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AgeCommit message (Expand)Author
2006-05-08Fix off by one in rect when capturing imageTravis Howell
2006-05-08Init. videoParams vars for HE90+Travis Howell
2006-05-08Add initial DXA support for HE gamesTravis Howell
2006-05-08Add missing file details for HE gamesTravis Howell
2006-05-07Turning this warning into an error, since I never got any feedback on itMax Horn
2006-05-07Handle line breaks/overflow for V1-V3 games *after* processing newline codes,...Max Horn
2006-05-07Perform (horizontal) charset text clipping for V1-V3, tooMax Horn
2006-05-06Fix for bug #1449597 (MANIAC: Incorrect word wrapping)Max Horn
2006-05-05Add another English version of socksTravis Howell
2006-05-03Changed FilesystemNode::listDir to return a bool indicating its success (or f...Max Horn
2006-05-03Moved some code from SCUMM's detectGames function into a separate function (i...Max Horn
2006-05-03Removed CharsetRendererV3::getFontHeight (it was identical to CharsetRenderer...Max Horn
2006-05-02Fix insult fight (MI1) mouse wheel scrolling, hopefully also for the SEGA ver...Max Horn
2006-05-02Update language details for filenames of a few gamesTravis Howell
2006-05-02Update language details for filenames of several HE gamesTravis Howell
2006-05-02Add gameFilenamesTable[] entries for activity, fbpack and funpackTravis Howell
2006-05-02Fix detection of Windows version of puttmoonTravis Howell
2006-05-02Add support for reading/writing config files through saveGameManager and use ...Travis Howell
2006-05-01Some cleanup, and added a FIXME comment concerning the wrong usage of getSave...Max Horn
2006-04-30Do not set VAR_VOICE_MODE in ScummEngine_v7::resetScummVars() (since it is al...Max Horn
2006-04-30Invoke updateSoundSettings a bit later, since it can only correctly set VAR_V...Max Horn
2006-04-30Honor the 'platform' override when choosing between game variants (this shoul...Max Horn
2006-04-29Moved queryResString from class ScummDialog to class InfoDialog; some cleanupMax Horn
2006-04-29Renamed updateVolumes to updateSoundSettings -- now it also handles subtitles...Max Horn
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) subc...Max Horn
2006-04-29Moved AKOS stuff to class ScummEngine_v6Max Horn
2006-04-29Added comment about a major leak in ScummEngine::restartMax Horn
2006-04-29* Renamed several methods in favor of a somewhat more uniform naming scheme: ...Max Horn
2006-04-29* Added ScummEngine_v8::initScummVars()Max Horn
2006-04-29Make use of the new scummLoop_* functions to move some SCUMM version specific...Max Horn
2006-04-29Split scummLoop into multiple functions, for easier maintanance & customizabi...Max Horn
2006-04-29* Changed the createEngine() factory function of our plugins to return an err...Max Horn
2006-04-28Report unknown MD5s againMax Horn
2006-04-27Fix compile of SCUMM engineTravis Howell
2006-04-27Insane is part of SCUMM V7, not V6Max Horn
2006-04-26cleanupMax Horn
2006-04-26Replaced _hFileTable by _hInFileTable/_hOutFileTableMax Horn
2006-04-26isSoundRunning always returns sound id in HE gamesTravis Howell
2006-04-26Print a slightly more verbose error message when Roland patch isn't foundMax Horn
2006-04-26Replace unneeded File::exists callsMax Horn
2006-04-26Introduce and use Engine_Empty() and Engine::GUIErrorMessage()Eugene Sandulenko
2006-04-25- Check if path specified for a game in scummvm.ini really exists and complainEugene Sandulenko
2006-04-25Files that are *not* 00.LFL or 000.LFL indicate V5+ games -> teach the detect...Max Horn
2006-04-25Somewhat improved detection when MD5 is not available/knownMax Horn
2006-04-23Fix loading music/speech files in HE98+ gamesTravis Howell
2006-04-23Some more cleanup in class Scumm::SoundMax Horn
2006-04-23Fix for HE games which use the generic HE variants (d'oh)Max Horn
2006-04-23Detect (and error out) if readMAXS failsMax Horn
2006-04-23Fix access to .he2 in Sound::openSfxFile, tooMax Horn
2006-04-23Fix access to .he3/.he4 filesMax Horn