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2015-07-20SHERLOCK: RT: Beginnings of lab table widget classPaul Gilbert
2015-07-19SHERLOCK: RT: Fix sitting down at lab tablePaul Gilbert
2015-07-19SHERLOCK: RT: Add dirty rect call to transBlitFromPaul Gilbert
2015-07-19SHERLOCK: RT: Fix loading saves where the screen is scrolledPaul Gilbert
2015-07-19SHERLOCK: RT: Fix walking when the screen is scrolledPaul Gilbert
2015-07-19SHERLOCK: RT: Hide any active tooltip when the scene changesPaul Gilbert
2015-07-19SHERLOCK: RT: Implement using items on scene objectsPaul Gilbert
2015-07-19SHERLOCK: RT: Fix tooltip display when using inventory itemPaul Gilbert
2015-07-19SHERLOCK: RT: Show tooltip when selecting scene object to use item onPaul Gilbert
2015-07-19SHERLOCK: RT: Support for showing inventory items as a cursorPaul Gilbert
2015-07-19SHERLOCK: RT: Fix loading of inventory verb list secondary actionsPaul Gilbert
2015-07-19SHERLOCK: RT: Fix crash when clicking outside talk window to close itPaul Gilbert
2015-07-18SHERLOCK: RT: Fix warningsPaul Gilbert
2015-07-18SHERLOCK: RT: Fix loading slot 0 from GMMPaul Gilbert
2015-07-18SHERLOCK: RT: Fix crash loading text window when talking to WigginsPaul Gilbert
2015-07-18SHERLOCK: RT: Fix hiding talk window after selecting an optionPaul Gilbert
2015-07-18SHERLOCK: RT: Add missing saving of inventory item _verb dataPaul Gilbert
2015-07-18SHERLOCK: RT: Implement Escape key handling in waitForMorePaul Gilbert
2015-07-18SHERLOCK: RT: Fix pressing Escape to close inventory windowsPaul Gilbert
2015-07-18SHERLOCK: RT: Fix event handling for inventory Verbs menuPaul Gilbert
2015-07-18SHERLOCK: RT: Fix display of inventory verb menuPaul Gilbert
2015-07-18SHERLOCK: RT: Fix showing look window for inventory itemsPaul Gilbert
2015-07-17SHERLOCK: RT: Splitting inventory verb dialog code into it's own classPaul Gilbert
2015-07-17SHERLOCK: RT: Simplify and fix size calculation in getTalkWindowSizePaul Gilbert
2015-07-17SHERLOCK: RT: Don't show object tooltips when talk window activePaul Gilbert
2015-07-16SHERLOCK: RT: Fix closing talk window by clicking outside itPaul Gilbert
2015-07-16SHERLOCK: RT: Fix scrollbar event handlingPaul Gilbert
2015-07-16SHERLOCK: RT: Remove unused variablesPaul Gilbert
2015-07-16SHERLOCK: RT: Fixes for highlighting lines in talk dialogPaul Gilbert
2015-07-15SHERLOCK: RT: Fix display of scrollbar in the talk windowPaul Gilbert
2015-07-15SHERLOCK: RT: Fix horizontal placement of talk windowsPaul Gilbert
2015-07-15SHERLOCK: RT: Reposition mouse when showing map to prevent scrollingPaul Gilbert
2015-07-15SHERLOCK: Improve flagging for can load/savePaul Gilbert
2015-07-15SHERLOCK: RT: Fix map tooltip display when map is scrolledPaul Gilbert
2015-07-14SHERLOCK: RT: Fix display of talk windows with multiple optionsPaul Gilbert
2015-07-13SHERLOCK: RT: Fix crash if clicking at very top of Verbs menuPaul Gilbert
2015-07-13SHERLOCK: Debugger locations command to show all locations on the mapPaul Gilbert
2015-07-13SHERLOCK: RT: Fix derived declaration of banishWindowPaul Gilbert
2015-07-12SHERLOCK: Fix compiler warningsPaul Gilbert
2015-07-12SHERLOCK: Split up Debugger class for both gamesPaul Gilbert
2015-07-12SHERLOCK: RT: Fix Holmes walking when moving to talk to characterPaul Gilbert
2015-07-12SHERLOCK: RT: Fix initial highlighting when Verbs shown a second timePaul Gilbert
2015-07-12SHERLOCK: RT: Fix splitting up lines for talk dialogPaul Gilbert
2015-07-12SHERLOCK: RT: Hide window at end of character conversationsPaul Gilbert
2015-07-12SHERLOCK: RT: Implement cmdSetSceneEntryFlagPaul Gilbert
2015-07-12SHERLOCK: RT: Fix conversation replies when talking to charactersPaul Gilbert
2015-07-12SHERLOCK: RT: Fix for starting talk with characteresPaul Gilbert
2015-07-12SHERLOCK: RT: Fix showing map location close-up when map is scrolledPaul Gilbert
2015-07-12SHERLOCK: RT: Implement talking to charactersPaul Gilbert
2015-07-12SHERLOCK: RT: Implement walkHolmesToNPCPaul Gilbert