Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-11 | SCUMM HE: Fix _fowImage data type | Eugene Sandulenko | |
2016-05-11 | SCUMM HE: Fix compilation when HE games are disabled | Eugene Sandulenko | |
2016-05-11 | SCUMM HE: Further work on Moonbase FOW. Now the game does not crash. | Eugene Sandulenko | |
2016-05-10 | SCUMM HE: Read FOW image from U32 | Eugene Sandulenko | |
2016-05-10 | SCUMM HE: Started code for loading FOW resources | Eugene Sandulenko | |
2016-05-10 | SCUMM HE: Plug Moonbase FOW kludges in | Eugene Sandulenko | |
2016-05-10 | SCUMM HE: Proper place for the FOW drawing call | Eugene Sandulenko | |
2016-05-10 | Merge pull request #756 from rootfather/monkey-talkie-detection | Eugene Sandulenko | |
SCUMM: Add detection for Monkey Island 1+2 Unofficial SE Talkies | |||
2016-05-10 | SCUMM HE: Resolved couple of TODOs in Moonbase FOW code | Eugene Sandulenko | |
2016-05-10 | SCUMM HE: Initial code for Moonbase FOW | Eugene Sandulenko | |
2016-05-09 | SCUMM HE: Added list of networking extension IDs for Moonbase | Eugene Sandulenko | |
2016-05-08 | SCUMM HE: Safeguard division by zero | Eugene Sandulenko | |
2016-05-07 | SCUMM HE: Added debug output | Eugene Sandulenko | |
2016-05-05 | SCUMM HE: More debug output | Eugene Sandulenko | |
2016-05-04 | SCUMM HE: Fix premultiplied T14 calculation | Eugene Sandulenko | |
We were hitting integer overflow which lead to shadow artifacts. | |||
2016-05-04 | SCUMM HE: Fix conditionBit size | Eugene Sandulenko | |
2016-05-04 | SCUMM HE: Hid debug output deeper | Eugene Sandulenko | |
2016-05-04 | SCUMM HE: Added Composite Wiz images to pixel detection | Eugene Sandulenko | |
2016-05-03 | SCUMM HE: Fixes to T14 image clipping | Eugene Sandulenko | |
2016-05-03 | SCUMM HE: Clip T14 Wiz images properly | Eugene Sandulenko | |
2016-05-02 | SCUMM HE: Implement premultiplied transparency rendering | Eugene Sandulenko | |
2016-05-02 | SCUMM HE: Fix T14 output positions | Eugene Sandulenko | |
2016-05-02 | SCUMM HE: Bugfix T14 decoder | Eugene Sandulenko | |
2016-05-02 | SCUMM HE: More work on T14 codec | Eugene Sandulenko | |
2016-05-01 | SCUMM HE: Further work on T14 codec | Eugene Sandulenko | |
2016-04-30 | SCUMM HE: Fix compilation with disabled 16bit color | Eugene Sandulenko | |
2016-04-30 | SCUMM: Add detection for Monkey Island 2 Unofficial SE Talkie | Lothar Serra Mari | |
2016-04-30 | SCUMM: Add detection for Monkey Island 1 Unofficial SE Talkie | Lothar Serra Mari | |
2016-04-30 | SCUMM HE: Stub for Wiz T14 compression | Eugene Sandulenko | |
2016-04-30 | SCUMM HE: Implemented Composite Wiz images | Eugene Sandulenko | |
2016-04-30 | SCUMM HE: Prepared drawWizImage for recursive calls | Eugene Sandulenko | |
2016-04-30 | SCUMM HE: Enhanced drawWizImage call arguments | Eugene Sandulenko | |
2016-04-29 | SCUMM HE: Initial code for Moonbase-specific class | Eugene Sandulenko | |
2016-04-29 | SCUMM HE: Renamed logic/moonbase.cpp to moonbase_logic.cpp | Eugene Sandulenko | |
2016-04-29 | SCUMM HE: More structure variable mapping | Eugene Sandulenko | |
2016-04-29 | SCUMM HE: Mapped WizImg struct member name | Eugene Sandulenko | |
2016-04-28 | SCUMM HE: Stubs for moonbase logic ops | Eugene Sandulenko | |
2016-04-27 | SCUMM HE: Better names for some WizParams fields | Eugene Sandulenko | |
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion | |
2016-04-14 | JANITORIAL: Reduce GUI header dependencies | Ori Avtalion | |
2016-04-10 | ALL: Split SMALL_SCREEN_DEVICE into GUI_ENABLE_KEYSDIALOG and ↵ | Eugene Sandulenko | |
GUI_ONLY_FULLSCREEN | |||
2016-04-01 | SCUMM: Expose COMI's object_labels setting as an extra GUI option | Ori Avtalion | |
2016-03-28 | SCUMM: Sync md5 table | Eugene Sandulenko | |
2016-03-21 | Merge pull request #704 from lordhoto/clone2727-audiocd | Johannes Schickel | |
Implement Custom Audio CD Support for Win32, Linux, and Mac OS X. | |||
2016-03-16 | SCUMM: Slight renaming for clarification. | Johannes Schickel | |
2016-03-16 | SCUMM: Check whether sound effects are active in Player_AD::getSoundStatus. | Johannes Schickel | |
This fixes bug #7076 "LOOM: AdLib sound effect not stopped at Cygna's grave.". Original SCUMM (I checked Monkey Island EGA) implemented Sound::isSoundRunning by checking whether the sound resource of the requested sound id is locked. We use actual sound state inside the player. | |||
2016-03-13 | BACKENDS: Only expose one set of functions for AudioCDManager | Matthew Hoops | |
Engines should only have to call one set of functions and not decide between the two. In fact, the 'emulation' API was documented to just call the 'real CD' API. | |||
2016-03-13 | BACKENDS: Move to an openCD() without parameters as the public API | Matthew Hoops | |
2016-03-09 | SCUMM: Make DOTT/MM patch check less strict | Willem Jan Palenstijn | |
The original check broke if either DOTT or MM had a trailing path separator in the game path. The new check is too broad, but the risk of false positives should be minimal. The one in e11a370fe45aa96d240ff5f10e7263fdfc02bb01 would break if one of the two had a separator, but not both. | |||
2016-03-09 | Revert "SCUMM: Fix detection of Maniac Mansion from within DoTT" | Willem Jan Palenstijn | |
This reverts commit e11a370fe45aa96d240ff5f10e7263fdfc02bb01. |