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AgeCommit message (Expand)Author
2020-01-01SCUMM: special cases for indy4BLooperZ
2020-01-01SCUMM: disable debug messagesBLooperZ
2020-01-01SCUMM: disable warningsBLooperZ
2020-01-01SCUMM: eliminate shadowingBLooperZ
2020-01-01SCUMM: better locale checkBLooperZ
2020-01-01SCUMM: add RTL support for scumm v4 to v6BLooperZ
2020-01-01SCUMM: rtl support for scumm-7-8ניב באר
2019-12-23SCUMM: Fix Missing Default Switch CasesD G Turner
2019-12-18GRAPHICS: implement left sided shadowing for SJIS fontathrxx
2019-12-18AUDIO: (FM-TOWNS/PC-98) - fix regression from 0e734722athrxx
2019-11-19GRAPHICS: Add interface for horizontal shakesluicebox
2019-11-17BACKENDS: Remove the Windows CE portCameron Cawley
2019-11-17SCUMM HE: MBC: Hid noisy debug outputEugene Sandulenko
2019-11-08SCUMM HE: Fix Signed vs. Unsigned Compiler WarningD G Turner
2019-11-07SCUMM HE: MBC: Remove empty callbacksEugene Sandulenko
2019-11-07SCUMM HE: MBC: Implement Net::removeUser()Eugene Sandulenko
2019-11-07SCUMM HE: MBC: Store generated player keyEugene Sandulenko
2019-11-06SCUMM HE: MBC: Pass userid for the endsession requestEugene Sandulenko
2019-11-05SCUMM HE: MBC: Implement Net::destroyPlayer()Eugene Sandulenko
2019-11-05SCUMM HE: MBC: Fix debug outputEugene Sandulenko
2019-11-05SCUMM HE: MBC: Implement Net::disableSessionJoining()Eugene Sandulenko
2019-11-05SCUMM HE: MBC: Properly thread async requestsEugene Sandulenko
2019-11-05SCUMM HE: MBC: Implemented function return from remote clientEugene Sandulenko
2019-11-04SCUMM HE: MBC: Implement Net::endSession()Eugene Sandulenko
2019-11-04SCUMM HE: MBC: Query sessions asynchronouslyEugene Sandulenko
2019-11-04SCUMM HE: MBC: CleanupEugene Sandulenko
2019-11-04SCUMM HE: MBC: Do not block execution when sending packetsEugene Sandulenko
2019-11-03ENGINES: Change targets to have an 'engine ID'Bastien Bouclet
2019-11-03ENGINES: Add an engine ID to all the enginesBastien Bouclet
2019-11-03SCUMM HE: MBC: Properly create arrays on receiving. We now can join the game!Eugene Sandulenko
2019-11-02SCUMM HE: MBC: Fix passing arrays to the serverEugene Sandulenko
2019-11-01SCUMM HE: MBC: Implement array receiving as JSONEugene Sandulenko
2019-11-01SCUMM HE: MBC: Take array type into account when sendingEugene Sandulenko
2019-11-01SCUMM HE: MBC: Read arrays from JSON upon receivingEugene Sandulenko
2019-11-01SCUMM HE: MBC: Read script params from the JSON packetsEugene Sandulenko
2019-10-31SCUMM HE: MBC: Switch all packets to json-only, no binaryEugene Sandulenko
2019-10-30SCUMM HE: MBC: Fix unpackageArray() parametersEugene Sandulenko
2019-10-30SCUMM HE: MBC: Implement whoSentThis()Eugene Sandulenko
2019-10-30SCUMM HE: MBC: Fix package sendingEugene Sandulenko
2019-10-29SCUMM HE: MBC: Hid noisy warningEugene Sandulenko
2019-10-29SCUMM HE: MBC: Fixed empty packet checkEugene Sandulenko
2019-10-28SCUMM HE: MBC: Read Json packet dataEugene Sandulenko
2019-10-27SCUMM HE: Replace binary packet with JSONEugene Sandulenko
2019-10-27SCUMM HE: Fix network start at the game startEugene Sandulenko
2019-10-27SCUMM HE: Moonbase Commander: simplify looping over network packetsEugene Sandulenko
2019-10-27SCUMM HE: Read packets from the serverEugene Sandulenko
2019-10-26SCUMM HE: Implement data packet sending in Moonbase CommanderEugene Sandulenko
2019-10-26SCUMM HE: Fix Compiler WarningsD G Turner
2019-10-25SCUMM HE: Fix call to strlcpyLothar Serra Mari
2019-10-25SCUMM HE: Switched packet manipulation to Stream codeEugene Sandulenko