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2015-07-01SHERLOCK: RT: Implement cmdSetWalkControlPaul Gilbert
2015-07-01SHERLOCK: RT: Implement cmdPlaySong opcodePaul Gilbert
2015-07-01SHERLOCK: RT: Fix infinite empty talk dialog in introPaul Gilbert
2015-07-01SHERLOCK: Split up closestZone versions for each gamePaul Gilbert
2015-07-01SHERLOCK: RT: Fix zone checks in closestZone methodPaul Gilbert
2015-07-01SHERLOCK: RT: Move ADJUST_CORD usage to initial anim loadingPaul Gilbert
2015-07-01SHERLOCK: RT: Fix missing code in setWalkingPaul Gilbert
2015-06-30SHERLOCK: Change _lookPosition to use PositionFacingPaul Gilbert
2015-06-30SHERLOCK: RT: Fix incorrectly playing sounds when looking at objectsPaul Gilbert
2015-06-30SHERLOCK: RT: Fix compiler warningsPaul Gilbert
2015-06-30SHERLOCK: RT: Fix inventory tooltip when hovering on empty slotsPaul Gilbert
2015-06-30SHERLOCK: RT: Fix order of drawing sprites and on-screen widgetsPaul Gilbert
2015-06-30SHERLOCK: RT: Create a tooltip base clsasPaul Gilbert
2015-06-30SHERLOCK: RT: Inventory tooltip now partially showingPaul Gilbert
2015-06-30SHERLOCK: Fix out-of-bounds access of JOURNAL_COMMAND (CID 1308104)Torbjörn Andersson
Maybe we should be using ARRAYSIZE() instead, though.
2015-06-29SHERLOCK: RT: Fix display of lines in inventory dialogPaul Gilbert
2015-06-29SHERLOCK: RT: Implement further inventory tooltip codePaul Gilbert
2015-06-29SHERLOCK: RT: Fix Coverity problemsPaul Gilbert
2015-06-29SHERLOCK: SS: add missing commas to fixed textMartin Kiewitz
some commas were missing, added them thanks to eriktorbjorn
2015-06-29SHERLOCK: RT: Add in .c_str() calls to fix compilationPaul Gilbert
2015-06-29SHERLOCK: RT: Beginnings of inventory window tooltip classPaul Gilbert
2015-06-29SHERLOCK: RT: Implement opcode cmdSetTalkSequenceFilippos Karapetis
2015-06-29SHERLOCK: Register different default font setting for Rose TattooTorbjörn Andersson
2015-06-29SHERLOCK: Fix comment typo and remove unnecessary semicolonTorbjörn Andersson
2015-06-29SHERLOCK: Silence GCC warning about non-virtual destructorTorbjörn Andersson
2015-06-28SHERLOCK: RT: Fix display of inventory windowPaul Gilbert
2015-06-28SHERLOCK: RT: Inventory window now partially showingPaul Gilbert
2015-06-28SHERLOCK: Silence gcc warningsMatthew Hoops
2015-06-29SHERLOCK: SS: Fix uninitialized variableFilippos Karapetis
2015-06-28SHERLOCK: Use standard MIDI driver for General MIDI in Rose TattooTorbjörn Andersson
Unlike Serrated Scalpel, Rose Tattoo's music sounds good as General MIDI, and our standard driver should work well enough for that.
2015-06-28SHERLOCK: RT: Implement initial inventoryPaul Gilbert
2015-06-28SHERLOCK: RT: MT32: don't pass timbre fileMartin Kiewitz
because the game does not have one
2015-06-27SHERLOCK: RT: Fix walking with a very close destPaul Gilbert
2015-06-27SHERLOCK: RT: Properly implement StreamingImageFile classPaul Gilbert
2015-06-27COMMON: move Miles Audio AdLib+MT32 to commonMartin Kiewitz
- remove Miles Audio from Sherlock engine - put Miles Audio into common audio (namespace Audio) - Miles Audio is used at least by the engines TINSEL, GROOVIE, TOLTECS, SAGA and KYRA This way it can be used by the other engines
2015-06-27SHERLOCK: RT: Fix display of talk text windowsPaul Gilbert
2015-06-27SHERLOCK: remove outdated comments about Miles AudMartin Kiewitz
about Miles Audio 3
2015-06-27SHERLOCK: AdLib drivers: remove _ from reset-methodsMartin Kiewitz
remove "_" from reset-method-names
2015-06-27SHERLOCK: SS: mt32 driver cleanupMartin Kiewitz
- use proper naming conventions - remove _MT32 variable, use _nativeMT32 instead
2015-06-27SHERLOCK: RT: Miles Audio 3 MT32 driverMartin Kiewitz
- implement Miles Audio 3 MT32 driver - work in progress - Miles Audio timbre files not supported atm b/c RT does not use them
2015-06-27SHERLOCK: RT: miles adlib: variable + #def renameMartin Kiewitz
- add "AdLib" to const tables (e.g. milesAdLibOperator1Register, etc.) - remove "SHERLOCK" prefix from #define names
2015-06-27SHERLOCK: Fix enum compiler warningsPaul Gilbert
2015-06-27SHERLOCK: Fix use of preprocessor token concatenationMatthew Hoops
2015-06-26SHERLOCK: RT: Finish display of right-click Verbs menuPaul Gilbert
2015-06-26SHERLOCK: SS: Compilation fixPaul Gilbert
2015-06-26SHERLOCK: Split FixedText into separate descendents for each gamePaul Gilbert
2015-06-26SHERLOCK: RT: Code for positioning text windows over charactersPaul Gilbert
2015-06-27SHERLOCK: RT: Miles AdLib Driver OPL3 supportMartin Kiewitz
- NOTE: 4-op voices not supported atm (not used in Sherlock Holmes 2) - support for up to 18 physical FM voices - support for hard-left + hard-right stereo - defaults to OPL3 - added comment about Miles Audio driver capabilities
2015-06-26SHERLOCK: RT: Miles AdLib driver fix errormsg typoMartin Kiewitz
2015-06-26SHERLOCK: RT: Miles AdLib Driver midi note fixMartin Kiewitz
- fixed checking notes for percussion channel, fixes some notes missing during intro music - remove currentA0hReg from PhysicalFmVoiceEntry struct, wasn't used - moved setting virtual FM-voice in-use flag inside releaseFmVoice()