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2006-07-08Rename VAR_WINDOWS_VERSION to VAR_PLATFORM_VERSIONTravis Howell
svn-id: r23419
2006-07-08Add another German Macintosh version of pajama2Travis Howell
svn-id: r23414
2006-07-07Update language settinga for filename patterns in HE gamesTravis Howell
svn-id: r23398
2006-07-07Add another German Windows version of pajama2Travis Howell
svn-id: r23396
2006-07-07Revert recent change to actorWalkStep(), caused regressionsTravis Howell
svn-id: r23393
2006-07-07Fix bug #1518523 - FOA: Indy facing the wrong direction in intro. And adjust ↵Travis Howell
walk code to closer match original code of earlier games svn-id: r23381
2006-07-06Fix off by one, in the stomach of pajama3Travis Howell
svn-id: r23377
2006-07-06Add cyx's patch for 1513622 - HE: Palette glitch (recent regression)Travis Howell
svn-id: r23376
2006-07-06Fix 1506002 - PUTTTIME: Weird Mouth MovementTravis Howell
svn-id: r23374
2006-07-05Fix bug #1515345 - INDY3 (FM-TOWNS): Black screen upon start (Amiga)Travis Howell
svn-id: r23372
2006-06-28Remove left over ;Travis Howell
svn-id: r23335
2006-06-28Add eriktorbjorn's patch for DXA unification, with more changesTravis Howell
svn-id: r23332
2006-06-28Add French versions of freddi3, freddicove and pajama2Travis Howell
svn-id: r23326
2006-06-27Resort HE games, by HE version and mark US versionsTravis Howell
svn-id: r23323
2006-06-27Fixed the HE version of the Swedish Freddi Fish 1, and added detection for theTorbjörn Andersson
Macintosh version, with a lot of help from Kirben. svn-id: r23321
2006-06-24Add Keith Scroggins to credits as Atari/FreeMiNT builder.Eugene Sandulenko
svn-id: r23297
2006-06-24* Renamed config.mak to config.mkMax Horn
* Renamed common.rules to rules.mk * Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it) svn-id: r23275
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h) svn-id: r23274
2006-06-24Fix warningMax Horn
svn-id: r23273
2006-06-24Add cyx's patch for bug #1508935 - FOA: Indy walks on the spot. Also fixes ↵Travis Howell
car failing to turn during smart star challenge in thinker1 svn-id: r23271
2006-06-24Remove extra Windows demo of puttputt, was a corrupt versionTravis Howell
svn-id: r23268
2006-06-23Add another Windows demo of puttputtTravis Howell
svn-id: r23264
2006-06-23Convert file path, before playing videos in HE gamesTravis Howell
svn-id: r23263
2006-06-22Tweak SCUMM detection a bit more -- do not hard code a check for the ↵Max Horn
genmethod to determine the platform value, but rather use the platform value the GameFilenamePattern provides svn-id: r23260
2006-06-22Fix bug #1509496 - INDY3 (MAC): Map screen hangs up at azores.Travis Howell
svn-id: r23259
2006-06-22This additional check for Macintosh versions of HE games isn't required, as ↵Travis Howell
platform is already set correctly svn-id: r23258
2006-06-22Add cyx's patch for VAR_FADE_DELAY timer changes in fade effectsTravis Howell
svn-id: r23255
2006-06-21Remove duplicate left overTravis Howell
svn-id: r23228
2006-06-21Add back auto detection of Macintosh platform for HE gamesTravis Howell
svn-id: r23221
2006-06-21Move moveScreen to common surface functions for graphicsTravis Howell
svn-id: r23218
2006-06-21Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when ↵Travis Howell
video finishes svn-id: r23216
2006-06-21Revert back to original method used for scrollEffect(), fixes regressions.Travis Howell
svn-id: r23214
2006-06-20Applied my own patch #1508018. I don't know for sure that it's exactly right,Torbjörn Andersson
but it improves the Adlib sound effects in early games, e.g. the door opening and closing sounds in Indy 3 and MI1 floppy. There still appears to be some kind of looping/repeating mechanism that we don't implement, though. svn-id: r23204
2006-06-20Cleanup. It seems unnecessary to have a "break" right after an unconditionalTorbjörn Andersson
return in a switch case. svn-id: r23198
2006-06-19Fix inventory colors regression in C64 maniacTravis Howell
svn-id: r23180
2006-06-19Fix sentence line regression in C64 maniacTravis Howell
svn-id: r23179
2006-06-19Add patch for bug #1507856 - INDY3 VGA: Crashes in SewerTravis Howell
svn-id: r23177
2006-06-19Fix screen scrolling glitch when looking at the top of closet in parents ↵Travis Howell
room of DOS version of fbear svn-id: r23174
2006-06-18Add 16bit color feature flag to Backyard Basketball tooTravis Howell
svn-id: r23173
2006-06-18Remove debug left overTravis Howell
svn-id: r23172
2006-06-18Add alternative method to prevent debug code of scripts been triggered in ↵Travis Howell
lost. Fixes regressions when convertFilePath() is used by some HE games svn-id: r23171
2006-06-18Updated comments to correspond with recent Adlib renamings.Torbjörn Andersson
svn-id: r23166
2006-06-18Added missing (but unimportant) breaks to switch default cases.Torbjörn Andersson
svn-id: r23161
2006-06-17Fixed Smushplayer for Symbian OS.__SYMBIAN32__ was defined as __SYMBIA32__.Lars Persson
svn-id: r23157
2006-06-17Fix the buttons of paintings and safe in Nogroom of spyfoxTravis Howell
svn-id: r23156
2006-06-17Limit vm.numNestedScripts to positive value, when subtracting slot in ↵Travis Howell
runScriptNested(). Fixes restart, after ending sequence in freddi4 svn-id: r23153
2006-06-16Fix rects in HE games, when positions are set by scriptsTravis Howell
svn-id: r23146
2006-06-16Adjust akos code to only draw within bounds in HE games. Fixes many ↵Travis Howell
graphical glitches in HE games. svn-id: r23143
2006-06-15Remove error for default case of active case 6/8 in akos_increaseAnim(), a ↵Travis Howell
default case is normal in original games. Fixes bug #1506017 - HE Pajama Sam 1: ERROR while tralking to snotty trees. svn-id: r23125
2006-06-14Fix the shadow glitches in HE98 version of puttrace, the shadow mode isn't ↵Travis Howell
reset in HE90-98 games. svn-id: r23104