still not fully correctPaweł Kołodziejski
- remove obsolete mixerStreamRunning track variable svn-id: r35801
2009-01-10Correct sound timer, when sound compression is used in HE games.Travis Howell
svn-id: r35800
2009-01-10Fix warning.Travis Howell
svn-id: r35799
2009-01-10Fix compiling SCUMM engine, with HE71+ games disabled.Travis Howell
svn-id: r35798
2009-01-09Switch assert to an error message, stating the exact unknown code.Travis Howell
svn-id: r35796
2009-01-09Correct sound priority and SBNG offsets, in later HE games.Travis Howell
svn-id: r35795