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path: root/engines/sherlock/tattoo/widget_inventory.cpp
AgeCommit message (Collapse)Author
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-09-06SHERLOCK: RT: Fix hang on dragging mouse outside Inventory verbs listPaul Gilbert
2016-09-03SHERLOCK: RT: Fix hang clicking on edge of inventory verb list bordersPaul Gilbert
2016-03-25SHERLOCK: Fix bug #7084 ("Crash when taking inventory")Torbjörn Andersson
This was part regression (ManagedSurface is picky about the order of the parameters to the line drawing functions), part bug since it was drawing a horizontal line instead of a vertical. This call draws a very short vertical line to separate the rightmost "join" of the middle horizontal bar in the inventory dialog from the scrollbar. Unless you know what you're looking for, it's pretty hard to spot the difference. Thanks to dreammaster for figuring out the proper fix, while I was still trying to figure out what it was trying to draw.
2016-03-14SHERLOCK: Changed engine to use Graphics::ManagedSurfacePaul Gilbert
2015-10-16SHERLOCK: RT: Fix crash showing folder to WatsonPaul Gilbert
2015-08-29SHERLOCK: Fix comment typosTorbjörn Andersson
2015-08-02SHERLOCK: RT: Fix analysing solved FoolscapPaul Gilbert
2015-08-02SHERLOCK: RT: Fixes for Foolscap puzzlePaul Gilbert
2015-08-02SHERLOCK: RT: Rename hangman puzzle to foolscap puzzlePaul Gilbert
2015-07-31SHERLOCK: RT: Implement inventory window scrollingPaul Gilbert
2015-07-31SHERLOCK: RT: Don't show inventory item tooltips on scrollbarPaul Gilbert
2015-07-31SHERLOCK: RT: Fix inventory tooltips when in a scene with a maskPaul Gilbert
ScummVM simplifies tooltip handling by drawing tooltips directly to the screen surface. This works well in most cases, but in mask scenes, the screen is recopied at the end of rendering to apply the mask overlay, so the tooltip needs to be redrawn after again in order to be seen
2015-07-25SHERLOCK: RT: Generalise code for joining cursor and images as a cursorPaul Gilbert
2015-07-19SHERLOCK: RT: Implement using items on scene objectsPaul Gilbert
2015-07-19SHERLOCK: RT: Fix tooltip display when using inventory itemPaul Gilbert
2015-07-19SHERLOCK: RT: Show tooltip when selecting scene object to use item onPaul Gilbert
2015-07-19SHERLOCK: RT: Support for showing inventory items as a cursorPaul Gilbert
2015-07-19SHERLOCK: RT: Fix loading of inventory verb list secondary actionsPaul Gilbert
2015-07-18SHERLOCK: RT: Fix warningsPaul Gilbert
2015-07-18SHERLOCK: RT: Implement Escape key handling in waitForMorePaul Gilbert
2015-07-18SHERLOCK: RT: Fix pressing Escape to close inventory windowsPaul Gilbert
2015-07-18SHERLOCK: RT: Fix event handling for inventory Verbs menuPaul Gilbert
2015-07-18SHERLOCK: RT: Fix display of inventory verb menuPaul Gilbert
2015-07-17SHERLOCK: RT: Splitting inventory verb dialog code into it's own classPaul Gilbert
2015-07-08SHERLOCK: RT: Fix display of inventory in scrolled scenesPaul Gilbert
2015-07-03SHERLOCK: Change FixedText::getText to return const char *Paul Gilbert
2015-07-03SHERLOCK: RT: Implement scrollbar event handlingPaul Gilbert
2015-07-02SHERLOCK: RT: Implemented render method for talk dialogPaul Gilbert
2015-07-02SHERLOCK: RT: Fix looking at charactersPaul Gilbert
2015-06-30SHERLOCK: RT: Fix inventory tooltip when hovering on empty slotsPaul Gilbert
2015-06-30SHERLOCK: RT: Create a tooltip base clsasPaul Gilbert
2015-06-30SHERLOCK: RT: Inventory tooltip now partially showingPaul Gilbert
2015-06-29SHERLOCK: RT: Fix display of lines in inventory dialogPaul Gilbert
2015-06-29SHERLOCK: RT: Implement further inventory tooltip codePaul Gilbert
2015-06-29SHERLOCK: RT: Add in .c_str() calls to fix compilationPaul Gilbert
2015-06-29SHERLOCK: RT: Beginnings of inventory window tooltip classPaul Gilbert
2015-06-28SHERLOCK: RT: Fix display of inventory windowPaul Gilbert
2015-06-28SHERLOCK: RT: Inventory window now partially showingPaul Gilbert
2015-06-28SHERLOCK: RT: Implement initial inventoryPaul Gilbert
2015-06-25SHERLOCK: RT: Further split-off of Scalpel-specific codePaul Gilbert
2015-06-21SHERLOCK: RT: Implemented further journal draw methodsPaul Gilbert
2015-06-21SHERLOCK: RT: Implemented drawJournalControlsPaul Gilbert
2015-06-21SHERLOCK: Split up Journal class for each gamePaul Gilbert
2015-06-21SHERLOCK: RT: Implement inventory handleEventsPaul Gilbert
2015-06-19SHERLOCK: RT: Added remaining rendering code for inventory widgetPaul Gilbert
2015-06-19SHERLOCK: RT: Beginnings of inventory menu widgetPaul Gilbert