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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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sherlock
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inventory.cpp
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2015-05-12
SHERLOCK: Correct some minor spelling mistakes
sirlemonhead
2015-05-09
SHERLOCK: Make copyright headers consistent
Willem Jan Palenstijn
2015-05-09
SHERLOCK: Cleanup fixes for Inventory
Paul Gilbert
2015-05-07
SHERLOCK: some code formatting
Strangerke
2015-05-01
SHERLOCK: Extra method comments
Paul Gilbert
2015-04-26
SHERLOCK: Fix inventory display when player has more than 6 items
Paul Gilbert
2015-04-25
SHERLOCK: Fix saving and display of inventory items
Paul Gilbert
2015-04-21
SHERLOCK: Implement savegame synchronization
Paul Gilbert
2015-05-07
SHERLOCK: Implemented stubbed talk and inventory methods
Paul Gilbert
2015-04-10
SHERLOCK: Implemented doScript and support methods
Paul Gilbert
2015-04-05
SHERLOCK: Fix button text for inventory display
Paul Gilbert
2015-04-02
SHERLOCK: Implemented Inventory::highlight
Paul Gilbert
2015-03-30
SHERLOCK: Beginnings of talk loading, added skeleton Scripts class
Paul Gilbert
2015-03-29
SHERLOCK: Added inventory list and display images in inventory mode
Paul Gilbert
2015-03-28
SHERLOCK: Beginnings of inventory display
Paul Gilbert
2015-03-28
SHERLOCK: Change the screen _backBuffer to be a pointer
Paul Gilbert
2015-05-07
SHERLOCK: Implemented doInvControl
Paul Gilbert
2015-03-27
SHERLOCK: Implemented doMainControl
Paul Gilbert
2015-03-26
SHERLOCK: Implemented printObjectDesc
Paul Gilbert
2015-03-22
SHERLOCK: Implemented scene freeing code
Paul Gilbert
2015-03-22
SHERLOCK: Implement main scene loop and more inventory code
Paul Gilbert
2015-03-20
SHERLOCK: More scene loading, implemented Inventory class
Paul Gilbert