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path: root/engines/sherlock/tattoo/widget_verbs.cpp
AgeCommit message (Collapse)Author
2015-09-21SHERLOCK: RT: Fix Watson's Journal option not shown on all pagesPaul Gilbert
2015-09-14SHERLOCK: Reduce the scope of several variables.Strangerke
2015-08-22SHERLOCK: RT: Add missing verb filter for actions starting with '*'Paul Gilbert
This fixes '*Solve' appearing as an option in the right click menu for the Foolscap before you pick it up
2015-08-17SHERLOCK: Rename talk to initTalkPaul Gilbert
2015-08-08SHERLOCK: RT: Implemented pickUpObjectPaul Gilbert
2015-08-07SHERLOCK: RT: Fix showing verbs with * prefixed target actionsPaul Gilbert
2015-07-31SHERLOCK: RT: Fix closing Verbs menu by clicking outside itPaul Gilbert
2015-07-13SHERLOCK: RT: Fix crash if clicking at very top of Verbs menuPaul Gilbert
2015-07-12SHERLOCK: RT: Fix initial highlighting when Verbs shown a second timePaul Gilbert
2015-07-09SHERLOCK: RT: Fix right-clicking other objects when Verbs menu is openPaul Gilbert
2015-07-08SHERLOCK: RT: Fix display of inventory in scrolled scenesPaul Gilbert
2015-07-07SHERLOCK: RT: Fix display of verb menu in wide-screen scenesPaul Gilbert
2015-07-04SHERLOCK: RT: Consolidate scroll position into the Screen classPaul Gilbert
2015-06-29SHERLOCK: RT: Fix Coverity problemsPaul Gilbert
2015-06-28SHERLOCK: RT: Implement initial inventoryPaul Gilbert
2015-06-26SHERLOCK: RT: Finish display of right-click Verbs menuPaul Gilbert
2015-06-26SHERLOCK: Split FixedText into separate descendents for each gamePaul Gilbert
2015-06-21SHERLOCK: RT: Implement inventory handleEventsPaul Gilbert
2015-06-18SHERLOCK: RT: Initial work on activateVerbMenu()Filippos Karapetis
2015-06-16SHERLOCK: RT: Implemented WidgetVerbs executePaul Gilbert
2015-06-15SHERLOCK: Fix conditional with two different enumeration typesMatthew Hoops
2015-06-15SHERLOCK: RT: Beginnings of UI widget classesPaul Gilbert