Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-10 | SCUMM: Fix snap scroll dialog messages | Max Horn | |
svn-id: r39286 | |||
2009-03-10 | Alter/revert last changes to moveCamera(), as VAR_CAMERA_FAST_X is used by a ↵ | Travis Howell | |
few scripts in Indy3 too. svn-id: r39285 | |||
2009-03-10 | Add snap scroll option from original games (SCUMM3-5), and enable for ↵ | Travis Howell | |
earlier games too. svn-id: r39283 | |||
2009-03-09 | Rewrote Common::List iterator code to ensure const correctness is preserved. | Max Horn | |
We tried to implement the list iterators in a clever way, to reduce code duplication. But this is essentially impossible to do properly, sadly -- this is one of the places where the ugly drawbacks of C++ really show. As a consequence, our implementation had a bug which allowed one to convert any const_iterator to an iterator, thus allowing modifying elements of const lists. This rewrite reintroduces code duplication but at least ensures that no const list is written to accidentally. Also fix some places which incorrectly used iterator instead of const_iterator or (in the kyra code) accidentally wrote into a const list. svn-id: r39279 | |||
2009-03-09 | Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as ↵ | Max Horn | |
some other tweaks svn-id: r39255 | |||
2009-03-07 | Whitespace cleanup: Convert space followed by tab to just tab | Max Horn | |
svn-id: r39203 | |||
2009-03-07 | Patch #2671477: Fix wrong usage of strncat | Willem Jan Palenstijn | |
svn-id: r39184 | |||
2009-03-05 | Fix for bug #2664460: Various SeekableReadStream::seek() implementations (as ↵ | Max Horn | |
well as our unit tests, ouch) handled SEEK_END incorrectly (using -offset instead of offset), contrary to what the docs said and what fseek does. Hopefully I found and fixed all affected parts, but still watch out for regressions svn-id: r39135 | |||
2009-03-05 | Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵ | Jordi Vilalta Prat | |
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132 | |||
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently ↵ | Max Horn | |
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002 | |||
2009-03-01 | Fix regression in AppleII/C64 versions of Maniac Mansion. | Travis Howell | |
svn-id: r38999 | |||
2009-02-23 | Must intialize _keysDialog to NULL | Lars Persson | |
svn-id: r38819 | |||
2009-02-20 | Add English version of Humongous Catalog Preview and Russian versions of two ↵ | Travis Howell | |
HE games. svn-id: r38630 | |||
2009-02-17 | clarify scumm debugger error message | Willem Jan Palenstijn | |
svn-id: r38439 | |||
2009-02-17 | Clear cutsceneOverride for all scripts (except current), when restarting any ↵ | Travis Howell | |
game, fixes bugs: #1923193 - MONKEY: cannot restart during the intro #2518226 - FT demo: debugger at end of demo svn-id: r38398 | |||
2009-02-16 | Add alternative filename prefixes for German versions of puttcircus and ↵ | Travis Howell | |
puttrace. svn-id: r38367 | |||
2009-02-16 | Remove unneeded code, as _musicEngine is already set to NULL by default. | Travis Howell | |
svn-id: r38346 | |||
2009-02-16 | Limit platforms to specific SCUMM versions, when selecting the music engine ↵ | Travis Howell | |
to be used. To help prevent issues, if user manually selects the incorrect platform. svn-id: r38345 | |||
2009-02-13 | Fix bug #2596028 - FREDDI3: Game does not start German version. | Travis Howell | |
svn-id: r36315 | |||
2009-02-13 | Revert talkspeed changes, while still only using the game specific talkspeed ↵ | Travis Howell | |
setting (if it exists). And clarify the talkspeed differences between games in the README. svn-id: r36299 | |||
