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2006-05-13Remove _rejectCount and cleanupTravis Howell
svn-id: r22430
2006-05-05Remove leftoverTravis Howell
svn-id: r22361
2006-05-05Match fade code of original games and minor cleanupTravis Howell
svn-id: r22359
2006-05-05Update copyrightTravis Howell
svn-id: r22358
2006-05-04CleanupTravis Howell
svn-id: r22336
2006-05-04CleanupTravis Howell
svn-id: r22320
2006-05-03Correct size of GPVCount/PVCount varsTravis Howell
svn-id: r22294
2006-05-03Fix scrolling glitches in Oracle of FFTravis Howell
svn-id: r22290
2006-05-03CleanupTravis Howell
svn-id: r22289
2006-05-02CleanupTorbjörn Andersson
svn-id: r22280
2006-05-02Let's try this again: Let the backend draw the mouse cursor, instead of drawingTorbjörn Andersson
it ourselves. This time it seems to work. svn-id: r22279
2006-04-30Revert last change to mouse cursors in FF, causes odd glitchesTravis Howell
svn-id: r22243
2006-04-30Ooops, update var names for drawMousePart()Travis Howell
svn-id: r22242
2006-04-30Use system code for mouse cursors in FFTravis Howell
svn-id: r22241
2006-04-30Add complete support for mouse cursors in FF, with help from olkiTravis Howell
svn-id: r22238
2006-04-29Merge fadeToBlack() into o1_specialFade() and cleanupTravis Howell
svn-id: r22214
2006-04-26Add FF difference in isAdjNoun opcode. This makes it possible to get past theTorbjörn Andersson
SAM / PEG puzzle, but do not ask me what, exactly, was wrong. I haven't a clue. svn-id: r22186
2006-04-26Fix timer events time when saving game in FFTravis Howell
svn-id: r22177
2006-04-24Restrict variables sizes, when reading from vcReadNextWord(), to prevent ↵Travis Howell
overflows svn-id: r22134
2006-04-24Fix memory leak in readGamePcText()Travis Howell
svn-id: r22133
2006-04-24isSpriteLoaded is Simon 1/2 specific and never used by FFTravis Howell
svn-id: r22130
2006-04-24Free screen buffers on exitTravis Howell
svn-id: r22129
2006-04-23Implemented volume and panning for FF sound effects. I hope my mapping fromTorbjörn Andersson
DirectSound's logarithmic scale to ScummVM's linear scale is at least reasonably collect. This should keep the sound effects from overpowering the spoken voices in some scenes. svn-id: r22107
2006-04-22Non-void functions always must return somethingMax Horn
svn-id: r22086
2006-04-22Cleanup use of different filenames in different versionsTravis Howell
svn-id: r22078
2006-04-21Changed loadVGAFile dstSize datatype from uint to uint32 so it matches the ↵Lars Persson
data type which loadOffsets takes. svn-id: r22077
2006-04-21Add FF differences in chance script opcodeTravis Howell
svn-id: r22068
2006-04-21Split bitArrays into three separate arrays, like original. Also fixing ↵Travis Howell
load/save issue with bitArrayThree been off by one svn-id: r22067
2006-04-21Add animate sprites by Y function for FFTravis Howell
svn-id: r22064
2006-04-21Add back debug functionTravis Howell
svn-id: r22063
2006-04-21Add some code for PanEvent in FF and cleanupTravis Howell
svn-id: r22062
2006-04-20Add timer difference in FFTravis Howell
svn-id: r22054
2006-04-20Minor cleanupTravis Howell
svn-id: r22044
2006-04-20Update resource managment for FF, this method is more efficent for Simon 1/2 tooTravis Howell
svn-id: r22043
2006-04-19Correct dummyItems in FF and cleanupTravis Howell
svn-id: r22035
2006-04-19Number the FF conversation options.Torbjörn Andersson
svn-id: r22034
2006-04-18Fix time events continuing, when using the oracle in FFTravis Howell
svn-id: r22003
2006-04-18Scrolling comparisons should always be signed, fixes scrolling issue in maze ↵Travis Howell
of FF svn-id: r21995
2006-04-17Split screenTextPObj script opcode into game specific versionsTravis Howell
svn-id: r21991
2006-04-17Add FF difference in addBox script opcode, fixes x position of some boxesTravis Howell
svn-id: r21990
2006-04-17Trigger videos for OmniTV in FFTravis Howell
svn-id: r21978
2006-04-17Adjust video playback code, due to false calls in prison of FFTravis Howell
svn-id: r21977
2006-04-17Improve sound support in FF and add MoviePlayer classTravis Howell
svn-id: r21975
2006-04-17Intergrate the DXA player for Amiga/Macintosh verisons of FF, from cyxTravis Howell
svn-id: r21959
2006-04-16Reduced dependencies on base/plugins.hMax Horn
svn-id: r21940
2006-04-15CleanupTravis Howell
svn-id: r21926
2006-04-15Use different methods to avoid overflows to FF, to avoid regressionsTravis Howell
svn-id: r21924
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ↵Max Horn
new getActiveDomain method that returns a pointer to the actual active *domain* - Added Engine::_targetName whose value is computed from the name of the active domain - Removed GameDetector::_targetName, instead code now uses either Engine::_targetName or the name of the active domain - This in turn allowed for removing usage of GameDetector in many places svn-id: r21916
2006-04-15Increase size of variable array entries, to prevent overflows that often ↵Travis Howell
occur in FF. The original FF used unsigned variable arrays, but Simon 1/2 requires a signed variable array. svn-id: r21905
2006-04-15Minor cleanupTravis Howell
svn-id: r21904