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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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sherlock
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tattoo
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tattoo_people.cpp
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Author
2015-06-14
SHERLOCK: RT: Fix loading of _altImages when necessary
Paul Gilbert
2015-06-14
SHERLOCK: RT: Move more methods from Sprite to TattooPerson
Paul Gilbert
2015-06-14
SHERLOCK: Move _walkDest from People to Person
Paul Gilbert
2015-06-14
SHERLOCK: RT: Fix player movement whilst walking
Paul Gilbert
2015-06-14
SHERLOCK: RT: Fix player animation when enterng scene
Paul Gilbert
2015-06-14
SHERLOCK: RT: Fix initialization of character animation sequences
Paul Gilbert
2015-06-14
SHERLOCK: RT: Implemented walk setup
Paul Gilbert
2015-06-13
SHERLOCK: RT: Fix initial facing of characters within scene
Paul Gilbert
2015-06-13
SHERLOCK: RT: Implement setWalking
Paul Gilbert
2015-06-13
SHERLOCK: Initial implementation of the NPC-related opcodes
Filippos Karapetis
2015-06-12
SHERLOCK: RT: Implement startCAnim
Paul Gilbert
2015-06-12
SHERLOCK: Split up loadWalk into descendent classes
Paul Gilbert
2015-06-12
SHERLOCK: RT: Move RT fields added to Person to TattooPerson
Paul Gilbert
2015-06-11
SHERLOCK: RT: Implemented gotoStand
Paul Gilbert
2015-06-11
SHERLOCK: Refactor gotoStand into Person classes
Paul Gilbert
2015-06-11
SHERLOCK: Beginning of descendent Person classes
Paul Gilbert
2015-06-08
SHERLOCK: Move Scalpel map code to ScalpelMap
Paul Gilbert
2015-06-07
SHERLOCK: Refactoring, cleanup, and fixes for savegame code
Paul Gilbert
2015-06-07
SHERLOCK: Fix for switching speakers
Paul Gilbert
2015-06-07
SHERLOCK: Implemented talk/listen sequence methods
Paul Gilbert
2015-06-06
SHERLOCK: Setting up game specific People descendant classes
Paul Gilbert