Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-05-13 | Remove _rejectCount and cleanup | Travis Howell | |
svn-id: r22430 | |||
2006-05-05 | Remove leftover | Travis Howell | |
svn-id: r22361 | |||
2006-05-05 | Match fade code of original games and minor cleanup | Travis Howell | |
svn-id: r22359 | |||
2006-05-05 | Update copyright | Travis Howell | |
svn-id: r22358 | |||
2006-05-04 | Cleanup | Travis Howell | |
svn-id: r22336 | |||
2006-05-04 | Cleanup | Travis Howell | |
svn-id: r22320 | |||
2006-05-03 | Correct size of GPVCount/PVCount vars | Travis Howell | |
svn-id: r22294 | |||
2006-05-03 | Fix scrolling glitches in Oracle of FF | Travis Howell | |
svn-id: r22290 | |||
2006-05-03 | Cleanup | Travis Howell | |
svn-id: r22289 | |||
2006-05-02 | Cleanup | Torbjörn Andersson | |
svn-id: r22280 | |||
2006-05-02 | Let's try this again: Let the backend draw the mouse cursor, instead of drawing | Torbjörn Andersson | |
it ourselves. This time it seems to work. svn-id: r22279 | |||
2006-04-30 | Revert last change to mouse cursors in FF, causes odd glitches | Travis Howell | |
svn-id: r22243 | |||
2006-04-30 | Ooops, update var names for drawMousePart() | Travis Howell | |
svn-id: r22242 | |||
2006-04-30 | Use system code for mouse cursors in FF | Travis Howell | |
svn-id: r22241 | |||
2006-04-30 | Add complete support for mouse cursors in FF, with help from olki | Travis Howell | |
svn-id: r22238 | |||
2006-04-29 | Merge fadeToBlack() into o1_specialFade() and cleanup | Travis Howell | |
svn-id: r22214 | |||
2006-04-26 | Add FF difference in isAdjNoun opcode. This makes it possible to get past the | Torbjörn Andersson | |
SAM / PEG puzzle, but do not ask me what, exactly, was wrong. I haven't a clue. svn-id: r22186 | |||
2006-04-26 | Fix timer events time when saving game in FF | Travis Howell | |
svn-id: r22177 | |||
2006-04-24 | Restrict variables sizes, when reading from vcReadNextWord(), to prevent ↵ | Travis Howell | |
overflows svn-id: r22134 | |||
2006-04-24 | Fix memory leak in readGamePcText() | Travis Howell | |
svn-id: r22133 | |||
2006-04-24 | isSpriteLoaded is Simon 1/2 specific and never used by FF | Travis Howell | |
svn-id: r22130 | |||
2006-04-24 | Free screen buffers on exit | Travis Howell | |
svn-id: r22129 | |||
2006-04-23 | Implemented volume and panning for FF sound effects. I hope my mapping from | Torbjörn Andersson | |
DirectSound's logarithmic scale to ScummVM's linear scale is at least reasonably collect. This should keep the sound effects from overpowering the spoken voices in some scenes. svn-id: r22107 | |||
2006-04-22 | Non-void functions always must return something | Max Horn | |
svn-id: r22086 | |||
2006-04-22 | Cleanup use of different filenames in different versions | Travis Howell | |
svn-id: r22078 | |||
2006-04-21 | Changed loadVGAFile dstSize datatype from uint to uint32 so it matches the ↵ | Lars Persson | |
data type which loadOffsets takes. svn-id: r22077 | |||
2006-04-21 | Add FF differences in chance script opcode | Travis Howell | |
svn-id: r22068 | |||
2006-04-21 | Split bitArrays into three separate arrays, like original. Also fixing ↵ | Travis Howell | |
load/save issue with bitArrayThree been off by one svn-id: r22067 | |||
2006-04-21 | Add animate sprites by Y function for FF | Travis Howell | |
svn-id: r22064 | |||
2006-04-21 | Add back debug function | Travis Howell | |
svn-id: r22063 | |||
2006-04-21 | Add some code for PanEvent in FF and cleanup | Travis Howell | |
svn-id: r22062 | |||
2006-04-20 | Add timer difference in FF | Travis Howell | |
svn-id: r22054 | |||
2006-04-20 | Minor cleanup | Travis Howell | |
svn-id: r22044 | |||
2006-04-20 | Update resource managment for FF, this method is more efficent for Simon 1/2 too | Travis Howell | |
svn-id: r22043 | |||
2006-04-19 | Correct dummyItems in FF and cleanup | Travis Howell | |
svn-id: r22035 | |||
2006-04-19 | Number the FF conversation options. | Torbjörn Andersson | |
svn-id: r22034 | |||
2006-04-18 | Fix time events continuing, when using the oracle in FF | Travis Howell | |
svn-id: r22003 | |||
2006-04-18 | Scrolling comparisons should always be signed, fixes scrolling issue in maze ↵ | Travis Howell | |
of FF svn-id: r21995 | |||
2006-04-17 | Split screenTextPObj script opcode into game specific versions | Travis Howell | |
svn-id: r21991 | |||
2006-04-17 | Add FF difference in addBox script opcode, fixes x position of some boxes | Travis Howell | |
svn-id: r21990 | |||
2006-04-17 | Trigger videos for OmniTV in FF | Travis Howell | |
svn-id: r21978 | |||
2006-04-17 | Adjust video playback code, due to false calls in prison of FF | Travis Howell | |
svn-id: r21977 | |||
2006-04-17 | Improve sound support in FF and add MoviePlayer class | Travis Howell | |
svn-id: r21975 | |||
2006-04-17 | Intergrate the DXA player for Amiga/Macintosh verisons of FF, from cyx | Travis Howell | |
svn-id: r21959 | |||
2006-04-16 | Reduced dependencies on base/plugins.h | Max Horn | |
svn-id: r21940 | |||
2006-04-15 | Cleanup | Travis Howell | |
svn-id: r21926 | |||
2006-04-15 | Use different methods to avoid overflows to FF, to avoid regressions | Travis Howell | |
svn-id: r21924 | |||
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ↵ | Max Horn | |
new getActiveDomain method that returns a pointer to the actual active *domain* - Added Engine::_targetName whose value is computed from the name of the active domain - Removed GameDetector::_targetName, instead code now uses either Engine::_targetName or the name of the active domain - This in turn allowed for removing usage of GameDetector in many places svn-id: r21916 | |||
2006-04-15 | Increase size of variable array entries, to prevent overflows that often ↵ | Travis Howell | |
occur in FF. The original FF used unsigned variable arrays, but Simon 1/2 requires a signed variable array. svn-id: r21905 | |||
2006-04-15 | Minor cleanup | Travis Howell | |
svn-id: r21904 |