Age | Commit message (Expand) | Author |
2006-03-03 | Update opcodes in C64 maniac, fixes not been chased when caught in house | Travis Howell |
2006-03-03 | Read array bounds in checkArrayLimits() correctly on all systems | Travis Howell |
2006-03-03 | DOS versions of HE games sounds like Roland music too | Travis Howell |
2006-03-03 | Added MT-32 device-specific reset on shutdown. Rearranged MT-32 initializatio... | Jamieson Christian |
2006-03-03 | Cleanup costume renderer for C64 manac | Travis Howell |
2006-03-03 | Always use music sound type, for music in 3DO versions of HE games | Travis Howell |
2006-03-02 | Use sound types for sound in HE Games | Travis Howell |
2006-03-02 | Fix for bug #1438822 (Targets are case sensitive) | Max Horn |
2006-03-02 | Fix using items in C64 maniac and cleanup | Travis Howell |
2006-03-02 | Changed cast from int to int32, to use platform specified typedefs for the ty... | Lars Persson |
2006-03-02 | Add sentence line to C64 maniac | Travis Howell |
2006-03-02 | Yet another patch for bug #1407789 (FT: Invalid Actor when "Combining" Two It... | Max Horn |
2006-03-02 | Typos | Travis Howell |
2006-03-02 | C64 maniac uses separate bitmasks for actor settings and misc settings | Travis Howell |
2006-03-02 | Fix inventory display in C64 maniac | Travis Howell |
2006-03-02 | Add difference in bitVars opcodes in C64 maniac | Travis Howell |
2006-03-02 | Fix actor glitches in C64 maniac and minor cleanup | Travis Howell |
2006-03-02 | Improve input in C64 maniac | Travis Howell |
2006-03-01 | Initialize new SCUMM vars for V1/2 | Travis Howell |
2006-03-01 | Fix compile | Travis Howell |
2006-03-01 | Fix for Symbian to close an open file in the right thread | Lars Persson |
2006-03-01 | added 2 SCUMM vars for v1/v2. | Gregory Montoir |
2006-03-01 | Updated datatypes to resolve ambiguity | Lars Persson |
2006-03-01 | Remove HE specific string array from SCUMM6 table, since the value is differe... | Travis Howell |
2006-03-01 | Update string array tables and use for all possible games and strings | Travis Howell |
2006-03-01 | Update string array table for SCUMM7 | Travis Howell |
2006-02-28 | Add comment to workaround for music in Sam & Max, based on commit log. And li... | Travis Howell |
2006-02-28 | These zakTowns specific changes aren't explained and don't match original cod... | Travis Howell |
2006-02-28 | Typo. | Travis Howell |
2006-02-28 | Update code and comment for screen savers issue in Sam & Max. | Travis Howell |
2006-02-27 | Typo. | Travis Howell |
2006-02-27 | Update comment for SO_WAIT_FOR_TURN workaround in The Dig, this is due to scr... | Travis Howell |
2006-02-27 | Revert the 'get rid of SO_WAIT_FOR_TURN workaround' commit but keep it specif... | Gregory Montoir |
2006-02-27 | Get rid of the SO_WAIT_FOR_TURN hack for TheDig as the original interpreter d... | Gregory Montoir |
2006-02-27 | Use _numStrips when checking for foreced sprite redraw, instead of set values. | Travis Howell |
2006-02-27 | Charset 0 is loaded on start in original versions of OLD_BUNDLE games too | Travis Howell |
2006-02-27 | SysEx data now passed around with const pointers. Permits simplification of s... | Jamieson Christian |
2006-02-26 | Removed deprecated IMUSE_DEBUG #define in favor of debugC calls using the run... | Jamieson Christian |
2006-02-26 | Cleanup | Max Horn |
2006-02-26 | Do not compute the MD5 checksum if an override for it is set | Max Horn |
2006-02-26 | Remove roomOps cases which are never used by COMI scripts | Travis Howell |
2006-02-26 | COMI uses a separate setting for the verb charset, verbs use correct charset now | Travis Howell |
2006-02-26 | Camera variables are initialised on startup by COMI too | Travis Howell |
2006-02-26 | Move debug mode setting to initScummVars(), so it is reset when game is resta... | Travis Howell |
2006-02-26 | That change shouldn't have been commited | Travis Howell |
2006-02-26 | Change debugInput opcode result to zerod array for now, since it expects inpu... | Travis Howell |
2006-02-25 | Remove the dummy index 0 entry from substResFileNameTable | Max Horn |
2006-02-25 | Moved the plugin interface code of the SCUMM engine into a separate source file | Max Horn |
2006-02-25 | Fix compiler warning (wrong return type) | Max Horn |
2006-02-25 | Moved check for unknown MD5 checksum from ScummEngine::ScummEngine to Engine_... | Max Horn |