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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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resources.h
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2015-06-10
SHERLOCK: Split up image file classes into their own file
Paul Gilbert
2015-06-08
SHERLOCK: 3do cel uncompressed fix, adjust city
Martin Kiewitz
- uncompressed data is still DWORD aligned - fixes "copyright EA" cel - adjusted city scene coordinates
2015-06-08
SHERLOCK: 3DO cel decoding support
Martin Kiewitz
2015-06-08
SHERLOCK: bit of work on 3DO graphic resources
Martin Kiewitz
2015-06-07
SHERLOCK: 3DO animation support
Martin Kiewitz
2015-06-02
SHERLOCK: Implement RT drawAllShapes and support methods
Paul Gilbert
2015-05-28
SHERLOCK: Implemented flushScaleImage and scale calculations
Paul Gilbert
2015-05-28
SHERLOCK: Implement additions to updateBackground, some method stubs
Paul Gilbert
2015-05-22
Merge branch 'master' into sherlock2
Paul Gilbert
2015-05-19
SHERLOCK: Remove iimplicit conversion operator from ImageFrame
Paul Gilbert
2015-05-19
SHERLOCK: Move method comments from cpp to headers
Paul Gilbert
2015-05-17
SHERLOCK: Fix decompression of resources from library files
Paul Gilbert
2015-05-16
SHERLOCK: Scene loading for shapes, desc, scripts for Rose Tattoo
Paul Gilbert
2015-05-16
SHERLOCK: Fix decompression for Rose Tattoo
Paul Gilbert
2015-05-16
Merge branch 'sherlock' into sherlock2
Paul Gilbert
Conflicts: engines/sherlock/decompress.cpp engines/sherlock/objects.cpp engines/sherlock/objects.h engines/sherlock/scene.cpp engines/sherlock/scene.h engines/sherlock/sound.cpp
2015-05-16
SHERLOCK: Merged decompression code into Resources class
Paul Gilbert
2015-05-12
SHERLOCK: Beginnings of Rose Tattoo engine
Paul Gilbert
2015-05-09
SHERLOCK: Make copyright headers consistent
Willem Jan Palenstijn
2015-05-07
SHERLOCK: some code formatting
Strangerke
2015-05-01
SHERLOCK: Fix display of animation cutscenes
Paul Gilbert
2015-03-22
SHERLOCK: Implement ImageFile nibble mode, fixes for scene data loading
Paul Gilbert
2015-03-21
SHERLOCK: Implemented checkSprite
Paul Gilbert
2015-03-21
SHERLOCK: Implemented checkObject and some support methods
Paul Gilbert
2015-03-19
SHERLOCK: Added loading of scene objects
Paul Gilbert
2015-03-19
SHERLOCK: Refactorings, new Sprite and People classes
Paul Gilbert
2015-03-18
SHERLOCK: Implement Scalpel-specific scene starting
Paul Gilbert
2015-03-15
SHERLOCK: Beginnings of sprite loading for animations
Paul Gilbert
2015-05-07
SHERLOCK: Initial commit
Paul Gilbert