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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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2015-06-26
SHERLOCK: Split FixedText into separate descendents for each game
Paul Gilbert
2015-06-26
SHERLOCK: RT: Code for positioning text windows over characters
Paul Gilbert
2015-06-27
SHERLOCK: RT: Miles AdLib Driver OPL3 support
Martin Kiewitz
2015-06-26
SHERLOCK: RT: Miles AdLib driver fix errormsg typo
Martin Kiewitz
2015-06-26
SHERLOCK: RT: Miles AdLib Driver midi note fix
Martin Kiewitz
2015-06-26
SHERLOCK: RT: Miles AdLib: circular phys. assign
Martin Kiewitz
2015-06-26
SHERLOCK: RT: Miles AdLib: circular phys. assign
Martin Kiewitz
2015-06-25
SHERLOCK: RT: Set up new values for color constants
Paul Gilbert
2015-06-26
SHERLOCK: Tattoo: Miles Audio 3 AdLib driver
Martin Kiewitz
2015-06-25
SHERLOCK: RT: Fix compiler warnings
Paul Gilbert
2015-06-25
SHERLOCK: RT: Further split-off of Scalpel-specific code
Paul Gilbert
2015-06-25
SHERLOCK: RT: Implemented shaded background for dialogs
Paul Gilbert
2015-06-24
SHERLOCK: RT: Fix look dialog not appearing
Paul Gilbert
2015-06-24
SHERLOCK: RT: Remove deprecated fields from UI class
Paul Gilbert
2015-06-23
SHERLOCK: RT: Beginnings of talk window widget class
Paul Gilbert
2015-06-23
SHERLOCK: RT: Create WidgetMessage class for displaying messages
Paul Gilbert
2015-06-23
SHERLOCK: RT: Implement message box ui mode
Paul Gilbert
2015-06-22
SHERLOCK: RT: Beginnings of look window display
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implemented journal search term entry
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implemented journal event handling
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implemented further journal draw methods
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implemented drawJournalControls
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implement makeBGArea for converting to greyscale
Paul Gilbert
2015-06-21
SHERLOCK: RT: Move journal code used by both games back to Journal
Paul Gilbert
2015-06-21
SHERLOCK: RT: Move mask code to TattooUserInterface
Paul Gilbert
2015-06-21
SHERLOCK: RT: Beginnings of journal display
Paul Gilbert
2015-06-21
SHERLOCK: Split up Journal class for each game
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implement inventory handleEvents
Paul Gilbert
2015-06-20
SHERLOCK: RT: Refactored map to use the tooltip widget
Paul Gilbert
2015-06-20
SHERLOCK: RT: Simplify drawing of tooltips
Paul Gilbert
2015-06-20
SHERLOCK: RT: Fix char tests to be unsigned in splitLines
Paul Gilbert
2015-06-20
SHERLOCK: RT: Create WidgetSceneTooltip descendant tooltip class
Paul Gilbert
2015-06-20
SHERLOCK: RT: Split tooltip text rendering into setText
Paul Gilbert
2015-06-19
SHERLOCK: RT: Added remaining rendering code for inventory widget
Paul Gilbert
2015-06-19
SHERLOCK: RT: Beginnings of inventory menu widget
Paul Gilbert
2015-06-18
SHERLOCK: RT: Fix animating wait cursor
Paul Gilbert
2015-06-18
SHERLOCK: RT: Replace some constant values with _opcodes[OP_NULL]
Paul Gilbert
2015-06-18
SHERLOCK: RT: Implement loading for the text window widget
Paul Gilbert
2015-06-18
SHERLOCK: RT: Implement font _yOffsets table
Paul Gilbert
2015-06-18
SHERLOCK: RT: Create pullNPCPaths to call each NPC's pullNPCPath method
Paul Gilbert
2015-06-18
SHERLOCK: RT: Initial work on activateVerbMenu()
Filippos Karapetis
2015-06-18
SHERLOCK: RT: Reduce code duplication when writing fancy strings
Filippos Karapetis
2015-06-18
SHERLOCK: Fix a couple of GCC warnings
Torbjörn Andersson
2015-06-17
SHERLOCK: RT: Remove unused local
Paul Gilbert
2015-06-17
SHERLOCK: RT: Remove old hard-coded walk block used for testing
Paul Gilbert
2015-06-17
SHERLOCK: RT: Implemented pullNPCPath
Paul Gilbert
2015-06-17
SHERLOCK: RT: Implement updateNPC
Paul Gilbert
2015-06-17
SHERLOCK: RT: Implement walkToCoords
Paul Gilbert
2015-06-17
SHERLOCK: RT: Fix crash in second intro scene
Paul Gilbert
2015-06-17
SHERLOCK: RT: Implement lookatObject and printObjectDesc
Paul Gilbert
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