index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sherlock
/
user_interface.cpp
Age
Commit message (
Expand
)
Author
2015-05-01
SHERLOCK: Move Settings dialog event handling into Settings class
Paul Gilbert
2015-05-01
SHERLOCK: Remove unused key pad speed field
Paul Gilbert
2015-05-01
SHERLOCK: Moved Settings dialog into it's own class
Paul Gilbert
2015-05-01
SHERLOCK: Fix some remaining TODOs
Paul Gilbert
2015-05-01
SHERLOCK: Extra method comments
Paul Gilbert
2015-04-30
SHERLOCK: Fix crash in Equestrian shop
Paul Gilbert
2015-04-30
SHERLOCK: Fix trying to move items that can't be
Paul Gilbert
2015-04-29
SHERLOCK: Fix moving crates in Tabacco Shop
Paul Gilbert
2015-04-27
SHERLOCK: Fix using items within the scene
Paul Gilbert
2015-04-26
SHERLOCK: Fixes for using flower on lab table
Paul Gilbert
2015-04-26
SHERLOCK: Fix using items from inventory dialog
Paul Gilbert
2015-04-26
SHERLOCK: Fix checking single character star action names
Paul Gilbert
2015-04-26
SHERLOCK: Fix inventory display when player has more than 6 items
Paul Gilbert
2015-04-26
SHERLOCK: Fix closing closet in Backstage scene
Paul Gilbert
2015-04-25
SHERLOCK: Disable joystick buttons in Setup dialog, since it isn't supported
Paul Gilbert
2015-04-24
SHERLOCK: Fix talk dialog buttons
Paul Gilbert
2015-04-24
SHERLOCK: Fix minor gfx glitch when sliding up closing dialogs
Paul Gilbert
2015-04-24
SHERLOCK: Formatting fixes
Paul Gilbert
2015-04-24
SHERLOCK: Fix Sherlock disappearing when walking to examine objects
Paul Gilbert
2015-04-24
SHERLOCK: Fix 'Press any key' interface messages
Paul Gilbert
2015-04-22
SHERLOCK: Fix thumbnails for savegames made via in-game files dialog
Paul Gilbert
2015-04-22
SHERLOCK: Further fixes for entering savegame names
Paul Gilbert
2015-04-22
SHERLOCK: Fix Files saves listing and save name entry
Paul Gilbert
2015-04-21
SHERLOCK: Implement savegame synchronization
Paul Gilbert
2015-04-21
SHERLOCK: Implemented save game dialog event handling
Paul Gilbert
2015-04-21
SHERLOCK: Fix Setup dialog button handling
Paul Gilbert
2015-04-13
SHERLOCK: Fixes for talk setup and portrait loading
Paul Gilbert
2015-04-13
SHERLOCK: Implemented checkUseAction
Paul Gilbert
2015-04-12
SHERLOCK: Implement settings window code
Paul Gilbert
2015-04-12
SHERLOCK: Fix mixups with sequence stack and script stack
Paul Gilbert
2015-04-12
SHERLOCK: Implementing event handling for talk display
Paul Gilbert
2015-04-12
SHERLOCK: Implemented pick up code
Paul Gilbert
2015-04-11
SHERLOCK: Fixes for opening door
Paul Gilbert
2015-04-11
SHERLOCK: Fix startup initialization
Paul Gilbert
2015-04-10
SHERLOCK: Implemented doScript and support methods
Paul Gilbert
2015-04-04
SHERLOCK: Implement journal event handling
Paul Gilbert
2015-04-02
SHERLOCK: Implemented Journal::drawInterface
Paul Gilbert
2015-04-02
SHERLOCK: Implemented Inventory::highlight
Paul Gilbert
2015-03-31
SHERLOCK: Implemented talkTo
Paul Gilbert
2015-03-30
SHERLOCK: Beginnings of talk loading, added skeleton Scripts class
Paul Gilbert
2015-03-29
SHERLOCK: Added inventory list and display images in inventory mode
Paul Gilbert
2015-03-28
SHERLOCK: Beginnings of inventory display
Paul Gilbert
2015-03-28
SHERLOCK: Change the screen _backBuffer to be a pointer
Paul Gilbert
2015-03-28
SHERLOCK: Implemented lookScreen
Paul Gilbert
2015-05-07
SHERLOCK: Implemented doInvControl
Paul Gilbert
2015-03-28
SHERLOCK: Add partial on-screen clipping to blitFrom
Paul Gilbert
2015-03-27
SHERLOCK: Fix hotspots working again after examining an object
Paul Gilbert
2015-03-27
SHERLOCK: Fix for sliding examine dialog off-screen
Paul Gilbert
2015-03-27
SHERLOCK: Fix scrolling examine window on-screen
Paul Gilbert
2015-03-27
SHERLOCK: Fixes for examine dialog display
Paul Gilbert
[prev]
[next]