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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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tattoo
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widget_base.cpp
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2016-03-14
SHERLOCK: Changed engine to use Graphics::ManagedSurface
Paul Gilbert
2015-11-16
SHERLOCK: Fix Coverity warnings about uninitialized fields
Paul Gilbert
2015-08-20
SHERLOCK: RT: Minor fixes and added highlight enum to Journal
Paul Gilbert
2015-08-09
SHERLOCK: Remove unused (and misspelled) variable
Torbjörn Andersson
2015-08-09
SHERLOCK: RT: Fix crash when clicking in inventory at start of game
Paul Gilbert
2015-08-08
SHERLOCK: RT: Fix display of scrollbar up/arrow arrows
Paul Gilbert
2015-08-02
SHERLOCK: RT: Minor differences in talk code
Paul Gilbert
2015-07-31
SHERLOCK: RT: Fix crash when scrollbar count equals page size
Paul Gilbert
2015-07-26
SHERLOCK: RT: Stop windows from going off-screen to the right
Paul Gilbert
2015-07-26
SHERLOCK: RT: Implement Files dialog event handling
Paul Gilbert
2015-07-26
SHERLOCK: RT: Further fixes for scrolling in Files dialog
Paul Gilbert
2015-07-25
SHERLOCK: RT: Refactoring scrolling code to WidgetBase
Paul Gilbert
2015-07-25
SHERLOCK: RT: Implemented rendering of Files dialog
Paul Gilbert
2015-07-25
SHERLOCK: RT: Clean up handling of WidgetLab for lab table scene
Paul Gilbert
2015-07-25
SHERLOCK: RT: Hook up ScummVM save/load dialogs in-game
Paul Gilbert
2015-07-23
SHERLOCK: RT: Implemented Options dialog rendering
Paul Gilbert
2015-07-21
SHERLOCK: RT: Keep lab scene widget active after displaying messages
Paul Gilbert
2015-07-19
SHERLOCK: RT: Show tooltip when selecting scene object to use item on
Paul Gilbert
2015-07-18
SHERLOCK: RT: Fix showing look window for inventory items
Paul Gilbert
2015-07-16
SHERLOCK: RT: Fix scrollbar event handling
Paul Gilbert
2015-07-15
SHERLOCK: RT: Fix display of scrollbar in the talk window
Paul Gilbert
2015-07-15
SHERLOCK: RT: Fix map tooltip display when map is scrolled
Paul Gilbert
2015-07-08
SHERLOCK: RT: Fix display of tooltips in scrolled scenes
Paul Gilbert
2015-07-08
SHERLOCK: RT: Fix display of inventory in scrolled scenes
Paul Gilbert
2015-07-07
SHERLOCK: RT: Fix display of verb menu in wide-screen scenes
Paul Gilbert
2015-07-04
SHERLOCK: RT: Consolidate scroll position into the Screen class
Paul Gilbert
2015-07-03
SHERLOCK: RT: Implement scrollbar event handling
Paul Gilbert
2015-07-02
SHERLOCK: RT: Implemented render method for talk dialog
Paul Gilbert
2015-07-02
SHERLOCK: RT: Fix looking at characters
Paul Gilbert
2015-06-30
SHERLOCK: RT: Fix order of drawing sprites and on-screen widgets
Paul Gilbert
2015-06-30
SHERLOCK: RT: Create a tooltip base clsas
Paul Gilbert
2015-06-25
SHERLOCK: RT: Fix compiler warnings
Paul Gilbert
2015-06-25
SHERLOCK: RT: Implemented shaded background for dialogs
Paul Gilbert
2015-06-22
SHERLOCK: RT: Beginnings of look window display
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implemented drawJournalControls
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implement inventory handleEvents
Paul Gilbert
2015-06-20
SHERLOCK: RT: Refactored map to use the tooltip widget
Paul Gilbert
2015-06-20
SHERLOCK: RT: Simplify drawing of tooltips
Paul Gilbert
All drawing code has been refactored into WidgetBase, so the different descendants don't have to duplicate drawing to the screen
2015-06-20
SHERLOCK: RT: Fix char tests to be unsigned in splitLines
Paul Gilbert
2015-06-19
SHERLOCK: RT: Beginnings of inventory menu widget
Paul Gilbert
2015-06-18
SHERLOCK: RT: Replace some constant values with _opcodes[OP_NULL]
Paul Gilbert
2015-06-18
SHERLOCK: RT: Implement loading for the text window widget
Paul Gilbert
2015-06-17
SHERLOCK: RT: Implement lookatObject and printObjectDesc
Paul Gilbert
2015-06-16
SHERLOCK: RT: Implemented WidgetVerbs execute
Paul Gilbert