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AgeCommit message (Collapse)Author
2016-06-08SCUMM HE: Remove not more needed debug outputEugene Sandulenko
2016-06-07SCUMM HE: Fix crashes in Moonbase replayEugene Sandulenko
2016-06-07JANITORIAL: Fix warning spellingEugene Sandulenko
2016-06-06SCUMM HE: Fix Moonbase FOW positioningEugene Sandulenko
2016-06-06SCUMM HE: Fix Moonbase FOW initializationEugene Sandulenko
2016-06-04SCUMM HE: Fix Wiz images color checks as used by MoonbaseEugene Sandulenko
2016-06-02SCUMM HE: Documented o100_getWizData()Eugene Sandulenko
2016-05-31SCUMM HE: Initialize memory before usageEugene Sandulenko
2016-05-31SCUMM HE: Improved debug messagesEugene Sandulenko
2016-05-30SCUMM HE: Fix int32 vs intEugene Sandulenko
2016-05-30SCUMM HE: Fixed initialization in Moonbase AIEugene Sandulenko
2016-05-30SCUMM HE: Fix object destructionEugene Sandulenko
2016-05-30SCUMM HE: Moonbase FOW rendering fixesEugene Sandulenko
2016-05-29SCUMM HE: Explicit type conversionEugene Sandulenko
2016-05-29SCUMM HE: Fix warningEugene Sandulenko
2016-05-26SCUMM HE: Moved global variables of Moonbase AI to the classEugene Sandulenko
2016-05-26SCUMM HE: Moved remnants of Moonabse to HE100Eugene Sandulenko
2016-05-26SCUMM HE: Moved Moonbase to ScummEngine_v100heEugene Sandulenko
2016-05-26SCUMM HE: Eliminated global _vm reference in Moonbase AIEugene Sandulenko
2016-05-26SCUMM HE: Wrapped Moonbase AI into a classEugene Sandulenko
2016-05-26SCUMM HE: Fixed SCUMM wrapper for nuking array in U32.Eugene Sandulenko
This was leading to an out of bounds assert.
2016-05-25SCUMM HE: Document more opcodes.Kirben
2016-05-24SCUMM: Fix bug #3230 PAJAMA SAM 2: Background gfx glitch in intro.Kirben
2016-05-24SCUMM HE: Fix bug with parameter initialization, add more debug outputEugene Sandulenko
2016-05-24SCUMM HE: Another step in Amiga port fixesEugene Sandulenko
2016-05-23SCUMM HE: CleanupEugene Sandulenko
2016-05-23SCUMM HE: Fix warningsEugene Sandulenko
2016-05-23SCUMM HE: Fixes for Amiga portEugene Sandulenko
2016-05-22SCUMM HE: Plug in Moonbase AIEugene Sandulenko
2016-05-22SCUMM HE: Finish implementation of the Tree classEugene Sandulenko
2016-05-22SCUMM: Fix compilation with MSVCFilippos Karapetis
2016-05-22SCUMM: Fix warnings thrown by MSVCFilippos Karapetis
2016-05-22Merge pull request #760 from salty-horse/scumm_audioEugene Sandulenko
SCUMM: Reduce audio header dependencies
2016-05-22SCUMM HE: CleanupEugene Sandulenko
2016-05-22SCUMM HE: Added stub for Tree classEugene Sandulenko
2016-05-22SCUMM HE: Added main Moonbase AI codeEugene Sandulenko
2016-05-22SCUMM HE: Moved Moonbase stuff to v90heEugene Sandulenko
2016-05-22SCUMM HE: Added Moonbase Traveller classEugene Sandulenko
2016-05-22SCUMM HE: Added implementation for Sortie and DefenderUnit classesEugene Sandulenko
2016-05-22SCUMM HE: Added Moonbase Node classEugene Sandulenko
2016-05-22SCUMM HE: Added Weapon classEugene Sandulenko
2016-05-22SCUMM HE: AIEntity class implementationEugene Sandulenko
2016-05-22SCUMM HE: Initial stub for Moonbase AIEugene Sandulenko
2016-05-22SCUMM HE: Documented more opcodesEugene Sandulenko
2016-05-21SCUMM: Reduce audio header dependenciesOri Avtalion
2016-05-18SCUMM HE: Document sprite group opcodesEugene Sandulenko
2016-05-17SCUMM HE: Complete Complex Array Operations subopcode.Eugene Sandulenko
Used in FOW calculations in Moonbase.
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
Recently we started to use this as new semantics, although in the past we used simly <engine>_H. Now these guard defines are consistent with rest of the files which are used in the engines.
2016-05-17SCUMM HE: Started work on Complex Array OperationsEugene Sandulenko
2016-05-17SCUMM: Add missing break in o70_startSound.Kirben