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path: root/engines/sherlock/tattoo
AgeCommit message (Expand)Author
2015-06-26SHERLOCK: Split FixedText into separate descendents for each gamePaul Gilbert
2015-06-26SHERLOCK: RT: Code for positioning text windows over charactersPaul Gilbert
2015-06-27SHERLOCK: RT: Miles AdLib Driver OPL3 supportMartin Kiewitz
2015-06-26SHERLOCK: RT: Miles AdLib driver fix errormsg typoMartin Kiewitz
2015-06-26SHERLOCK: RT: Miles AdLib Driver midi note fixMartin Kiewitz
2015-06-26SHERLOCK: RT: Miles AdLib: circular phys. assignMartin Kiewitz
2015-06-26SHERLOCK: RT: Miles AdLib: circular phys. assignMartin Kiewitz
2015-06-25SHERLOCK: RT: Set up new values for color constantsPaul Gilbert
2015-06-26SHERLOCK: Tattoo: Miles Audio 3 AdLib driverMartin Kiewitz
2015-06-25SHERLOCK: RT: Fix compiler warningsPaul Gilbert
2015-06-25SHERLOCK: RT: Further split-off of Scalpel-specific codePaul Gilbert
2015-06-25SHERLOCK: RT: Implemented shaded background for dialogsPaul Gilbert
2015-06-24SHERLOCK: RT: Fix look dialog not appearingPaul Gilbert
2015-06-24SHERLOCK: RT: Remove deprecated fields from UI classPaul Gilbert
2015-06-23SHERLOCK: RT: Beginnings of talk window widget classPaul Gilbert
2015-06-23SHERLOCK: RT: Create WidgetMessage class for displaying messagesPaul Gilbert
2015-06-23SHERLOCK: RT: Implement message box ui modePaul Gilbert
2015-06-22SHERLOCK: RT: Beginnings of look window displayPaul Gilbert
2015-06-21SHERLOCK: RT: Implemented journal search term entryPaul Gilbert
2015-06-21SHERLOCK: RT: Implemented journal event handlingPaul Gilbert
2015-06-21SHERLOCK: RT: Implemented further journal draw methodsPaul Gilbert
2015-06-21SHERLOCK: RT: Implemented drawJournalControlsPaul Gilbert
2015-06-21SHERLOCK: RT: Implement makeBGArea for converting to greyscalePaul Gilbert
2015-06-21SHERLOCK: RT: Move journal code used by both games back to JournalPaul Gilbert
2015-06-21SHERLOCK: RT: Move mask code to TattooUserInterfacePaul Gilbert
2015-06-21SHERLOCK: RT: Beginnings of journal displayPaul Gilbert
2015-06-21SHERLOCK: Split up Journal class for each gamePaul Gilbert
2015-06-21SHERLOCK: RT: Implement inventory handleEventsPaul Gilbert
2015-06-20SHERLOCK: RT: Refactored map to use the tooltip widgetPaul Gilbert
2015-06-20SHERLOCK: RT: Simplify drawing of tooltipsPaul Gilbert
2015-06-20SHERLOCK: RT: Fix char tests to be unsigned in splitLinesPaul Gilbert
2015-06-20SHERLOCK: RT: Create WidgetSceneTooltip descendant tooltip classPaul Gilbert
2015-06-20SHERLOCK: RT: Split tooltip text rendering into setTextPaul Gilbert
2015-06-19SHERLOCK: RT: Added remaining rendering code for inventory widgetPaul Gilbert
2015-06-19SHERLOCK: RT: Beginnings of inventory menu widgetPaul Gilbert
2015-06-18SHERLOCK: RT: Fix animating wait cursorPaul Gilbert
2015-06-18SHERLOCK: RT: Replace some constant values with _opcodes[OP_NULL]Paul Gilbert
2015-06-18SHERLOCK: RT: Implement loading for the text window widgetPaul Gilbert
2015-06-18SHERLOCK: RT: Implement font _yOffsets tablePaul Gilbert
2015-06-18SHERLOCK: RT: Create pullNPCPaths to call each NPC's pullNPCPath methodPaul Gilbert
2015-06-18SHERLOCK: RT: Initial work on activateVerbMenu()Filippos Karapetis
2015-06-18SHERLOCK: RT: Reduce code duplication when writing fancy stringsFilippos Karapetis
2015-06-18SHERLOCK: Fix a couple of GCC warningsTorbjörn Andersson
2015-06-17SHERLOCK: RT: Remove unused localPaul Gilbert
2015-06-17SHERLOCK: RT: Remove old hard-coded walk block used for testingPaul Gilbert
2015-06-17SHERLOCK: RT: Implemented pullNPCPathPaul Gilbert
2015-06-17SHERLOCK: RT: Implement updateNPCPaul Gilbert
2015-06-17SHERLOCK: RT: Implement walkToCoordsPaul Gilbert
2015-06-17SHERLOCK: RT: Fix crash in second intro scenePaul Gilbert
2015-06-17SHERLOCK: RT: Implement lookatObject and printObjectDescPaul Gilbert