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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2012-06-16
Merge remote branch 'upstream/master' into pegasus
Matthew Hoops
2012-06-16
SCUMM: Get rid of casts on OSystem::copyRectToScreen calls.
Johannes Schickel
2012-06-15
SCUMM: The target and Wii releases of a few HE games are HE101, since they ha...
Travis Howell
2012-06-15
SCUMM: Fix rect bounds in getPolygonOverlap()
Matthew Hoops
2012-06-15
SCUMM: Adjust some wiz image ops and flood fill rects
Matthew Hoops
2012-06-11
SCUMM: Fix basketball ini name
Matthew Hoops
2012-06-09
SCUMM: Implement football2002's getDayOfWeek() u32 function
Matthew Hoops
2012-06-09
SCUMM: Create proper engine for heversion 101
Matthew Hoops
2012-06-08
Merge pull request #243 from lordhoto/cursor-no-scale
Eugene Sandulenko
2012-06-09
SCUMM: Add HE101 version, for debugInput opcode difference in some HE100 games.
Travis Howell
2012-06-08
SCUMM: Implement listing playbook files in football2002
Matthew Hoops
2012-06-08
SCUMM: Stub off other football2002 u32 opcodes
Matthew Hoops
2012-06-08
SCUMM: Give football u32 opcodes proper names
Matthew Hoops
2012-06-06
SCUMM: Implement football2002 u32 opcode 1028
Matthew Hoops
2012-06-05
SCUMM: Show an error dialog when trying to run puttzoo ios lite
Matthew Hoops
2012-06-03
ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" lo...
Johannes Schickel
2012-06-01
SCUMM: Add debugInput opcode difference in Backyard Basketball.
Travis Howell
2012-05-31
SCUMM: Change the nest.number default to zero in stopScript and stopObjectScr...
Travis Howell
2012-05-31
SCUMM: Backyard Baseball 2003 uses a unique variable for the subtitle setting...
Travis Howell
2012-05-31
SCUMM: Fix global script 255 never been resumed by runScriptNested. Thanks to...
Travis Howell
2012-05-29
SCUMM: Add Macintosh UK version of Freddi Fish 4.
Travis Howell
2012-05-28
SCUMM: Fix error in spyfox iOS credits
Matthew Hoops
2012-05-28
Merge remote branch 'upstream/master' into pegasus
Matthew Hoops
2012-05-28
SCUMM: Add support for Spy Fox iOS
Matthew Hoops
2012-05-25
Merge remote branch 'upstream/master' into pegasus
Matthew Hoops
2012-05-14
GRAPHICS: Hide the WinCursor implementation
Matthew Hoops
2012-05-04
Merge remote branch 'upstream/master' into pegasus
Matthew Hoops
2012-04-28
Merge pull request #234 from BenCastricum/master
Johannes Schickel
2012-04-28
SCUMM: Fix bug #3493317 by removing assert() in detection algorithm.
Ben Castricum
2012-04-24
Add another English demo version of the Humongous Interactive Catalog.
Travis Howell
2012-04-19
Merge remote branch 'upstream/master' into pegasus
Matthew Hoops
2012-04-17
SCUMM: Add another Dutch Balloon-O-Rama variant.
Ben Castricum
2012-04-04
SCUMM: Fix spelling of length
Joel Teichroeb
2012-04-04
Merge pull request #221 from klusark/const
Johannes Schickel
2012-04-04
SCUMM/ARM: Fix crashes in ARM asm costume renderer
Willem Jan Palenstijn
2012-04-03
SCUMM: Fix casting away const
Joel Teichroeb
2012-04-02
Merge remote branch 'upstream/master' into pegasus
Matthew Hoops
2012-03-24
SCUMM: More HES games detection fixes
Ben Castricum
2012-03-20
Merge remote branch 'upstream/master' into pegasus
Matthew Hoops
2012-03-17
ALL: Make use of defined() for the preprocessor consistent.
Johannes Schickel
2012-03-17
Merge pull request #206 from BenCastricum/master
Eugene Sandulenko
2012-03-13
JANITORIAL: Replace (x ? false : true) by !(x).
Christoph Mallon
2012-03-11
SCUMM: Fix duplicate MD5 warning
Ben Castricum
2012-03-11
SCUMM: Several detection fixes for mostly dutch HES games/demos
Ben Castricum
2012-02-26
Merge pull request #191 from BenCastricum/master
Eugene Sandulenko
2012-02-26
COMMON: Move Language and Platform functionality into separate files
Max Horn
2012-02-26
COMMON: Move RenderMode and GUIOptions functionality into separate files
Max Horn
2012-02-26
SCUMM: Fix utilization of ARM assembly routines. This fixes bug #3494448.
Johannes Schickel
2012-02-24
SCUMM: Add 2 not yet recognized MD5s from Dutch Putt-Putt 3 in 1 CD
Ben Castricum
2012-02-24
SCUMM: Add windows platform detection for several HES games/demos
Ben Castricum
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