Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-07-04 | Fix mismatching format arguments. | Johannes Schickel | |
svn-id: r42105 | |||
2009-07-03 | Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings | Max Horn | |
svn-id: r42054 | |||
2009-07-01 | Flag what looks like a bug in the CMS player code -- somebody should verify ↵ | Max Horn | |
and fix this properly svn-id: r42011 | |||
2009-07-01 | Fixed some more warnings observed on buildbot | Max Horn | |
svn-id: r42010 | |||
2009-07-01 | - Added GCC_PRINTF attribute to several funcs where it makes sense | Max Horn | |
- change some constants from double to float, to avoid "loss of precision due to implicit conversion" warnings - removed duplicate prototypes for some funcs - fixed some "increases required alignment of target type" warnings svn-id: r42009 | |||
2009-06-18 | scumm: added the missing word "version" in a comment | Fabio Battaglia | |
svn-id: r41635 | |||
2009-06-18 | Correct actor layering method in HE90+ games. | Travis Howell | |
svn-id: r41625 | |||
2009-06-06 | Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly. | Johannes Schickel | |
svn-id: r41297 | |||
2009-06-06 | Fix printf format argument related warnings. | Johannes Schickel | |
svn-id: r41289 | |||
2009-06-06 | Shut gcc warning. | Eugene Sandulenko | |
svn-id: r41286 | |||
2009-06-06 | Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do. | Eugene Sandulenko | |
svn-id: r41282 | |||
2009-06-06 | Add empty file to cheat git-svn | Eugene Sandulenko | |
svn-id: r41280 | |||
2009-06-06 | Add support for GUI options to SCUMM engine | Eugene Sandulenko | |
svn-id: r41278 | |||
2009-06-06 | Add logic stub for Backyard Basketball. | Travis Howell | |
svn-id: r41217 | |||
2009-06-05 | Minor cleanup. | Travis Howell | |
svn-id: r41189 | |||
2009-06-05 | Fix issues selecting some items in arttime and football. | Travis Howell | |
svn-id: r41188 | |||
2009-06-05 | Update sound code in HE80+ games, for sound rate differences. | Travis Howell | |
svn-id: r41185 | |||
2009-06-03 | Cleanup. | Travis Howell | |
svn-id: r41135 | |||
2009-06-03 | Increase maxHeapThreshold for 16bit color HE games, due to larger resource ↵ | Travis Howell | |
sizes been used. svn-id: r41134 | |||
2009-06-03 | Sprites are used for subtitles, in all 16bit color HE games. | Travis Howell | |
svn-id: r41133 | |||
2009-06-03 | Correct sound timer and disable sound offsets, in later HE games. | Travis Howell | |
svn-id: r41132 | |||
2009-06-02 | Fix palette regression in HE99+ games, the HE palette number must be set, ↵ | Travis Howell | |
before setting the costume palette. svn-id: r41121 | |||
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson | |
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061 | |||
2009-05-29 | Changed SaveFileManager methods to take Common::String params (instead of ↵ | Max Horn | |
char pointers) svn-id: r41000 | |||
2009-05-26 | Turned some static tables into static const tables; added some FIXME ↵ | Max Horn | |
comments to global static vars that should be removed (many more exist in SCI, Tinsel, and some other engines) svn-id: r40908 | |||
2009-05-26 | Fix bug #2687801 - ZAK: Cannot pickup Ladder on Mars Youth Hostel. | Travis Howell | |
svn-id: r40899 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-05-21 | Renamed the DXA, SMK and FLIC video decoders to reflect the fact that ↵ | Filippos Karapetis | |
they're decoders, not players svn-id: r40759 | |||
2009-05-15 | Add several Dutch Windows demo of HE games. | Travis Howell | |
svn-id: r40602 | |||
2009-05-15 | Fix bug #2791846 - SAMNMAX: Invalid opcode (regression). | Travis Howell | |
svn-id: r40583 | |||
2009-05-11 | Silenced warning. | Torbjörn Andersson | |
svn-id: r40464 | |||
2009-05-11 | Fix bug #2678272: "FT: Russian version crashes on windows and psp" | Eugene Sandulenko | |
svn-id: r40461 | |||
2009-05-10 | Fix regression that caused F1 to trigger the original load/save menu in COMI. | Travis Howell | |
svn-id: r40410 | |||
2009-05-10 | Update comment. | Travis Howell | |
svn-id: r40409 | |||
2009-05-10 | Change the work around for sq3.san, so it doesn't alter global smush frame ↵ | Travis Howell | |
rate (Which is a regression). svn-id: r40408 | |||
2009-05-10 | Correct and move initial SMUSH frame rate value, for the demo version of The ↵ | Travis Howell | |
Dig. svn-id: r40407 | |||
2009-05-10 | Set the initial SMUSH frame rate, since variable doesn't change and isn't saved. | Travis Howell | |
svn-id: r40406 | |||
2009-05-02 | Add the DOS CD demo of Sam & Max. | Travis Howell | |
svn-id: r40236 | |||
2009-04-21 | Ooops, keep that comment. | Travis Howell | |
svn-id: r40034 | |||
2009-04-21 | Fix regression in SCUMM0, by calling ScummEngine::fetchScriptWord() ↵ | Travis Howell | |
directly. Since fetchScriptWordSigned(), still uses the overloaded fetchScriptWord() function. svn-id: r40033 | |||
2009-04-20 | SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 ↵ | Max Horn | |
and v2 opcodes svn-id: r40025 | |||
2009-04-19 | VAR_VIDEMODE value 50 is only used by the Macintosh version of Indiana Jones ↵ | Travis Howell | |
and the Last Crusade. svn-id: r40020 | |||
2009-04-19 | SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the ↵ | Max Horn | |
highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;) svn-id: r40014 | |||
2009-04-19 | SCUMM: o5_ifNotState and o5_ifState are actually not part of v5, only in v3 ↵ | Max Horn | |
& v4 -> renamed and moved them accordingly svn-id: r40013 | |||
2009-04-19 | SCUMM: ScummEngine_v5::o5_oldRoomEffect -> ScummEngine_v4::o4_oldRoomEffect | Max Horn | |
svn-id: r40012 | |||
2009-04-19 | SCUMM: In v5, only opcodes 0x05 and 0x85 are mapped to o5_drawObject; in v3 ↵ | Max Horn | |
& v4, several other opcodes map to it. Capture this properly in the opcode tables svn-id: r40011 | |||
2009-04-19 | SCUMM: Moved ScummEngine_v2::o2_setBoxFlags to ScummEngine_v3::o3_setBoxFlags | Max Horn | |
svn-id: r40010 | |||
2009-04-19 | SCUMM: MovedScummEngine_v5:: o5_pickupObjectOld to ↵ | Max Horn | |
ScummEngine_v4::o4_pickupObject svn-id: r40009 | |||
2009-04-19 | SCUMM: Turned PARAM_1,2,3 into an enum; minor tweaks | Max Horn | |
svn-id: r40008 | |||
2009-04-19 | SCUMM: Added stubs for V3 & V4 opcode tables | Max Horn | |
svn-id: r40007 |