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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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sound.cpp
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Author
2015-06-14
SHERLOCK: RT: Initial support for multiple sound effects
Filippos Karapetis
2015-06-13
SHERLOCK: 3DO: load sounds from room sounds dir
Martin Kiewitz
2015-06-11
SHERLOCK: Disable the unneeded warning for loadSound()
Filippos Karapetis
2015-06-11
SHERLOCK: RT map display partially working
Paul Gilbert
2015-06-07
SHERLOCK: 3DO intro: audio implemented
Martin Kiewitz
2015-06-05
SHERLOCK: Use standard WAV decoder for The Case of the Rose Tattoo
Torbjörn Andersson
2015-06-04
SHERLOCK: tiny bit of work on 3DO
Martin Kiewitz
2015-05-30
SHERLOCK: Free memory leaks from unreleased sound resources
Paul Gilbert
2015-05-30
Merge branch 'sherlock2'
Paul Gilbert
2015-05-26
SHERLOCK: Initialize some variables
Strangerke
2015-05-24
SHERLOCK: Implement more scene loading and setNPCPath
Paul Gilbert
2015-05-24
SHERLOCK: Split sound class in two, add WIP music player
Strangerke
2015-05-23
SHERLOCK: Fix Rose Tattoo scene loading problems from merge
Paul Gilbert
2015-05-22
Merge branch 'master' into sherlock2
Paul Gilbert
2015-05-22
SHERLOCK: Rework use of music flags
Strangerke
2015-05-22
SHERLOCK: sound: fix CLIP
Martin Kiewitz
2015-05-19
SHERLOCK: Move method comments from cpp to headers
Paul Gilbert
2015-05-18
SHERLOCK: Syntactic fixes
Paul Gilbert
2015-05-18
SHERLOCK: Move the override filename fields into the Animation class
Paul Gilbert
2015-05-18
SHERLOCK: Syntactic fixes
Paul Gilbert
2015-05-18
SHERLOCK: Remove unused variable
Paul Gilbert
2015-05-18
SHERLOCK: Fix spacing in constructors
Paul Gilbert
2015-05-18
SHERLOCK: Fix some issues pointed by LordHoto
Strangerke
2015-05-18
SHERLOCK: Add code to make non-interactive demo completable
Strangerke
2015-05-17
SHERLOCK: Skip a couple of cached files for interactive demo
Strangerke
2015-05-17
SHERLOCK: Fix compilation for gcc
Strangerke
2015-05-17
SHERLOCK: Better decoding of ADPCM 4bit sounds, courtesy of m_kiewitz
Strangerke
2015-05-16
SHERLOCK: Move caching Scalpel sound libraries from Sound to Scalpel engine
Paul Gilbert
2015-05-16
Merge branch 'sherlock' into sherlock2
Paul Gilbert
2015-05-13
SHERLOCK: Remove useless checks in playSound
Strangerke
2015-05-13
SHERLOCK: Handle multiple sound containers
Strangerke
2015-05-13
SHERLOCK: Implement sound priority
Strangerke
2015-05-13
SHERLOCK: Update sound initialization for Rose Tattoo
Paul Gilbert
2015-05-11
SHERLOCK: Add preliminar sound support
Strangerke
2015-05-09
SHERLOCK: Make copyright headers consistent
Willem Jan Palenstijn
2015-05-05
SHERLOCK: Fix checkForSoundFrames, add some warning TODOs
Strangerke
2015-05-01
SHERLOCK: Implement configuration settings save/load
Paul Gilbert
2015-05-01
SHERLOCK: Fix some remaining TODOs
Paul Gilbert
2015-04-21
SHERLOCK: More darts game logic
Paul Gilbert
2015-04-20
SHERLOCK: Add some more code for the intro
Strangerke
2015-04-13
SHERLOCK: Fixes for talk setup and portrait loading
Paul Gilbert
2015-04-10
SHERLOCK: Implemented doScript and support methods
Paul Gilbert
2015-03-22
SHERLOCK: Implemented scene freeing code
Paul Gilbert
2015-03-21
SHERLOCK: Implemented checkSprite
Paul Gilbert
2015-03-21
SHERLOCK: Implemented checkObject and some support methods
Paul Gilbert
2015-03-20
SHERLOCK: More scene loading code and support methods
Paul Gilbert
2015-03-18
SHERLOCK: Implement Scalpel-specific scene starting
Paul Gilbert
2015-03-16
SHERLOCK: Beginnings of animation sequence loop
Paul Gilbert
2015-03-15
SHERLOCK: Beginning of animation player
Paul Gilbert