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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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scalpel
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scalpel_people.cpp
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Author
2019-12-01
SHERLOCK: Fix Missing Default Switch Cases
D G Turner
2015-08-30
SHERLOCK: Syntax fixes
Paul Gilbert
2015-08-29
SHERLOCK: Fix comment typos
Torbjörn Andersson
2015-08-17
SHERLOCK: RT: Merge setStillSequence & setListenSequence methods
Paul Gilbert
2015-08-16
SHERLOCK: Further fixes to character movement across saves
Paul Gilbert
2015-08-15
SHERLOCK: Fix saving/loading when characters are moving
Paul Gilbert
2015-07-06
SHERLOCK: RT: Fix characters walking off-screen
Paul Gilbert
2015-07-02
SHERLOCK: RT: Cleanup of Exit class and fix exiting scenes
Paul Gilbert
2015-06-17
SHERLOCK: RT: Implement walkToCoords
Paul Gilbert
2015-06-16
SHERLOCK: Use IS_3DO in more places
Filippos Karapetis
2015-06-14
SHERLOCK: Move _walkDest from People to Person
Paul Gilbert
2015-06-14
SHERLOCK: RT: Implemented walk setup
Paul Gilbert
2015-06-13
SHERLOCK: RT: Implement setWalking
Paul Gilbert
2015-06-12
SHERLOCK: RT: Implement startCAnim
Paul Gilbert
2015-06-12
SHERLOCK: Split up loadWalk into descendent classes
Paul Gilbert
2015-06-11
SHERLOCK: Refactor setWalking into Person classes
Paul Gilbert
2015-06-11
SHERLOCK: Refactor gotoStand into Person classes
Paul Gilbert
2015-06-11
SHERLOCK: SS: Remove now redundant namespace prefixes
Paul Gilbert
2015-06-11
SHERLOCK: Beginning of descendent Person classes
Paul Gilbert
2015-06-08
SHERLOCK: Move Scalpel map code to ScalpelMap
Paul Gilbert
2015-06-07
SHERLOCK: Refactoring, cleanup, and fixes for savegame code
Paul Gilbert
2015-06-07
SHERLOCK: Implemented talk/listen sequence methods
Paul Gilbert
2015-06-06
SHERLOCK: Setting up game specific People descendant classes
Paul Gilbert