index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sherlock
/
scalpel
/
scalpel_people.cpp
Age
Commit message (
Collapse
)
Author
2015-08-30
SHERLOCK: Syntax fixes
Paul Gilbert
2015-08-29
SHERLOCK: Fix comment typos
Torbjörn Andersson
2015-08-17
SHERLOCK: RT: Merge setStillSequence & setListenSequence methods
Paul Gilbert
2015-08-16
SHERLOCK: Further fixes to character movement across saves
Paul Gilbert
Restoring movement across save didn't work, so properly handle stopping any moving characters when loading a savegame
2015-08-15
SHERLOCK: Fix saving/loading when characters are moving
Paul Gilbert
2015-07-06
SHERLOCK: RT: Fix characters walking off-screen
Paul Gilbert
2015-07-02
SHERLOCK: RT: Cleanup of Exit class and fix exiting scenes
Paul Gilbert
2015-06-17
SHERLOCK: RT: Implement walkToCoords
Paul Gilbert
2015-06-16
SHERLOCK: Use IS_3DO in more places
Filippos Karapetis
2015-06-14
SHERLOCK: Move _walkDest from People to Person
Paul Gilbert
2015-06-14
SHERLOCK: RT: Implemented walk setup
Paul Gilbert
2015-06-13
SHERLOCK: RT: Implement setWalking
Paul Gilbert
2015-06-12
SHERLOCK: RT: Implement startCAnim
Paul Gilbert
2015-06-12
SHERLOCK: Split up loadWalk into descendent classes
Paul Gilbert
2015-06-11
SHERLOCK: Refactor setWalking into Person classes
Paul Gilbert
2015-06-11
SHERLOCK: Refactor gotoStand into Person classes
Paul Gilbert
2015-06-11
SHERLOCK: SS: Remove now redundant namespace prefixes
Paul Gilbert
2015-06-11
SHERLOCK: Beginning of descendent Person classes
Paul Gilbert
Tattoo has some different Sprite methods, and since Person descends from Sprite, need to create descendents from it. And this has also necessitated some refactoring of People class's _data array
2015-06-08
SHERLOCK: Move Scalpel map code to ScalpelMap
Paul Gilbert
2015-06-07
SHERLOCK: Refactoring, cleanup, and fixes for savegame code
Paul Gilbert
2015-06-07
SHERLOCK: Implemented talk/listen sequence methods
Paul Gilbert
2015-06-06
SHERLOCK: Setting up game specific People descendant classes
Paul Gilbert