2009-02-12 | Fixed working Keys button in in game options dialog | Lars Persson | |
Fixed key mappings dialog layout svn-id: r36285 | |||
2009-02-11 | Restore correct camera values for old saves games of FT, Dig, and COMI. | Travis Howell | |
svn-id: r36274 | |||
2009-02-11 | Add suggested code changes for bug #2580705 - COMI: Jerky camera movement. | Travis Howell | |
svn-id: r36264 | |||
2009-02-07 | Add another version of Blue's Birthday Adventure demo. | Travis Howell | |
svn-id: r36241 | |||
2009-02-07 | Make the subtitle settings in Options section of the global main menu ↵ | Travis Howell | |
optional, and enable only for game engines where subtitles settings are synced. svn-id: r36237 | |||
2009-02-07 | Fix sound noise regression in CD32 version of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r36236 | |||
2009-01-30 | do not include common/debug.h from common/util.h | Max Horn | |
svn-id: r36143 | |||
2009-01-30 | Renamed SpecialDebugLevel to DebugChannel | Max Horn | |
svn-id: r36142 | |||
2009-01-30 | Some more 'special debug levels' tweaks | Max Horn | |
svn-id: r36140 | |||
2009-01-30 | Some work on the 'special debug levels' aka 'engine debug levels' code | Max Horn | |
svn-id: r36139 | |||
2009-01-29 | Moved AdvancedDetector from common/ to engines/ | Max Horn | |
svn-id: r36132 | |||
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops ↵ | Max Horn | |
like 'while(cond);' by inserting newlines svn-id: r36127 | |||
2009-01-26 | Correct md5 checksum for German Atari ST version of Indiana Jones and the ↵ | Travis Howell | |
Last Crusade. svn-id: r36080 | |||
2009-01-26 | made fix from r36039 more efficient | Willem Jan Palenstijn | |
svn-id: r36076 | |||
2009-01-26 | Add German Atari ST version of Indiana Jones and the Last Crusade. | Travis Howell | |
svn-id: r36072 | |||
2009-01-24 | fix near-infinite loop and segfault in ARM costume asm when len == 0 (should ↵ | Willem Jan Palenstijn | |
fix #2340221) svn-id: r36039 | |||
2009-01-23 | Renamed Archive::openFile to createReadStreamForMember | Max Horn | |
svn-id: r36021 | |||
2009-01-12 | Remove unused case, which isn't used by HE60-HE71 games. | Travis Howell | |
svn-id: r35832 | |||
2009-01-11 | Patch from bugreport #1846746: "PUTTMOON 3DO: Play button in Outtro partly ↵ | Eugene Sandulenko | |
cut off" svn-id: r35823 | |||
2009-01-11 | Fix talkspeed settings again. | Travis Howell | |
svn-id: r35821 | |||
2009-01-11 | Fix bug #1925322 - DIG: Subtitle speed affects speech when subtitles are off. | Travis Howell | |
svn-id: r35820 | |||
2009-01-10 | Fixed uninitialised variables in the SCUMM save/load dialog. The updateInfos() | Torbjörn Andersson | |
function needs to know the dimensions of the dialog, so don't call it until after calling Dialog::reflowLayout(). svn-id: r35805 | |||
2009-01-10 | fixed radio chatter sfx | Paweł Kołodziejski | |
svn-id: r35804 | |||
2009-01-10 | setQuickStartFlag is different value in HE100 games. | Travis Howell | |
svn-id: r35803 | |||
2009-01-10 | - added initial radio chatter sfx, still not fully correct | Paweł Kołodziejski | |
- remove obsolete mixerStreamRunning track variable svn-id: r35801 | |||
2009-01-10 | Correct sound timer, when sound compression is used in HE games. | Travis Howell | |
svn-id: r35800 | |||
2009-01-10 | Fix warning. | Travis Howell | |
svn-id: r35799 | |||
2009-01-10 | Fix compiling SCUMM engine, with HE71+ games disabled. | Travis Howell | |
svn-id: r35798 | |||
2009-01-09 | Switch assert to an error message, stating the exact unknown code. | Travis Howell | |
svn-id: r35796 | |||
2009-01-09 | Correct sound priority and SBNG offsets, in later HE games. | Travis Howell | |
svn-id: r35795 |