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path: root/engines/sherlock/talk.cpp
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2015-05-22Merge branch 'master' into sherlock2Paul Gilbert
2015-05-21SHERLOCK: Replaced second MAX_PEOPLE definition with _characters.size()Paul Gilbert
2015-05-21SHERLOCK: Clean up initialization and handling of NPC dataPaul Gilbert
2015-05-21SHERLOCK: Correct some commentsPaul Gilbert
2015-05-20SHERLOCK: Re-add GCC_PRINTF and fix resulting GCC warningsPaul Gilbert
2015-05-19SHERLOCK: Use a bit more MenuMode and SaveModeStrangerke
2015-05-19SHERLOCK: Move method comments from cpp to headersPaul Gilbert
2015-05-18SHERLOCK: Further syntactic fixesPaul Gilbert
2015-05-18SHERLOCK: Syntactic fixesPaul Gilbert
2015-05-18SHERLOCK: Added more of the game options to the Engine tabPaul Gilbert
2015-05-18SHERLOCK: More replacing numbers with constantsPaul Gilbert
2015-05-18SHERLOCK: Fix spacing in constructorsPaul Gilbert
2015-05-18SHERLOCK: Fix some issues pointed by LordHotoStrangerke
2015-05-17SHERLOCK: Replace scumm_stricmp() with equalsIgnoreCase()sirlemonhead
2015-05-17SHERLOCK: Beginnings of UserInterface split for Scalpel vs TattooPaul Gilbert
2015-05-14SHERLOCK: Remove redundant _scriptCurrentIndex fieldPaul Gilbert
2015-05-13SHERLOCK: Implement sound priorityStrangerke
2015-05-12SHERLOCK: Correct some minor spelling mistakessirlemonhead
2015-05-09SHERLOCK: Make copyright headers consistentWillem Jan Palenstijn
2015-05-09SHERLOCK: Some more fixesStrangerke
2015-05-08SHERLOCK: Fix some reads beyond script end in doScriptPaul Gilbert
2015-05-08SHERLOCK: Fix some more GCC warningsStrangerke
2015-05-07SHERLOCK: some code formattingStrangerke
2015-05-06SHERLOCK: Dropped _saveSeqNum in favor of _savedSequences sizePaul Gilbert
2015-05-03SHERLOCK: Fix picking up knife in taxidermyPaul Gilbert
2015-05-03SHERLOCK: Fix crash when moving cratesPaul Gilbert
2015-05-02SHERLOCK: Fix original game bug when testing powdery substancePaul Gilbert
2015-05-01SHERLOCK: Extra method commentsPaul Gilbert
2015-05-01SHERLOCK: Rename playPrologue to playPaul Gilbert
2015-05-01SHERLOCK: Fix conversation with Lord BrumwellPaul Gilbert
2015-05-01SHERLOCK: Refactored out _ongoingCans fieldPaul Gilbert
2015-04-30SHERLOCK: Fix looking at items with multiple pages of descriptionPaul Gilbert
2015-04-30SHERLOCK: Simplify all the castings of char to byte in Talk and JournalPaul Gilbert
2015-04-30SHERLOCK: Use script opcode constants in journal loadingPaul Gilbert
2015-04-30SHERLOCK: Fix blank talk windows sometimes remaining openPaul Gilbert
2015-04-30SHERLOCK: Fix color of talk response textPaul Gilbert
2015-04-30SHERLOCK: Fix Gregson disappearing at MorguePaul Gilbert
2015-04-30SHERLOCK: Fix talking to Gregson at morguePaul Gilbert
2015-04-30SHERLOCK: More descriptive comment for talkToPaul Gilbert
2015-04-30SHERLOCK: Fix picking up pail at docksPaul Gilbert
2015-04-30SHERLOCK: Fix DISPLAY_INFO_LINE talk opcodePaul Gilbert
2015-04-30SHERLOCK: Fix display of item descriptionsPaul Gilbert
2015-04-27SHERLOCK: Fixes for giving flower to WigginsPaul Gilbert
2015-04-27SHERLOCK: Further fixes for analysing flower on lab tablePaul Gilbert
2015-04-27SHERLOCK: Fix analysing flower on lab tablePaul Gilbert
2015-04-26SHERLOCK: Fixes for using flower on lab tablePaul Gilbert
2015-04-26SHERLOCK: Cleanup and moving of map variables into Map classPaul Gilbert
2015-04-26SHERLOCK: Fix character positioning after loading savegamesPaul Gilbert
2015-04-26SHERLOCK: Fix SET_FLAG talk opcodePaul Gilbert
2015-04-26SHERLOCK: Fix casting of data in talk opcode handlingPaul Gilbert