aboutsummaryrefslogtreecommitdiff
path: root/engines/sherlock/tattoo/widget_base.cpp
AgeCommit message (Collapse)Author
2016-03-14SHERLOCK: Changed engine to use Graphics::ManagedSurfacePaul Gilbert
2015-11-16SHERLOCK: Fix Coverity warnings about uninitialized fieldsPaul Gilbert
2015-08-20SHERLOCK: RT: Minor fixes and added highlight enum to JournalPaul Gilbert
2015-08-09SHERLOCK: Remove unused (and misspelled) variableTorbjörn Andersson
2015-08-09SHERLOCK: RT: Fix crash when clicking in inventory at start of gamePaul Gilbert
2015-08-08SHERLOCK: RT: Fix display of scrollbar up/arrow arrowsPaul Gilbert
2015-08-02SHERLOCK: RT: Minor differences in talk codePaul Gilbert
2015-07-31SHERLOCK: RT: Fix crash when scrollbar count equals page sizePaul Gilbert
2015-07-26SHERLOCK: RT: Stop windows from going off-screen to the rightPaul Gilbert
2015-07-26SHERLOCK: RT: Implement Files dialog event handlingPaul Gilbert
2015-07-26SHERLOCK: RT: Further fixes for scrolling in Files dialogPaul Gilbert
2015-07-25SHERLOCK: RT: Refactoring scrolling code to WidgetBasePaul Gilbert
2015-07-25SHERLOCK: RT: Implemented rendering of Files dialogPaul Gilbert
2015-07-25SHERLOCK: RT: Clean up handling of WidgetLab for lab table scenePaul Gilbert
2015-07-25SHERLOCK: RT: Hook up ScummVM save/load dialogs in-gamePaul Gilbert
2015-07-23SHERLOCK: RT: Implemented Options dialog renderingPaul Gilbert
2015-07-21SHERLOCK: RT: Keep lab scene widget active after displaying messagesPaul Gilbert
2015-07-19SHERLOCK: RT: Show tooltip when selecting scene object to use item onPaul Gilbert
2015-07-18SHERLOCK: RT: Fix showing look window for inventory itemsPaul Gilbert
2015-07-16SHERLOCK: RT: Fix scrollbar event handlingPaul Gilbert
2015-07-15SHERLOCK: RT: Fix display of scrollbar in the talk windowPaul Gilbert
2015-07-15SHERLOCK: RT: Fix map tooltip display when map is scrolledPaul Gilbert
2015-07-08SHERLOCK: RT: Fix display of tooltips in scrolled scenesPaul Gilbert
2015-07-08SHERLOCK: RT: Fix display of inventory in scrolled scenesPaul Gilbert
2015-07-07SHERLOCK: RT: Fix display of verb menu in wide-screen scenesPaul Gilbert
2015-07-04SHERLOCK: RT: Consolidate scroll position into the Screen classPaul Gilbert
2015-07-03SHERLOCK: RT: Implement scrollbar event handlingPaul Gilbert
2015-07-02SHERLOCK: RT: Implemented render method for talk dialogPaul Gilbert
2015-07-02SHERLOCK: RT: Fix looking at charactersPaul Gilbert
2015-06-30SHERLOCK: RT: Fix order of drawing sprites and on-screen widgetsPaul Gilbert
2015-06-30SHERLOCK: RT: Create a tooltip base clsasPaul Gilbert
2015-06-25SHERLOCK: RT: Fix compiler warningsPaul Gilbert
2015-06-25SHERLOCK: RT: Implemented shaded background for dialogsPaul Gilbert
2015-06-22SHERLOCK: RT: Beginnings of look window displayPaul Gilbert
2015-06-21SHERLOCK: RT: Implemented drawJournalControlsPaul Gilbert
2015-06-21SHERLOCK: RT: Implement inventory handleEventsPaul Gilbert
2015-06-20SHERLOCK: RT: Refactored map to use the tooltip widgetPaul Gilbert
2015-06-20SHERLOCK: RT: Simplify drawing of tooltipsPaul Gilbert
All drawing code has been refactored into WidgetBase, so the different descendants don't have to duplicate drawing to the screen
2015-06-20SHERLOCK: RT: Fix char tests to be unsigned in splitLinesPaul Gilbert
2015-06-19SHERLOCK: RT: Beginnings of inventory menu widgetPaul Gilbert
2015-06-18SHERLOCK: RT: Replace some constant values with _opcodes[OP_NULL]Paul Gilbert
2015-06-18SHERLOCK: RT: Implement loading for the text window widgetPaul Gilbert
2015-06-17SHERLOCK: RT: Implement lookatObject and printObjectDescPaul Gilbert
2015-06-16SHERLOCK: RT: Implemented WidgetVerbs executePaul Gilbert