Age | Commit message (Collapse) | Author |
|
|
|
This actually fixes a bug when the lady storms out of
Rumsey's Haberdashery.. if she leaves too quickly, Watson's
farewell dialog is still active, and stops a needed flag being set
|
|
|
|
This fixes '*Solve' appearing as an option in the right click
menu for the Foolscap before you pick it up
|
|
|
|
|
|
|
|
|
|
|
|
The changes remove most of the hardcoding that was in place for showing
the conversation movies, and have them triggered like the Rose Tattoo
speech files. It will still need some work to hook it into our new
voice playback, though, so text dialogs are closed at the right time
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Restoring movement across save didn't work, so properly handle
stopping any moving characters when loading a savegame
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|