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2015-07-25SHERLOCK: RT: Generalise code for joining cursor and images as a cursorPaul Gilbert
2015-07-25SHERLOCK: RT: Clean up handling of WidgetLab for lab table scenePaul Gilbert
2015-07-25SHERLOCK: RT: Hook up ScummVM save/load dialogs in-gamePaul Gilbert
2015-07-24SHERLOCK: RT: Skeleton class for Files dialogPaul Gilbert
2015-07-24SHERLOCK: RT: Fix Options dialog event handlingPaul Gilbert
2015-07-24SHERLOCK: RT: Fix operation of Quit dialogPaul Gilbert
2015-07-24SHERLOCK: RT: Rendering fixes for Options & Quit dialogsPaul Gilbert
2015-07-24SHERLOCK: RT: Implement Quit dialogPaul Gilbert
2015-07-23SHERLOCK: RT: Implement Options dialog event handlingPaul Gilbert
2015-07-23SHERLOCK: RT: Implemented Options dialog renderingPaul Gilbert
2015-07-22SHERLOCK: RT: Beginnings of Options dialog widget classPaul Gilbert
2015-07-22SHERLOCK: RT: Implement maskAreaPaul Gilbert
2015-07-22SHERLOCK: RT: Split TattooEngine code into separate widget classesPaul Gilbert
2015-07-22SHERLOCK: RT: Fix spelling mistakePaul Gilbert
2015-07-21SHERLOCK: RT: Further fixes for credits displayPaul Gilbert
2015-07-21SHERLOCK: RT: Fix compiler warningsPaul Gilbert
2015-07-21SHERLOCK: RT: Load screen masks for specific scenesPaul Gilbert
2015-07-21SHERLOCK: RT: Implemented doHangManPuzzlePaul Gilbert
2015-07-21SHERLOCK: RT: Credits display now partially workingPaul Gilbert
2015-07-21SHERLOCK: RT: Implement creditsPaul Gilbert
2015-07-21SHERLOCK: RT: Keep lab scene widget active after displaying messagesPaul Gilbert
2015-07-21SHERLOCK: RT: Fix clicking on Exit button in Lab scenePaul Gilbert
2015-07-20SHERLOCK: RT: Fix showing tooltips for solid objects in lab scenePaul Gilbert
2015-07-20SHERLOCK: RT: Compilation fixPaul Gilbert
2015-07-20SHERLOCK: RT: Implement WidgetLab displayLabNamesPaul Gilbert
2015-07-20SHERLOCK: RT: Implemented WidgetLab handleEventsPaul Gilbert
2015-07-20Merge pull request #603 from fingolfin/fix-warningsWillem Jan Palenstijn
Fix some warnings
2015-07-20SHERLOCK: RT: Beginnings of lab table widget classPaul Gilbert
2015-07-19SHERLOCK: RT: Fix sitting down at lab tablePaul Gilbert
2015-07-19SHERLOCK: RT: Add dirty rect call to transBlitFromPaul Gilbert
2015-07-19SHERLOCK: RT: Fix loading saves where the screen is scrolledPaul Gilbert
2015-07-19SHERLOCK: RT: Fix walking when the screen is scrolledPaul Gilbert
2015-07-19SHERLOCK: RT: Hide any active tooltip when the scene changesPaul Gilbert
2015-07-19SHERLOCK: RT: Implement using items on scene objectsPaul Gilbert
2015-07-19SHERLOCK: RT: Fix tooltip display when using inventory itemPaul Gilbert
2015-07-19SHERLOCK: RT: Show tooltip when selecting scene object to use item onPaul Gilbert
2015-07-19SHERLOCK: RT: Support for showing inventory items as a cursorPaul Gilbert
2015-07-19SHERLOCK: RT: Fix loading of inventory verb list secondary actionsPaul Gilbert
2015-07-19SHERLOCK: Avoid non-ASCII characters in string constantsMax Horn
How such string constants are compiled into code depends on the encoding used for the source file, which easily is changed by accident (e.g. between UTF-8 and Latin-1 encoding). Better to explicitly encode the character codes, as is already done for various other text messages.
2015-07-19SHERLOCK: RT: Fix crash when clicking outside talk window to close itPaul Gilbert
2015-07-18SHERLOCK: RT: Fix warningsPaul Gilbert
2015-07-18SHERLOCK: RT: Fix loading slot 0 from GMMPaul Gilbert
2015-07-18SHERLOCK: RT: Fix crash loading text window when talking to WigginsPaul Gilbert
2015-07-18SHERLOCK: RT: Fix hiding talk window after selecting an optionPaul Gilbert
2015-07-18SHERLOCK: RT: Add missing saving of inventory item _verb dataPaul Gilbert
2015-07-18SHERLOCK: RT: Implement Escape key handling in waitForMorePaul Gilbert
2015-07-18SHERLOCK: RT: Fix pressing Escape to close inventory windowsPaul Gilbert
2015-07-18SHERLOCK: RT: Fix event handling for inventory Verbs menuPaul Gilbert
2015-07-18SHERLOCK: RT: Fix display of inventory verb menuPaul Gilbert
2015-07-18SHERLOCK: RT: Fix showing look window for inventory itemsPaul Gilbert