index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sherlock
/
resources.cpp
Age
Commit message (
Expand
)
Author
2015-05-01
SHERLOCK: Fix display of animation cutscenes
Paul Gilbert
2015-04-24
SHERLOCK: Fix loading/handling of sprite offsets
Paul Gilbert
2015-04-09
SHERLOCK: Fix regression in image loading
Strangerke
2015-03-24
SHERLOCK: Implement font drawing
Paul Gilbert
2015-03-23
SHERLOCK: Fix loading of user interface controls
Paul Gilbert
2015-03-23
SHERLOCK: Beginnings of UserInterface class
Paul Gilbert
2015-03-22
SHERLOCK: Fix loading of player sprites
Paul Gilbert
2015-03-22
SHERLOCK: Implement ImageFile nibble mode, fixes for scene data loading
Paul Gilbert
2015-03-21
SHERLOCK: Implemented checkSprite
Paul Gilbert
2015-03-21
SHERLOCK: Implemented checkObject and some support methods
Paul Gilbert
2015-03-19
SHERLOCK: Added loading of scene objects
Paul Gilbert
2015-03-19
SHERLOCK: Refactorings, new Sprite and People classes
Paul Gilbert
2015-03-18
SHERLOCK: Implement Scalpel-specific scene starting
Paul Gilbert
2015-03-15
SHERLOCK: Beginnings of sprite loading for animations
Paul Gilbert
2015-05-07
SHERLOCK: Initial commit
Paul Gilbert
[prev]