Age | Commit message (Collapse) | Author |
|
Clues games.
svn-id: r41211
|
|
16-bit cursor support in a less hacky, but still temporary way.
svn-id: r41209
|
|
41154-41156,41160,41163-41181,41185-41186,41188-41189,41196-41202 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
........
r41154 | thebluegr | 2009-06-04 18:25:48 +1000 (Thu, 04 Jun 2009) | 1 line
Turned debug_weak_validations on by default again, as apparently some games like SQ3 fail in some validations (e.g. when loading). Also, fixed a potential out of bounds access when copying the value of __FILE__ into a buffer (as its value can be quite long in some cases).
........
r41155 | thebluegr | 2009-06-04 18:28:20 +1000 (Thu, 04 Jun 2009) | 1 line
Reordered the numpad keys so that they make more sense, and simplified the code which returns the values of shifted function keys
........
r41156 | djwillis | 2009-06-04 18:30:31 +1000 (Thu, 04 Jun 2009) | 1 line
Initial import of the GP2XWiz backend (based on the GP2X and SDL backends). Includes configure changes and one #ifdef to SDL backend. Also updates NEWS.
........
r41160 | strangerke | 2009-06-04 19:48:56 +1000 (Thu, 04 Jun 2009) | 1 line
gob : _spriteBottom incorrectly saved and restored in Draw_v2::spriteOperation
........
r41163 | fingolfin | 2009-06-04 21:28:05 +1000 (Thu, 04 Jun 2009) | 1 line
SCI: Renamed various debug related global variables to have a g_ prefix; and moved any 'extern' decls of them into a new header file
........
r41164 | waltervn | 2009-06-04 21:35:17 +1000 (Thu, 04 Jun 2009) | 2 lines
SCI: Support for 16-bit DPCM.
........
r41165 | fingolfin | 2009-06-04 21:44:55 +1000 (Thu, 04 Jun 2009) | 1 line
SCI: cleanup
........
r41166 | fingolfin | 2009-06-04 21:45:17 +1000 (Thu, 04 Jun 2009) | 1 line
SCI: Moved MemObject code into a separate source file
........
r41167 | fingolfin | 2009-06-04 21:45:34 +1000 (Thu, 04 Jun 2009) | 1 line
Code formatting in the gp2xwiz backend
........
r41168 | thebluegr | 2009-06-04 22:47:11 +1000 (Thu, 04 Jun 2009) | 1 line
Updated the MSVC project files of the SCI engine
........
r41169 | waltervn | 2009-06-05 00:29:20 +1000 (Fri, 05 Jun 2009) | 2 lines
SCI: Message: Added support for escape sequences.
........
r41170 | waltervn | 2009-06-05 01:56:11 +1000 (Fri, 05 Jun 2009) | 2 lines
SCI: Added support for early SCI1.1 audio maps.
........
r41171 | waltervn | 2009-06-05 02:18:35 +1000 (Fri, 05 Jun 2009) | 2 lines
SCI: Audio: Fixed bug in reading of SOL header.
........
r41172 | fingolfin | 2009-06-05 06:50:51 +1000 (Fri, 05 Jun 2009) | 1 line
SCI: Added FIXME comment to not_register()
........
r41173 | fingolfin | 2009-06-05 06:51:09 +1000 (Fri, 05 Jun 2009) | 1 line
SCI: cleanup
........
r41174 | fingolfin | 2009-06-05 06:51:24 +1000 (Fri, 05 Jun 2009) | 1 line
SCI: Slightly modified kAddAfter so that it does not modify its arguments needlessly
........
r41175 | fingolfin | 2009-06-05 06:51:40 +1000 (Fri, 05 Jun 2009) | 1 line
SCI: Added MemObject::isValidOffset method; use it to simplify determine_reg_type
........
r41176 | fingolfin | 2009-06-05 07:42:24 +1000 (Fri, 05 Jun 2009) | 1 line
SCI: Renamed _kfuncTable -> _kernelFuncs; and simplified/streamlined the kernel func map in kernel.cpp a bit
........
r41177 | fingolfin | 2009-06-05 07:44:39 +1000 (Fri, 05 Jun 2009) | 1 line
SCI: Renamed EngineState::flags and version to _flags and _version (following our conventions); also slightly changed the EngineState constructor to init _version & _flags, and used this to make them constant
........
r41178 | fingolfin | 2009-06-05 07:53:45 +1000 (Fri, 05 Jun 2009) | 1 line
oops
........
r41179 | athrxx | 2009-06-05 08:12:13 +1000 (Fri, 05 Jun 2009) | 1 line
LOL: implemented Vaelan's cube
........
r41180 | fingolfin | 2009-06-05 08:16:31 +1000 (Fri, 05 Jun 2009) | 1 line
SCI: Made some members of class Resource protected; some cleanup
........
r41181 | waltervn | 2009-06-05 09:55:08 +1000 (Fri, 05 Jun 2009) | 3 lines
SCI: Fixed some endian bugs related to speech handling. READ_UINT* are not LE,
but use native endianness. Thanks to clone2727 for pointing this out.
