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2015-06-13SHERLOCK: 3DO: load scene: load exits seekMartin Kiewitz
2015-06-13SHERLOCK: 3DO: room loading: load exitsMartin Kiewitz
2015-06-13SHERLOCK: Added color enum for 235 (button background color?)Torbjörn Andersson
2015-06-13SHERLOCK: Use BLACK instead of 0 for consistencyTorbjörn Andersson
2015-06-13SHERLOCK: fix delete[] inside room loaderMartin Kiewitz
2015-06-13SHERLOCK: 3DO: load sounds from room sounds dirMartin Kiewitz
2015-06-13SHERLOCK: adjust vars b/c last 3DO cAnim commitMartin Kiewitz
2015-06-13SHERLOCK: 3DO: support for cAnim data (startCAnim)Martin Kiewitz
2015-06-13SHERLOCK: Remove unused variablesStrangerke
2015-06-13SHERLOCK: In startCAnim, check range before accessing sequence arrayStrangerke
2015-06-13SHERLOCK: Reduce the scope of some variables, add a couple of CHECKMEsStrangerke
2015-06-13SHERLOCK: Fix 3 CppCheck warningsStrangerke
2015-06-12SHERLOCK: RT: Implement startCAnimPaul Gilbert
2015-06-12SHERLOCK: Move walkToCoords from People to PersonPaul Gilbert
2015-06-12SHERLOCK: RT: Implement animation structure changesPaul Gilbert
2015-06-12SHERLOCK: RT: Fix cmdSetNPCDescOnOff methodPaul Gilbert
2015-06-12SHERLOCK: RT: Fix initial globals flag values at startupPaul Gilbert
2015-06-12SHERLOCK: RT: Fix loading talk/script statementsPaul Gilbert
2015-06-12SHERLOCK: RT: Refactor and remove remaining uses of MAX_NPCPaul Gilbert
2015-06-13SHERLOCK: 3DO: adjust walking frame number for 3DOMartin Kiewitz
2015-06-12SHERLOCK: Split up loadWalk into descendent classesPaul Gilbert
2015-06-12SHERLOCK: RT: Move RT fields added to Person to TattooPersonPaul Gilbert
2015-06-13SHERLOCK: set _rrmName during loadScene()Martin Kiewitz
2015-06-13SHERLOCK: 3DO: adjust object cAnim loadingMartin Kiewitz
2015-06-12SHERLOCK: 3DO: fix object loading of open actionMartin Kiewitz
2015-06-12SHERLOCK: 3DO: implement offX/Y for cel room dataMartin Kiewitz
2015-06-12SHERLOCK: 3DO: font support: free memoryMartin Kiewitz
2015-06-12SHERLOCK: 3DO: font supportMartin Kiewitz
2015-06-12SHERLOCK: 3DO: some work on font file loadingMartin Kiewitz
2015-06-12SHERLOCK: RT: Initial implementation of cmdWalkHolmesToCoordsFilippos Karapetis
2015-06-12SHERLOCK: 3DO: disable portraits for 3DOMartin Kiewitz
2015-06-12SHERLOCK: font classMartin Kiewitz
2015-06-12SHERLOCK: fix mouse cursor loading for PCMartin Kiewitz
2015-06-12SHERLOCK: 3DO: basic UI supportMartin Kiewitz
2015-06-12SHERLOCK: 3DO: mouse cursor supportMartin Kiewitz
2015-06-12SHERLOCK: 3DO: fix library loading on 3DOMartin Kiewitz
2015-06-12SHERLOCK: 3DO: object load UseTypes foundMartin Kiewitz
2015-06-12SHERLOCK: 3DO: object load found ActionTypesMartin Kiewitz
2015-06-12SHERLOCK: 3DO: object loading - more figured outMartin Kiewitz
2015-06-12SHERLOCK: 3DO: object: found lookPosMartin Kiewitz
2015-06-12SHERLOCK: 3DO: object._maxFrames found in objdataMartin Kiewitz
2015-06-12SHERLOCK: 3DO: fix entrance loadingMartin Kiewitz
2015-06-12SHERLOCK: 3DO: room fade in, font ignore UI ignoreMartin Kiewitz
2015-06-12SHERLOCK: 3DO: fix setPixels() for RGB565Martin Kiewitz
2015-06-12SHERLOCK: 3DO: fix multiple frame decodingMartin Kiewitz
2015-06-12SHERLOCK: surface setPixels get pixelformatMartin Kiewitz
2015-06-12SHERLOCK: remove transBlitFromUnscaled3DOMartin Kiewitz
2015-06-11SHERLOCK: Remove redundant cursor animation when searching journalPaul Gilbert
2015-06-11SHERLOCK: RT: Implemented gotoStandPaul Gilbert
2015-06-11SHERLOCK: Refactor setWalking into Person classesPaul Gilbert