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path: root/engines/sherlock/tattoo/tattoo_user_interface.cpp
AgeCommit message (Collapse)Author
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-03-14SHERLOCK: Changed engine to use Graphics::ManagedSurfacePaul Gilbert
2015-10-16SHERLOCK: RT: Fix corrupted savegame thumnailsPaul Gilbert
2015-10-14SHERLOCK: RT: Hook up fast speed to the Ctrl+S togglePaul Gilbert
This reverts back to the original slower speed by default, but allows the Ctrl+S toggle from Scalpel to work in Rose Tattoo to increase the play speed
2015-09-28SHERLOCK: RT: Fix palette corruption using Journal in Diogenes clubPaul Gilbert
2015-09-21SHERLOCK: RT: Remove redundant voices check when showing look dialogsPaul Gilbert
2015-09-14SHERLOCK: Reduce the scope of several variables.Strangerke
2015-09-11SHERLOCK: RT: Fix array overrun when displaying journalPaul Gilbert
2015-08-29SHERLOCK: RT: Don't check for gameplay keys when entering copy protectionPaul Gilbert
2015-08-29SHERLOCK: Fix comment typosTorbjörn Andersson
2015-08-23SHERLOCK: Replace various scene numbers with enum valuesPaul Gilbert
2015-08-22SHERLOCK: RT: Fix dialog background shading data after viewing journalPaul Gilbert
2015-08-19SHERLOCK: RT: Clear sequence stack when changing scenesPaul Gilbert
2015-08-17SHERLOCK: Rename talk to initTalkPaul Gilbert
2015-08-17SHERLOCK: RT: Extra integrity checks for the _talkSequenceStackPaul Gilbert
2015-08-13SHERLOCK: RT: Revert lookAtObject to use playSoundPaul Gilbert
2015-08-11SHERLOCK: RT: Don't error out if a speech resource doesn't existPaul Gilbert
2015-08-08SHERLOCK: RT: Show the GMM if user clicks when credits are being displayedPaul Gilbert
2015-08-08SHERLOCK: RT: Implemented pickUpObjectPaul Gilbert
2015-08-02SHERLOCK: RT: Fix saving in the lab table scenePaul Gilbert
2015-08-01SHERLOCK: RT: Fix setting default _lookPos in scrolled scenesPaul Gilbert
2015-07-31SHERLOCK: RT: Fix rendering of of scene masksPaul Gilbert
2015-07-30SHERLOCK: RT: Further fixes for _lookupTable1 initPaul Gilbert
2015-07-30SHERLOCK: RT: Fix initialization of _lookupTable1Paul Gilbert
2015-07-30SHERLOCK: RT: Fix flickering tooltips in scenes with a maskPaul Gilbert
2015-07-28SHERLOCK: RT: Properly redraw screen after closing journalPaul Gilbert
2015-07-26SHERLOCK: RT: Stop windows from going off-screen to the rightPaul Gilbert
2015-07-26SHERLOCK: RT: Implement Files dialog event handlingPaul Gilbert
2015-07-25SHERLOCK: RT: Implemented rendering of Files dialogPaul Gilbert
2015-07-25SHERLOCK: RT: Clean up handling of WidgetLab for lab table scenePaul Gilbert
2015-07-25SHERLOCK: RT: Hook up ScummVM save/load dialogs in-gamePaul Gilbert
2015-07-24SHERLOCK: RT: Skeleton class for Files dialogPaul Gilbert
2015-07-24SHERLOCK: RT: Rendering fixes for Options & Quit dialogsPaul Gilbert
2015-07-23SHERLOCK: RT: Implement Options dialog event handlingPaul Gilbert
2015-07-23SHERLOCK: RT: Implemented Options dialog renderingPaul Gilbert
2015-07-22SHERLOCK: RT: Beginnings of Options dialog widget classPaul Gilbert
2015-07-22SHERLOCK: RT: Implement maskAreaPaul Gilbert
2015-07-22SHERLOCK: RT: Split TattooEngine code into separate widget classesPaul Gilbert
2015-07-21SHERLOCK: RT: Fix compiler warningsPaul Gilbert
2015-07-21SHERLOCK: RT: Implement creditsPaul Gilbert
2015-07-21SHERLOCK: RT: Keep lab scene widget active after displaying messagesPaul Gilbert
2015-07-20SHERLOCK: RT: Fix showing tooltips for solid objects in lab scenePaul Gilbert
2015-07-20SHERLOCK: RT: Beginnings of lab table widget classPaul Gilbert
2015-07-19SHERLOCK: RT: Fix walking when the screen is scrolledPaul Gilbert
2015-07-19SHERLOCK: RT: Hide any active tooltip when the scene changesPaul Gilbert
2015-07-19SHERLOCK: RT: Implement using items on scene objectsPaul Gilbert
2015-07-18SHERLOCK: RT: Fix showing look window for inventory itemsPaul Gilbert
2015-07-15SHERLOCK: Improve flagging for can load/savePaul Gilbert
2015-07-13SHERLOCK: RT: Fix derived declaration of banishWindowPaul Gilbert
2015-07-09SHERLOCK: RT: Only show tooltips when no action is activePaul Gilbert