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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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objects.cpp
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2015-06-07
SHERLOCK: Fix loading of character walk sequence data
Paul Gilbert
2015-06-06
SHERLOCK: Setting up game specific People descendant classes
Paul Gilbert
2015-06-06
SHERLOCK: Created common base class for Sprite and Object
Paul Gilbert
2015-06-05
SHERLOCK: Move the Talk descendant classes into their own files
Paul Gilbert
2015-06-05
SHERLOCK: Don't reset map position when changing RT scene
Paul Gilbert
2015-06-05
SHERLOCK: Fix movement in adjustObject
Paul Gilbert
2015-06-05
SHERLOCK: Handle difference in RT SOUND_CODE range
Paul Gilbert
2015-06-05
SHERLOCK: Fixes for RT object sequence handling
Paul Gilbert
2015-06-05
SHERLOCK: Further FIXED_INT_MULTIPLIER refactoring
Paul Gilbert
Also converted multiplier factor from 100 to 1000, which will be needed for Rose Tattoo
2015-06-04
SHERLOCK: Implemented remaining new sequence opcodes in checkObject
Paul Gilbert
2015-06-03
SHERLOCK: Implemented checkWalkGraphics
Paul Gilbert
2015-06-03
SHERLOCK: Implemented setObjTalkSequence methods
Paul Gilbert
2015-06-03
SHERLOCK: Implement changes for checkObject
Paul Gilbert
2015-05-31
SHERLOCK: Implement remainder of RT doBgAnim
Paul Gilbert
2015-05-29
SHERLOCK: More RT doBgAnim code, interface draw
Paul Gilbert
2015-05-26
SHERLOCK: Starting to split Scene class, implemented checkBgShapes changes
Paul Gilbert
2015-05-26
SHERLOCK: Fix map display
Paul Gilbert
2015-05-25
SHERLOCK: Free freeing and resetting People list
Paul Gilbert
2015-05-23
SHERLOCK: Implemented Tattoo loadWalk changes
Paul Gilbert
2015-05-22
Merge branch 'master' into sherlock2
Paul Gilbert
2015-05-20
SHERLOCK: Re-add GCC_PRINTF and fix resulting GCC warnings
Paul Gilbert
2015-05-19
SHERLOCK: Add extra constants for object bit-flags
Paul Gilbert
2015-05-19
SHERLOCK: Move method comments from cpp to headers
Paul Gilbert
2015-05-18
SHERLOCK: Further syntactic fixes
Paul Gilbert
2015-05-18
SHERLOCK: Replace magic numbers with enums and constants
Paul Gilbert
2015-05-18
SHERLOCK: Remove some redundant fields from UseType
Paul Gilbert
2015-05-16
SHERLOCK: Update CAnim loading for Rose Tattoo
Paul Gilbert
2015-05-16
SHERLOCK: Remove accidentally committed debug info
Paul Gilbert
2015-05-16
SHERLOCK: Fix broken Scalpel scene loading
Paul Gilbert
2015-05-13
SHERLOCK: Rename object loading methods from synchronize to load
Paul Gilbert
2015-05-13
SHERLOCK: Implement sound priority
Strangerke
2015-05-12
SHERLOCK: Beginnings of Rose Tattoo engine
Paul Gilbert
2015-05-09
SHERLOCK: Make copyright headers consistent
Willem Jan Palenstijn
2015-05-09
SHERLOCK: Remove the use of ++ on boolean variables
Strangerke
2015-05-08
SHERLOCK: Fix some more GCC warnings
Strangerke
2015-05-07
SHERLOCK: some code formatting
Strangerke
2015-05-07
SHERLOCK: Reduce some more variable scopes
Strangerke
2015-05-07
SHERLOCK: Reduce the scope of some variables
Strangerke
2015-05-02
SHERLOCK: Properly close door when entering Sarah's flat
Paul Gilbert
2015-05-01
SHERLOCK: Extra method comments
Paul Gilbert
2015-05-01
SHERLOCK: Fix crash unlocking desk drawer in Palmist
Paul Gilbert
2015-05-01
SHERLOCK: Fix animation for retrieving pocket watch
Paul Gilbert
2015-04-30
SHERLOCK: Fix initial entry conversation with coroner at morgue
Paul Gilbert
2015-04-29
SHERLOCK: Fix clicking in script zones starting the script
Paul Gilbert
2015-04-29
SHERLOCK: Move _slowChess to Map _frameChangeFlag
Paul Gilbert
2015-04-28
SHERLOCK: Fix icon disappearing when moving to Covent Gradens on map
Paul Gilbert
Co-ordinates in Sherlock are frequently multiplied by 100. Thus, on the overland map, the values can go up to 64000, which overflows the signed 16-bit values allowed by the standard Common::Point class
2015-04-26
SHERLOCK: Fix color for picking up messages
Paul Gilbert
2015-04-26
SHERLOCK: Cleanup and moving of map variables into Map class
Paul Gilbert
2015-04-26
SHERLOCK: Fix character positioning after loading savegames
Paul Gilbert
2015-04-26
SHERLOCK: Fix checking single character star action names
Paul Gilbert
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