........
r41185 | Kirben | 2009-06-05 10:57:58 +1000 (Fri, 05 Jun 2009) | 1 line
Update sound code in HE80+ games, for sound rate differences.
........
r41186 | waltervn | 2009-06-05 11:12:52 +1000 (Fri, 05 Jun 2009) | 2 lines
SCI: Audio: Fixed bug in sample length computation.
........
r41188 | Kirben | 2009-06-05 12:35:38 +1000 (Fri, 05 Jun 2009) | 1 line
Fix issues selecting some items in arttime and football.
........
r41189 | Kirben | 2009-06-05 14:16:32 +1000 (Fri, 05 Jun 2009) | 1 line
Minor cleanup.
........
r41196 | dreammaster | 2009-06-05 22:20:42 +1000 (Fri, 05 Jun 2009) | 1 line
Tweaks to the code that pauses for a mouse press when displaying many text messages
........
r41197 | thebluegr | 2009-06-06 04:05:45 +1000 (Sat, 06 Jun 2009) | 1 line
Removed some unused code and performed some cleanup
........
r41198 | thebluegr | 2009-06-06 05:04:14 +1000 (Sat, 06 Jun 2009) | 1 line
Moved some more debug commands to ScummVM's coneole and removed some unused code
........
r41199 | athrxx | 2009-06-06 07:34:18 +1000 (Sat, 06 Jun 2009) | 1 line
LOL: implemented another opcode
........
r41200 | mthreepwood | 2009-06-06 08:35:13 +1000 (Sat, 06 Jun 2009) | 1 line
Make the PlayStation's abbreviation to all lower-case for consistency and change the description from Playstation to Sony PlayStation
........
r41201 | athrxx | 2009-06-06 08:53:36 +1000 (Sat, 06 Jun 2009) | 1 line
LOL: minor bug fix
........
r41202 | thebluegr | 2009-06-06 09:08:35 +1000 (Sat, 06 Jun 2009) | 1 line
Cleanup
........
svn-id: r41206
|
|
temporary hack.
svn-id: r41204
|
|
svn-id: r41195
|
|
svn-id: r41194
|
|
for 16bit color HE games.
svn-id: r41193
|
|
svn-id: r41192
|
|
svn-id: r41191
|
|
svn-id: r41190
|
|
svn-id: r41189
|
|
svn-id: r41188
|
|
svn-id: r41187
|
|
svn-id: r41185
|
|
svn-id: r41184
|
|
be nuked, when expiring resources.
svn-id: r41182
|
|
svn-id: r41162
|
|
svn-id: r41161
|
|
svn-id: r41159
|
|
svn-id: r41158
|
|
svn-id: r41157
|
|
svn-id: r41153
|
|
svn-id: r41135
|
|
sizes been used.
svn-id: r41134
|
|
svn-id: r41133
|
|
svn-id: r41132
|
|
before setting the costume palette.
svn-id: r41121
|
|
look at debug() and debugC(), since I'm really bored with this now. :-)
svn-id: r41061
|
|
char pointers)
svn-id: r41000
|
|
comments to global static vars that should be removed (many more exist in SCI, Tinsel, and some other engines)
svn-id: r40908
|
|
svn-id: r40899
|
|
svn-id: r40867
|
|
they're decoders, not players
svn-id: r40759
|
|
svn-id: r40602
|
|
svn-id: r40583
|
|
svn-id: r40464
|
|
svn-id: r40461
|
|
svn-id: r40410
|
|
svn-id: r40409
|
|
rate (Which is a regression).
svn-id: r40408
|
|
Dig.
svn-id: r40407
|
|
svn-id: r40406
|
|
svn-id: r40236
|
|
svn-id: r40034
|
|
directly. Since fetchScriptWordSigned(), still uses the overloaded fetchScriptWord() function.
svn-id: r40033
|
|
and v2 opcodes
svn-id: r40025
|
|
and the Last Crusade.
svn-id: r40020
|
|
highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;)
svn-id: r40014
|
|
& v4 -> renamed and moved them accordingly
svn-id: r40013
|
|
svn-id: r40012
|