Age | Commit message (Collapse) | Author |
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as SFX, not speech, in many SCUMM games
svn-id: r27253
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svn-id: r27199
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2 demos.
svn-id: r27198
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svn-id: r27125
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svn-id: r27068
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svn-id: r27050
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svn-id: r27049
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svn-id: r27041
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svn-id: r27040
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svn-id: r27039
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svn-id: r27038
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svn-id: r27037
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svn-id: r27036
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svn-id: r27026
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svn-id: r27025
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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svn-id: r27018
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svn-id: r27012
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talking with Fingolfin)
svn-id: r27009
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saved during a dialogue"
svn-id: r26987
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svn-id: r26982
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svn-id: r26974
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svn-id: r26948
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svn-id: r26947
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svn-id: r26903
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CharsetRenderer::getStringHeight() is never used
svn-id: r26821
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svn-id: r26816
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svn-id: r26729
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svn-id: r26679
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affect anything, though)
svn-id: r26678
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should try to add a safe fallback mode at some point
svn-id: r26676
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svn-id: r26636
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svn-id: r26622
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scummvm-devel)
svn-id: r26594
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to be set to English"
svn-id: r26559
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(Amiga disk).
svn-id: r26525
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svn-id: r26520
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svn-id: r26519
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svn-id: r26517
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function in order to match the original V8 interpreter. This should fix bugs #1036707 and #1662610 (subtitles word wrapping issues).
svn-id: r26516
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svn-id: r26506
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svn-id: r26441
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svn-id: r26421
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svn-id: r26420
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opcodes true purpose.
svn-id: r26418
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no SaveGamePath path been set in Macintosh versions.
svn-id: r26417
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svn-id: r26415
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svn-id: r26380
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svn-id: r26376
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svn-id: r26367
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