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2006-05-30remove extraneous commaJoost Peters
svn-id: r22784
2006-05-27uninitialized variableWillem Jan Palenstijn
svn-id: r22674
2006-05-26isSpriteLoaded() is used by FF, a similar function was commented out in ↵Travis Howell
original code svn-id: r22653
2006-05-25Set and show/hide mouse cursors through a "cursor manager" (analogous to theTorbjörn Andersson
recently added (cursor) palette manager) so that the cursor can be properly restored after returning from the GUI. If there's any C++ magic that can keep the backend functions from being called by anything else than these managing classes, that would probably be a good idea. Also, since the cursor manager keeps a copy of the cursor image, perhaps there are at least some backends that will no longer need to? svn-id: r22639
2006-05-23Update details for Russian translationsTravis Howell
svn-id: r22574
2006-05-15When receiving a "Reset All Controllers" message, the neutral position of theTorbjörn Andersson
volume controller should probably be 127, not 100. Actually, there's some confusion as to whether this message should touch the volume controller at all. Added some comments to hopefully clarify that a bit. svn-id: r22478
2006-05-13fix VS2005 compilation warningsAndrew Kurushin
svn-id: r22431
2006-05-13Remove _rejectCount and cleanupTravis Howell
svn-id: r22430
2006-05-13Split VGA resource management back into FF and Simon 1/2 versionsTravis Howell
svn-id: r22427
2006-05-12Fixed two regressions in the o1_specialFade() opcode: The wrong colours wereTorbjörn Andersson
faded, and they weren't faded enough. Don't you just love opcodes that are only ever used at the very end of the game? svn-id: r22418
2006-05-12In Simon 1, when returning to normal size, the MIDI music contains "AllTorbjörn Andersson
Controllers Off" messages. This should, among other things, reset the channel volume to 100. Until now, however, we did not re-adjust the volume by the master volume (like we do for ordinary volume control changes), so all of a sudden there would be channels playing at the wrong volume. This was particularly noticeable if you first turned down the music volume to really low. svn-id: r22412
2006-05-12Whitespace changes.Torbjörn Andersson
svn-id: r22411
2006-05-10Decrease delay to make it less likely that the Simon 1 (and other?) save/loadTorbjörn Andersson
dialog misses keystrokes. svn-id: r22401
2006-05-09- Updated MSVC8 project filesEugene Sandulenko
- Renamed base/options.cpp to base/commandLine.cpp because of conflict with gui/options.cpp which sit in same directory in MSVC builds - Moved AudioCDManager singleton declaration outside of Audio namespace - Fixed numerous MSVC warning of potentially uninitialized variables and int <-> bool conversions. svn-id: r22397
2006-05-08Changed abs() to ABS()Torbjörn Andersson
svn-id: r22389
2006-05-07Fix slowFadeIn, the code of original Windows version was flawedTravis Howell
svn-id: r22372
2006-05-06Ooops, skip WAV data, before changing size varTravis Howell
svn-id: r22367
2006-05-06Use scumm_stricmp() instead of stricmp() to fix compile error on some systems,Torbjörn Andersson
e.g. mine. svn-id: r22366
2006-05-06Add support for non-English audio in cutscenes of Amiga/Mac. versions of FFTravis Howell
svn-id: r22365
2006-05-06Fix typo, which caused FLAC speech files to failTravis Howell
svn-id: r22364
2006-05-05Remove leftoverTravis Howell
svn-id: r22361
2006-05-05Fix inventory arrows regression in Simon 1Travis Howell
svn-id: r22360
2006-05-05Match fade code of original games and minor cleanupTravis Howell
svn-id: r22359
2006-05-05Update copyrightTravis Howell
svn-id: r22358
2006-05-04CleanupTravis Howell
svn-id: r22336
2006-05-04Update palmOS code for GameSpecificSettings changesTravis Howell
svn-id: r22335
2006-05-04Allow skipping speech in Simon1Travis Howell
svn-id: r22334
2006-05-04Add missing old simon1 targetTravis Howell
svn-id: r22332
2006-05-04Don't read beyond animationCount, when looking for animation in vc3_loadSprite()Travis Howell
svn-id: r22331
2006-05-04Don't read beyond imageCount, when looking for imageTravis Howell
svn-id: r22330
2006-05-04Remove duplicate codeTravis Howell
svn-id: r22329
2006-05-04Fix loading of default saved game file, containing restate state, in FFTravis Howell
svn-id: r22328
2006-05-04Add filename difference in Amiga/Mac. versions of FFTravis Howell
svn-id: r22326
2006-05-04Show Epic Interactive movie on startup in Amiga/Mac. versions of FFTravis Howell
svn-id: r22323
2006-05-04Update screen more often, for smoother mouse movementTravis Howell
svn-id: r22322
2006-05-04CleanupTravis Howell
svn-id: r22320
2006-05-03Add work around for glitches that occurs on map, when Simon rides lion to ↵Travis Howell
the goblin camp, in non-English versions of Simon2 svn-id: r22305
2006-05-03Fix subtitle colors during lion ride in Simon2Travis Howell
svn-id: r22303
2006-05-03Clear front buffer, when using cutscenes in Amiga version of FFTravis Howell
svn-id: r22301
2006-05-03Write results to correct locations in setRandom and getPathValue video ↵Travis Howell
opcodes of FF svn-id: r22295
2006-05-03Correct size of GPVCount/PVCount varsTravis Howell
svn-id: r22294
2006-05-03Correct result var in checkPaths script opcode in FFTravis Howell
svn-id: r22293
2006-05-03sfx5 isn't ambient, but manually started/stopped in FFTravis Howell
svn-id: r22292
2006-05-03Read correct offset in loadIconData()Travis Howell
svn-id: r22291
2006-05-03Fix scrolling glitches in Oracle of FFTravis Howell
svn-id: r22290
2006-05-03CleanupTravis Howell
svn-id: r22289
2006-05-02Allow skipping cutscenes via ESC key tooTravis Howell
svn-id: r22288
2006-05-02CleanupTorbjörn Andersson
svn-id: r22280
2006-05-02Let's try this again: Let the backend draw the mouse cursor, instead of drawingTorbjörn Andersson
it ourselves. This time it seems to work. svn-id: r22279
2006-05-02Fixed FF mouse cursors being drawn a bit to the left of the hotspot. FF seemsTorbjörn Andersson
to have this strange notion of multiplying the X coordinate by two, so when it was using 38 to manipulate it, it really meant 19. I think. Now we just need to simplify this to make the backend draw the cursor instead. svn-id: r22278