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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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map.cpp
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2015-04-30
SHERLOCK: Properly restrict scene drawing to scene area
Paul Gilbert
2015-04-29
SHERLOCK: Move _slowChess to Map _frameChangeFlag
Paul Gilbert
2015-04-29
SHERLOCK: Fix display of place names on overhead map
Paul Gilbert
2015-04-26
SHERLOCK: Fix map not displaying second time it's called
Paul Gilbert
2015-04-26
SHERLOCK: Cleanup and moving of map variables into Map class
Paul Gilbert
2015-04-24
SHERLOCK: Fix restoring background as player icon moves on map
Paul Gilbert
2015-04-24
SHERLOCK: Fix pathfinding for movement on map screen
Paul Gilbert
2015-04-22
SHERLOCK: Fix map path loading
Paul Gilbert
2015-04-22
SHERLOCK: Fix display of Holmes' icon on overhead map
Paul Gilbert
2015-04-22
SHERLOCK: Fix display of location names on overhead map
Paul Gilbert
2015-04-22
SHERLOCK: Fix display of overhead map
Paul Gilbert
2015-04-22
SHERLOCK: Fixes for multi-point walking routes
Paul Gilbert
2015-04-20
SHERLOCK: Map path walking, beginnings of darts game
Paul Gilbert
2015-04-17
SHERLOCK: Implement map icon drawing/restoring
Paul Gilbert
2015-04-16
SHERLOCK: Implemented Map::show method
Paul Gilbert
2015-04-15
SHERLOCK: Refactored Chess class to be Map class
Paul Gilbert