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path: root/engines/sherlock/saveload.h
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2015-08-15SHERLOCK: Fix saving/loading when characters are movingPaul Gilbert
2015-07-30SHERLOCK: Bump up savegame versionPaul Gilbert
2015-07-24SHERLOCK: RT: Skeleton class for Files dialogPaul Gilbert
2015-06-25SHERLOCK: Add missing virtual prefix to SaveManager destructorPaul Gilbert
2015-06-25SHERLOCK: RT: Further split-off of Scalpel-specific codePaul Gilbert
2015-06-07SHERLOCK: Refactoring, cleanup, and fixes for savegame codePaul Gilbert
2015-05-20SHERLOCK: Go to save mode when clicking empty save slotPaul Gilbert
2015-05-19SHERLOCK: Further minor cleanupsPaul Gilbert
2015-05-19SHERLOCK: Corrected incorrect method name in SaveManagerPaul Gilbert
2015-05-19SHERLOCK: More syntactic fixesPaul Gilbert
2015-05-19SHERLOCK: Move method comments from cpp to headersPaul Gilbert
2015-05-09SHERLOCK: Make copyright headers consistentWillem Jan Palenstijn
2015-04-22SHERLOCK: Hook up savegames to launcherPaul Gilbert
2015-04-21SHERLOCK: Implement savegame synchronizationPaul Gilbert
2015-04-21SHERLOCK: Implemented save game dialog event handlingPaul Gilbert
2015-04-21SHERLOCK: Beginnins of SaveManager classPaul Gilbert