Age | Commit message (Expand) | Author |
2007-03-31 | Got rid of some 0xFFFF -> 0xFFFFFFFF conversions and similiar nonsense by usi... | Max Horn |
2007-03-24 | Cleaning up various issues with the Indy3 IQ patch | Max Horn |
2007-03-24 | Update help. | Travis Howell |
2007-03-24 | Remove old debug message in getStringWidth opcode, which is no longer required. | Travis Howell |
2007-03-24 | Add patch #1687026 - Indy3: Series IQ-Points. | Travis Howell |
2007-03-24 | Add patch #1687013 - Zak FM-Towns: F1-F4 person switching. | Travis Howell |
2007-03-23 | Patch #1687010: FM-Towns: Handle Alt-F5 | Max Horn |
2007-03-23 | Add part of patch #1687053 - Scumm: Fix charset glitches in original Save-dia... | Travis Howell |
2007-03-23 | Trimming of excess spaces in drawString, only applies to SCUMM 4+ games. Cofi... | Travis Howell |
2007-03-23 | Fix bug #1684010 - SPYFOX1: Background buffer not been cleared. | Travis Howell |
2007-03-23 | Change getFileSize opcode, to check for files via SaveFileManager too. Fixes ... | Travis Howell |
2007-03-20 | Make sure Track::soundHandle is always initialize, and added a FIXME (see als... | Max Horn |
2007-03-20 | Change IMuseDigital::stopAllSounds to simply do what it names suggest, i.e. s... | Max Horn |
2007-03-20 | Undoing my previous (upon closer review, bogus) change to IMuseDigital::refre... | Max Horn |
2007-03-20 | Correct error message | Max Horn |
2007-03-20 | oops | Max Horn |
2007-03-20 | Fix a potential race condition (leading to lockups) in IMuseDigital::refreshS... | Max Horn |
2007-03-20 | cleanup | Max Horn |
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst... | Max Horn |
2007-03-17 | Force all code to use EventManager::pollEvent instead of OSystem::pollEvent | Max Horn |
2007-03-14 | Add recent walk box changes to SCUMM0 too. | Travis Howell |
2007-03-12 | Restore flipping code for raw wiz images, which was lost in revision 24860. | Travis Howell |
2007-03-12 | Fix xmap regression, when drawing wiz images. | Travis Howell |
2007-03-12 | Special filehandling for Symbian OS not needed in smushplayer anymore. | Lars Persson |
2007-03-12 | Removing this old workaround: It no longer works, and causes an infinite loop... | Max Horn |
2007-03-12 | Removed old and undocumented workaround for good, it was apparently made in r... | Max Horn |
2007-03-12 | Fix a discrepancy between our V3 walking code and disasm (besides, using dest... | Max Horn |
2007-03-12 | Get rid of initActorClass | Max Horn |
2007-03-12 | Remove warning, logic code for soccer games is incomplete. | Travis Howell |
2007-03-11 | A long time ago, in a virtual machine far, far away... | Max Horn |
2007-03-10 | typo | Max Horn |
2007-03-10 | Silence MSVC8 warnings. | Eugene Sandulenko |
2007-03-10 | SCUMM: Renamed ActorOldWalk to Actor_v3, added new subclass Actor_v2 | Max Horn |
2007-03-10 | SCUMM: some more AKOS cleanup & added comments | Max Horn |
2007-03-10 | SCUMM: Must reset useBompPalette in the AKOS renderer | Max Horn |
2007-03-10 | Add details for Backyard Basketball. | Travis Howell |
2007-03-10 | SCUMM: got rid of the _bompActorPalettePtr member var (which was only used as... | Max Horn |
2007-03-09 | Removing some unnecessary #includes | Max Horn |
2007-03-09 | Some more fraction data & an optimized formula (I still have no clue what tha... | Max Horn |
2007-03-09 | Updated fraction values | Max Horn |
2007-03-09 | added comments suggesting possible formulas for hardcoded float values | Nicola Mettifogo |
2007-03-09 | Some more LogicHE cleanup | Max Horn |
2007-03-09 | Some more LogicHE cleanup | Max Horn |
2007-03-09 | Some cleanup, and added some of my observation (man this code is really strange) | Max Horn |
2007-03-09 | Revised LogicHErace::op_1140 (the two multiplications by constants still baff... | Max Horn |
2007-03-09 | reduced dependency from windows-specific header files | Nicola Mettifogo |
2007-03-08 | Clarified some comments | Max Horn |
2007-03-07 | Add another version of Backyard Football2002. | Travis Howell |
2007-03-06 | Add F1 - F3 keys for Apple II and Commodore 64 verisons of Maniac Mansion. | Travis Howell |
2007-03-06 | Fix regression in V0 versions of Maniac Mansion, when using extracted files. | Travis Howell |