Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-02-11 | SHERLOCK: SS: Make user interface multilingual | Martin Kiewitz | |
Bug #7002 almost fully solved | |||
2016-01-30 | SHERLOCK: SS: make main buttons multilingual | Martin Kiewitz | |
Also fix graphical issue with "press any key to continue" text | |||
2016-01-30 | SHERLOCK: SS: Make load/save menu multilingual | Martin Kiewitz | |
Also change behavior of makeButton/buttonPrint to directly remove a hotkey-prefix, in case it was passed. | |||
2016-01-30 | SHERLOCK: SS: make settings multilingual | Martin Kiewitz | |
Also make it possible to somewhat easily have hotkeys within the button text itself and not just having to use the very first button text character as hotkey. | |||
2015-10-07 | SHERLOCK: SS: Multilingual press key text | Martin Kiewitz | |
Press key to continue/for more is now translated in the Spanish+German versions of the game | |||
2015-10-06 | SHERLOCK: SS: multilingual people names support | Martin Kiewitz | |
people names are now available in Spanish + German as well | |||
2015-07-03 | SHERLOCK: Change FixedText::getText to return const char * | Paul Gilbert | |
2015-06-26 | SHERLOCK: SS: Compilation fix | Paul Gilbert | |
2015-06-26 | SHERLOCK: Split FixedText into separate descendents for each game | Paul Gilbert | |