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path: root/engines/sherlock/map.cpp
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2015-06-08SHERLOCK: Move Scalpel map code to ScalpelMapPaul Gilbert
2015-06-07SHERLOCK: Beginnings of Map descendent classesPaul Gilbert
2015-06-07SHERLOCK: Refactoring, cleanup, and fixes for savegame codePaul Gilbert
2015-06-07SHERLOCK: 3DO animation supportMartin Kiewitz
2015-06-06SHERLOCK: Remove unused variablesPaul Gilbert
2015-06-05SHERLOCK: Fix initialization and syncing of map _overPosPaul Gilbert
This won't affect existing savegames, since we don't allow saving when the map is active anyway. This is just in case we ever allow it.
2015-06-05SHERLOCK: Further FIXED_INT_MULTIPLIER refactoringPaul Gilbert
Also converted multiplier factor from 100 to 1000, which will be needed for Rose Tattoo
2015-05-26SHERLOCK: Fix map displayPaul Gilbert
2015-05-23SHERLOCK: Implemented Tattoo loadWalk changesPaul Gilbert
2015-05-22Merge branch 'master' into sherlock2Paul Gilbert
2015-05-22SHERLOCK: Fix some uninitialized values and unused variablesStrangerke
2015-05-20SHERLOCK: Re-add GCC_PRINTF and fix resulting GCC warningsPaul Gilbert
2015-05-19SHERLOCK: Refactor Surface not to descend directly from Graphics::SurfacePaul Gilbert
2015-05-19SHERLOCK: Remove iimplicit conversion operator from ImageFramePaul Gilbert
2015-05-19SHERLOCK: Move method comments from cpp to headersPaul Gilbert
2015-05-19SHERLOCK: Remove unused typedefPaul Gilbert
2015-05-19SHERLOCK: Replaced references to scene numbers with an enumPaul Gilbert
2015-05-18SHERLOCK: Syntactic fixesPaul Gilbert
2015-05-18SHERLOCK: Fix spacing in constructorsPaul Gilbert
2015-05-16Merge branch 'sherlock' into sherlock2Paul Gilbert
Conflicts: engines/sherlock/decompress.cpp engines/sherlock/objects.cpp engines/sherlock/objects.h engines/sherlock/scene.cpp engines/sherlock/scene.h engines/sherlock/sound.cpp
2015-05-16SHERLOCK: Clear screen before transitioning to the mapPaul Gilbert
2015-05-12SHERLOCK: Beginnings of Rose Tattoo enginePaul Gilbert
2015-05-10SHERLOCK: Add some code for the interactive demo (still crashing)Strangerke
2015-05-09SHERLOCK: Performance tweak for resource loadingPaul Gilbert
2015-05-09SHERLOCK: Make copyright headers consistentWillem Jan Palenstijn
2015-05-07SHERLOCK: some code formattingStrangerke
2015-05-07SHERLOCK: Reduce the scope of some variablesStrangerke
2015-04-30SHERLOCK: Properly restrict scene drawing to scene areaPaul Gilbert
2015-04-29SHERLOCK: Move _slowChess to Map _frameChangeFlagPaul Gilbert
2015-04-29SHERLOCK: Fix display of place names on overhead mapPaul Gilbert
2015-04-26SHERLOCK: Fix map not displaying second time it's calledPaul Gilbert
2015-04-26SHERLOCK: Cleanup and moving of map variables into Map classPaul Gilbert
2015-04-24SHERLOCK: Fix restoring background as player icon moves on mapPaul Gilbert
2015-04-24SHERLOCK: Fix pathfinding for movement on map screenPaul Gilbert
2015-04-22SHERLOCK: Fix map path loadingPaul Gilbert
2015-04-22SHERLOCK: Fix display of Holmes' icon on overhead mapPaul Gilbert
2015-04-22SHERLOCK: Fix display of location names on overhead mapPaul Gilbert
2015-04-22SHERLOCK: Fix display of overhead mapPaul Gilbert
2015-04-22SHERLOCK: Fixes for multi-point walking routesPaul Gilbert
2015-04-20SHERLOCK: Map path walking, beginnings of darts gamePaul Gilbert
2015-04-17SHERLOCK: Implement map icon drawing/restoringPaul Gilbert
2015-04-16SHERLOCK: Implemented Map::show methodPaul Gilbert
2015-04-15SHERLOCK: Refactored Chess class to be Map classPaul Gilbert