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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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tattoo
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widget_base.h
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2015-07-25
SHERLOCK: RT: Refactoring scrolling code to WidgetBase
Paul Gilbert
2015-07-25
SHERLOCK: RT: Implemented rendering of Files dialog
Paul Gilbert
2015-07-25
SHERLOCK: RT: Hook up ScummVM save/load dialogs in-game
Paul Gilbert
2015-07-23
SHERLOCK: RT: Implemented Options dialog rendering
Paul Gilbert
2015-07-21
SHERLOCK: RT: Keep lab scene widget active after displaying messages
Paul Gilbert
2015-07-04
SHERLOCK: RT: Consolidate scroll position into the Screen class
Paul Gilbert
2015-07-03
SHERLOCK: RT: Implement scrollbar event handling
Paul Gilbert
2015-07-02
SHERLOCK: RT: Implemented render method for talk dialog
Paul Gilbert
2015-07-02
SHERLOCK: RT: Fix looking at characters
Paul Gilbert
2015-06-30
SHERLOCK: RT: Create a tooltip base clsas
Paul Gilbert
2015-06-29
SHERLOCK: RT: Implement further inventory tooltip code
Paul Gilbert
2015-06-25
SHERLOCK: RT: Implemented shaded background for dialogs
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implemented drawJournalControls
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implement inventory handleEvents
Paul Gilbert
2015-06-20
SHERLOCK: RT: Refactored map to use the tooltip widget
Paul Gilbert
2015-06-20
SHERLOCK: RT: Simplify drawing of tooltips
Paul Gilbert
All drawing code has been refactored into WidgetBase, so the different descendants don't have to duplicate drawing to the screen
2015-06-20
SHERLOCK: RT: Create WidgetSceneTooltip descendant tooltip class
Paul Gilbert
2015-06-19
SHERLOCK: RT: Beginnings of inventory menu widget
Paul Gilbert
2015-06-18
SHERLOCK: RT: Implement loading for the text window widget
Paul Gilbert
2015-06-17
SHERLOCK: RT: Implement lookatObject and printObjectDesc
Paul Gilbert
2015-06-16
SHERLOCK: RT: Implemented WidgetVerbs execute
Paul Gilbert