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path: root/engines/sherlock/image_file.cpp
AgeCommit message (Collapse)Author
2018-06-29SHERLOCK: Fix shadowing warningEugene Sandulenko
2018-06-29SHERLOCK: Fix warningEugene Sandulenko
2018-04-19JANITORIAL: Fix whitespaceAdrian Frühwirth
2016-05-16SHERLOCK: Remove non-virtual destructor which prevents the superclass one ↵Eugene Sandulenko
from execution.
2016-02-04SHERLOCK: SS: Fix crash on invalid graphics in German versionPaul Gilbert
2015-10-16SHERLOCK: RT: Fix crash skipping intro when anim is activePaul Gilbert
2015-10-11SHERLOCK: RT: Fix frame memory leak in StreamingImageFilePaul Gilbert
2015-09-27SHERLOCK: Remove unnecessary indentation levelTorbjörn Andersson
2015-08-23SHERLOCK: RT: Fix getting image offsets on unscaled imagesPaul Gilbert
2015-08-22SHERLOCK: RT: Cleanup of sDrawXOffset & sDrawYOffsetPaul Gilbert
2015-08-09SHERLOCK: RT: Fix drawing last frame of animationsPaul Gilbert
2015-07-12SHERLOCK: Fix compiler warningsPaul Gilbert
2015-07-04SHERLOCK: Use IS_ROSE_TATTOO / IS_SERRATED_SCALPEL in more placesFilippos Karapetis
2015-06-30SHERLOCK: RT: Fix compiler warningsPaul Gilbert
2015-06-29SHERLOCK: RT: Fix Coverity problemsPaul Gilbert
2015-06-27SHERLOCK: RT: Properly implement StreamingImageFile classPaul Gilbert
2015-06-16SHERLOCK: 3DO: animation loader: verify dataMartin Kiewitz
2015-06-15SHERLOCK: 3DO: celroomdata loader: verify dataMartin Kiewitz
2015-06-14SHERLOCK: improve image palette detectionMartin Kiewitz
fixes German+Spanish menu bars. The first menu bar of those versions is the exact same size as a palette.
2015-06-13SHERLOCK: 3DO: add checks to ccb header readingMartin Kiewitz
verify that height+width from PRE0/PRE1 are correct security check
2015-06-13SHERLOCK: 3DO: implement map support + cel 8-bitMartin Kiewitz
added PLUT shading
2015-06-13SHERLOCK: 3DO: support for cAnim data (startCAnim)Martin Kiewitz
it's now possible to leave the first room Conflicts: engines/sherlock/objects.cpp
2015-06-13SHERLOCK: Reduce the scope of some variables, add a couple of CHECKMEsStrangerke
2015-06-12SHERLOCK: 3DO: implement offX/Y for cel room dataMartin Kiewitz
fixes graphical glitches when watson sits down
2015-06-12SHERLOCK: 3DO: font support: free memoryMartin Kiewitz
2015-06-12SHERLOCK: 3DO: font supportMartin Kiewitz
not perfect yet because 3DO has built-in anti-aliasing and it seems the fonts were designed with this in mind
2015-06-12SHERLOCK: 3DO: some work on font file loadingMartin Kiewitz
2015-06-12SHERLOCK: 3DO: mouse cursor supportMartin Kiewitz
2015-06-12SHERLOCK: 3DO: fix multiple frame decodingMartin Kiewitz
when multiple frames were decoded, all but the last one were free()d
2015-06-12SHERLOCK: 3DO: cel decoder changeMartin Kiewitz
2015-06-12SHERLOCK: Fix two Valgrind warnings in the 3DO image decoderTorbjörn Andersson
The 3DO Serrated Scalpel intro now runs without any Valgrind warnings, up to the point where it should be showing the credits.
2015-06-11SHERLOCK: 3DO: support images inside room filesMartin Kiewitz
2015-06-11SHERLOCK: 3DO: load walk.anim for playerMartin Kiewitz
2015-06-11SHERLOCK: Remove unnecessary semicolon.Torbjörn Andersson
2015-06-10SHERLOCK: Split up image file classes into their own filePaul Gilbert