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path: root/engines/simon/saveload.cpp
AgeCommit message (Collapse)Author
2006-06-14fixes compile with msvc8Johannes Schickel
svn-id: r23102
2006-06-07Add Russian translations for error messagesTravis Howell
svn-id: r22978
2006-06-02CleanupTravis Howell
svn-id: r22829
2006-06-02Improve Hebrew supportTravis Howell
svn-id: r22826
2006-06-02Improve Hebrew supportTravis Howell
svn-id: r22825
2006-06-02Add load/save errors for other languagesTravis Howell
svn-id: r22824
2006-05-10Decrease delay to make it less likely that the Simon 1 (and other?) save/loadTorbjörn Andersson
dialog misses keystrokes. svn-id: r22401
2006-05-05Update copyrightTravis Howell
svn-id: r22358
2006-05-04Remove duplicate codeTravis Howell
svn-id: r22329
2006-05-04Fix loading of default saved game file, containing restate state, in FFTravis Howell
svn-id: r22328
2006-05-04Add filename difference in Amiga/Mac. versions of FFTravis Howell
svn-id: r22326
2006-05-03CleanupTravis Howell
svn-id: r22289
2006-04-29Cleanup includesTravis Howell
svn-id: r22225
2006-04-26Fix timer events time when saving game in FFTravis Howell
svn-id: r22179
2006-04-21Split bitArrays into three separate arrays, like original. Also fixing ↵Travis Howell
load/save issue with bitArrayThree been off by one svn-id: r22067
2006-04-19Correct dummyItems in FF and cleanupTravis Howell
svn-id: r22035
2006-04-18Add missing timer adjustment when saving game in FFTravis Howell
svn-id: r22004
2006-04-18Fix time events continuing, when using the oracle in FFTravis Howell
svn-id: r22003
2006-04-15Remove out dated commentTravis Howell
svn-id: r21925
2006-04-15Increase array sizes for FF and cleanupTravis Howell
svn-id: r21901
2006-04-14CleanupTravis Howell
svn-id: r21880
2006-04-13Add invertBox function for FFTravis Howell
svn-id: r21854
2006-04-13Add code for save game interface in FFTravis Howell
svn-id: r21843
2006-04-13Disable quick load/save is FF, since original sometimes disabled load/save ↵Travis Howell
and it isn't reliable at the moment svn-id: r21838
2006-04-10By now, it should be obvious that I'm trying to get rid of the o_ functions.Torbjörn Andersson
This is in preparation for the next stage of the cleanup. By now, I have merged most of the o_ opcode functions into the corresponding o1_ opcode function. There are a few pure o_ opcode functions left, but it makes sense to keep them separate functions since they are part of groups of other functions. Now, to get rid of the remaining o_ functions I have: Dropped the "o_" prefix from the following functions: o_kill_sprite_simon1(), o_kill_sprite_simon2(), o_waitForSync(), o_freezeBottom(), o_setTextColor(), o_fadeToBlack(), o_waitForMark(), o_unk_132_helper_3(), o_unk_132_helper(), o_clearCharacter(), o_fileError(). Renamed o_sync() to sendSync(). Renamed o_mouseOn() to scriptMouseOn(), and moved it to items.cpp Renamed o_mouseOff() to scriptMouseOff(), and moved it to items.cpp svn-id: r21760
2006-04-10Merged o_loadGame() and o_saveGame() into o1_loadUserGame() andTorbjörn Andersson
o1_saveUserGame(). svn-id: r21753
2006-04-07Minor cleanupTravis Howell
svn-id: r21671
2006-04-06Rename structures and correct array sizesTravis Howell
svn-id: r21641
2006-04-06CleanupTravis Howell
svn-id: r21640
2006-04-05Renames structures and other cleanupTravis Howell
svn-id: r21626
2006-04-04Add verb codes differences in FFTravis Howell
svn-id: r21589
2006-03-16CleanupTravis Howell
svn-id: r21327
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582