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AgeCommit message (Expand)Author
2007-06-30Changed GUI system to use Common::KeyState stateMax Horn
2007-06-30MI SegaCD related cleanupMax Horn
2007-06-30Removed/clarified various FIXME commentsMax Horn
2007-06-30SCUMM: Moved code which re-mapped arrow keysMax Horn
2007-06-29Introduced ClickArea enum, some related cleanup in runInputScript and checkEx...Max Horn
2007-06-29SCUMM: Handle all triggers for the debugger console in the same spot, to ensu...Max Horn
2007-06-29SCUMM: Moved code for handling KBD_ALT combos (well, really only one: Alt-W) ...Max Horn
2007-06-24added arm assembly from patch #1742112 for codec47. (and really build arm cod...Paweł Kołodziejski
2007-06-23More cleanupMax Horn
2007-06-23Cleanup; also fixed Alt-F5 (orig. saveload menu) in COMIMax Horn
2007-06-23Reworked the SCUMM input code even more: Merged various code paths and stream...Max Horn
2007-06-23Removing WinCE specific code in ScummEngine_v7::processKeyboard -- it made no...Max Horn
2007-06-23Simplify code: Since processInput() always overwrite the value of lastKeyHit ...Max Horn
2007-06-23Revised SCUMM's input code. We now fix the keys F5, '.', space, escape for ma...Max Horn
2007-06-23Changed the way VAR_VERSION_KEY is handledMax Horn
2007-06-23Moved F1 key remapping in COMI to a more appropriate placeMax Horn
2007-06-23Correct typo.Travis Howell
2007-06-23cleanupMax Horn
2007-06-23SCUMM: Added three FIXME comments to the _keyDownMap code, and made it use KE...Max Horn
2007-06-23Made use of full Common::KeyState in SCUMM (there is still lots of room for i...Max Horn
2007-06-23Made SCUMM use Common::KeyState, too (but implemented almost no fixes/optimiz...Max Horn
2007-06-22Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* constants...Max Horn
2007-06-19Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All c...Max Horn
2007-06-15Made Engine_SCUMM_gameIDList use the convenient GameList(PlainGameDescriptor ...Max Horn
2007-06-15Changed SCUMM engine to use findDescriptionFromGameID, Common::ADObsoleteGame...Max Horn
2007-06-13Removed redundant codeMax Horn
2007-06-12Add support for pausing/resume cutscenes shown on the OmniTV in The Feeble Fi...Travis Howell
2007-06-09Fix for bug #1734064 (FOA: Speech volume can not be set) -- we played speech ...Max Horn
2007-06-08Add details for Hebrew Windows versions of Freddi Fish 3 and Pajama Sam 2 demos.Travis Howell
2007-06-08Add prefixes used by Hebrew Windows verison of Freddi Fish 3 and Pajama Sam 2...Travis Howell
2007-06-06Fix possible crash issue, if music volume was set by 3DO versions of HE games.Travis Howell
2007-06-03Modified version of patch #1723779: SCUMM: Improved ctrl+t subtitle cyclingMax Horn
2007-06-02Make InfoDialog::setInfoText a bit more useful, by making it public & reusableMax Horn
2007-06-02renamed variable in IMuseDigital music codePaweł Kołodziejski
2007-06-01cleanup namesPaweł Kołodziejski
2007-06-01rename some imuse variablesPaweł Kołodziejski
2007-06-01rename some imuse variablesPaweł Kołodziejski
2007-06-01small correction of commentPaweł Kołodziejski
2007-06-01added comments for imuse digital variablesPaweł Kołodziejski
2007-06-01Fix bug #1727457 - WATER: Unexpected crash at the end of level 15.Travis Howell
2007-05-31Add Macintosh filenames differences, for several CUP previews of HE games.Travis Howell
2007-05-30added comment to cloneToFadeOutTrack()Paweł Kołodziejski
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-30Removing useless common/fs.h includesMax Horn
2007-05-30Modified version of patch #1727045 INDY3: IQ Points DialogMax Horn
2007-05-29Fix for bug #774783 - INDY3: problems in Berlin with Hitler (submitted after ...Filippos Karapetis
2007-05-28Improved version of patch to fix bug #1722153: "FT: Error on loading a game s...Eugene Sandulenko
2007-05-27Fix bug #1726115 - FREDDI1: Tiny graphics glitch when reading message.Travis Howell
2007-05-27Fix for bug #1726330: "SCUMM engine abuses stack" from same bugreport.Eugene Sandulenko
2007-05-26Fix bug #1709430: "FT: CAPSLOCK + V enables cheating for all fights"Eugene Sandulenko