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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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sherlock
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talk.cpp
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2015-05-24
SHERLOCK: Create separate opcode list for Scalpel vs Tattoo
Paul Gilbert
2015-05-22
Merge branch 'master' into sherlock2
Paul Gilbert
2015-05-21
SHERLOCK: Replaced second MAX_PEOPLE definition with _characters.size()
Paul Gilbert
2015-05-21
SHERLOCK: Clean up initialization and handling of NPC data
Paul Gilbert
2015-05-21
SHERLOCK: Correct some comments
Paul Gilbert
2015-05-20
SHERLOCK: Re-add GCC_PRINTF and fix resulting GCC warnings
Paul Gilbert
2015-05-19
SHERLOCK: Use a bit more MenuMode and SaveMode
Strangerke
2015-05-19
SHERLOCK: Move method comments from cpp to headers
Paul Gilbert
2015-05-18
SHERLOCK: Further syntactic fixes
Paul Gilbert
2015-05-18
SHERLOCK: Syntactic fixes
Paul Gilbert
2015-05-18
SHERLOCK: Added more of the game options to the Engine tab
Paul Gilbert
2015-05-18
SHERLOCK: More replacing numbers with constants
Paul Gilbert
2015-05-18
SHERLOCK: Fix spacing in constructors
Paul Gilbert
2015-05-18
SHERLOCK: Fix some issues pointed by LordHoto
Strangerke
2015-05-17
SHERLOCK: Replace scumm_stricmp() with equalsIgnoreCase()
sirlemonhead
2015-05-17
SHERLOCK: Beginnings of UserInterface split for Scalpel vs Tattoo
Paul Gilbert
2015-05-14
SHERLOCK: Remove redundant _scriptCurrentIndex field
Paul Gilbert
2015-05-13
SHERLOCK: Implement sound priority
Strangerke
2015-05-12
SHERLOCK: Correct some minor spelling mistakes
sirlemonhead
2015-05-09
SHERLOCK: Make copyright headers consistent
Willem Jan Palenstijn
2015-05-09
SHERLOCK: Some more fixes
Strangerke
2015-05-08
SHERLOCK: Fix some reads beyond script end in doScript
Paul Gilbert
2015-05-08
SHERLOCK: Fix some more GCC warnings
Strangerke
2015-05-07
SHERLOCK: some code formatting
Strangerke
2015-05-06
SHERLOCK: Dropped _saveSeqNum in favor of _savedSequences size
Paul Gilbert
2015-05-03
SHERLOCK: Fix picking up knife in taxidermy
Paul Gilbert
2015-05-03
SHERLOCK: Fix crash when moving crates
Paul Gilbert
2015-05-02
SHERLOCK: Fix original game bug when testing powdery substance
Paul Gilbert
2015-05-01
SHERLOCK: Extra method comments
Paul Gilbert
2015-05-01
SHERLOCK: Rename playPrologue to play
Paul Gilbert
2015-05-01
SHERLOCK: Fix conversation with Lord Brumwell
Paul Gilbert
2015-05-01
SHERLOCK: Refactored out _ongoingCans field
Paul Gilbert
2015-04-30
SHERLOCK: Fix looking at items with multiple pages of description
Paul Gilbert
2015-04-30
SHERLOCK: Simplify all the castings of char to byte in Talk and Journal
Paul Gilbert
2015-04-30
SHERLOCK: Use script opcode constants in journal loading
Paul Gilbert
2015-04-30
SHERLOCK: Fix blank talk windows sometimes remaining open
Paul Gilbert
2015-04-30
SHERLOCK: Fix color of talk response text
Paul Gilbert
2015-04-30
SHERLOCK: Fix Gregson disappearing at Morgue
Paul Gilbert
2015-04-30
SHERLOCK: Fix talking to Gregson at morgue
Paul Gilbert
2015-04-30
SHERLOCK: More descriptive comment for talkTo
Paul Gilbert
2015-04-30
SHERLOCK: Fix picking up pail at docks
Paul Gilbert
2015-04-30
SHERLOCK: Fix DISPLAY_INFO_LINE talk opcode
Paul Gilbert
2015-04-30
SHERLOCK: Fix display of item descriptions
Paul Gilbert
2015-04-27
SHERLOCK: Fixes for giving flower to Wiggins
Paul Gilbert
2015-04-27
SHERLOCK: Further fixes for analysing flower on lab table
Paul Gilbert
2015-04-27
SHERLOCK: Fix analysing flower on lab table
Paul Gilbert
2015-04-26
SHERLOCK: Fixes for using flower on lab table
Paul Gilbert
2015-04-26
SHERLOCK: Cleanup and moving of map variables into Map class
Paul Gilbert
2015-04-26
SHERLOCK: Fix character positioning after loading savegames
Paul Gilbert
2015-04-26
SHERLOCK: Fix SET_FLAG talk opcode
Paul Gilbert
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