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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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events.h
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2015-07-25
SHERLOCK: RT: Generalise code for joining cursor and images as a cursor
Paul Gilbert
2015-07-24
SHERLOCK: RT: Fix operation of Quit dialog
Paul Gilbert
2015-07-24
SHERLOCK: RT: Rendering fixes for Options & Quit dialogs
Paul Gilbert
2015-07-19
SHERLOCK: RT: Fix tooltip display when using inventory item
Paul Gilbert
2015-07-19
SHERLOCK: RT: Support for showing inventory items as a cursor
Paul Gilbert
2015-07-08
SHERLOCK: RT: Fix display of inventory in scrolled scenes
Paul Gilbert
2015-07-07
SHERLOCK: RT: Fix display of verb menu in wide-screen scenes
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implemented journal event handling
Paul Gilbert
2015-06-16
SHERLOCK: RT: Implemented WidgetVerbs execute
Paul Gilbert
2015-06-10
SHERLOCK: Split up image file classes into their own file
Paul Gilbert
2015-06-03
SHERLOCK: Add hotspot to magnifying glass cursor
Torbjörn Andersson
2015-05-26
SHERLOK: Beginnings of split of doBgAnim logic
Paul Gilbert
2015-05-19
SHERLOCK: Move method comments from cpp to headers
Paul Gilbert
2015-05-18
SHERLOCK: Simplify Events not to need it's own copy of the mouse pos
Paul Gilbert
2015-05-09
SHERLOCK: Make copyright headers consistent
Willem Jan Palenstijn
2015-04-22
SHERLOCK: Further fixes for entering savegame names
Paul Gilbert
2015-04-16
SHERLOCK: Implemented Map::show method
Paul Gilbert
2015-04-10
SHERLOCK: Implemented doScript and support methods
Paul Gilbert
2015-03-27
SHERLOCK: Implemented doMainControl
Paul Gilbert
2015-03-23
SHERLOCK: Beginnings of UserInterface class
Paul Gilbert
2015-03-21
SHERLOCK: Implemented checkSprite
Paul Gilbert
2015-03-21
SHERLOCK: Implemented checkObject and some support methods
Paul Gilbert
2015-03-19
SHERLOCK: Refactorings, new Sprite and People classes
Paul Gilbert
2015-03-18
SHERLOCK: Implement Scalpel-specific scene starting
Paul Gilbert
2015-03-17
SHERLOCK: Remainder of showCityCutscene implemented
Paul Gilbert
2015-03-16
SHERLOCK: Implement sprite palette loading and fade out
Paul Gilbert
2015-03-15
SHERLOCK: Beginning of animation player
Paul Gilbert
2015-03-15
SHERLOCK: Added events manager and debugger classes
Paul Gilbert